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SantanMaddi
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fix intro6 readme typo
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exercises/intro-6/README.md

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@@ -85,9 +85,9 @@ Instead, the `*` operator has the effect of multiplying matrices and transformin
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mat2 m = mat2(1, 2,
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3, 4);
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vec2 v = m * vec2(1, 2); //v = vec2(5, 8)
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vec2 v = m * vec2(1, 2); //v = vec2(7, 10)
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//In GLSL, switching order of arguments is equivalent
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//to transposing:
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vec2 u = vec2(1, 2) * m; //u = vec2(7, 10)
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vec2 u = vec2(1, 2) * m; //u = vec2(5, 11)
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```

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