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| 1 | +#include <string.h> |
| 2 | +#include "hulib.h" |
| 3 | +#include "table_mgr.h" |
| 4 | + |
| 5 | +bool HuLib::get_hu_info(char* cards, char cur_card, int gui_index) { |
| 6 | + int gui_num = 0; |
| 7 | + if (cur_card != 34) |
| 8 | + ++cards[cur_card]; |
| 9 | + if (gui_index != 34) |
| 10 | + gui_num = cards[gui_index]; |
| 11 | + |
| 12 | + cards[gui_index] = 0; |
| 13 | + |
| 14 | + bool hu = split(cards, gui_num); |
| 15 | + if (gui_index != 34) |
| 16 | + cards[gui_index] = gui_num; |
| 17 | + if (cur_card != 34) |
| 18 | + --cards[cur_card]; |
| 19 | + return hu; |
| 20 | +} |
| 21 | + |
| 22 | +bool check(int gui, int eye_num, int gui_num, int& gui_sum) { |
| 23 | + if (gui < 0) return false; |
| 24 | + |
| 25 | + gui_sum += gui; |
| 26 | + if (gui_sum > gui_num) |
| 27 | + return false; |
| 28 | + |
| 29 | + if (eye_num == 0) |
| 30 | + return true; |
| 31 | + |
| 32 | + return gui_sum + (eye_num - 1) <= gui_num; |
| 33 | +} |
| 34 | + |
| 35 | +bool HuLib::split(char* const cards, int gui_num) { |
| 36 | + int eye_num = 0; |
| 37 | + int gui_sum = 0; |
| 38 | + int gui = 0; |
| 39 | + |
| 40 | + gui = _split(cards, gui_num, 0, 8, true, eye_num); |
| 41 | + if (!check(gui, eye_num, gui_num, gui_sum)) |
| 42 | + return false; |
| 43 | + |
| 44 | + gui = _split(cards, gui_num-gui_sum, 9, 17, true, eye_num); |
| 45 | + if (!check(gui, eye_num, gui_num, gui_sum)) |
| 46 | + return false; |
| 47 | + |
| 48 | + gui = _split(cards, gui_num-gui_sum, 18, 26, true, eye_num); |
| 49 | + if (!check(gui, eye_num, gui_num, gui_sum)) |
| 50 | + return false; |
| 51 | + |
| 52 | + gui = _split(cards, gui_num-gui_sum, 27, 33, false, eye_num); |
| 53 | + if (!check(gui, eye_num, gui_num, gui_sum)) |
| 54 | + return false; |
| 55 | + |
| 56 | + if (eye_num == 0) { |
| 57 | + return gui_sum + 2 <= gui_num; |
| 58 | + } |
| 59 | + |
| 60 | + return true; |
| 61 | +} |
| 62 | + |
| 63 | +int HuLib::_split(char* const cards, int gui_num, int min, int max, bool chi, int& eye_num) { |
| 64 | + int key = 0; |
| 65 | + int num = 0; |
| 66 | + |
| 67 | + for(int i = min; i <= max; ++i) { |
| 68 | + key = key*10 + cards[i]; |
| 69 | + num = num + cards[i]; |
| 70 | + } |
| 71 | + |
| 72 | + if (num == 0) |
| 73 | + return 0; |
| 74 | + |
| 75 | + for (int i = 0; i <= gui_num; ++i) { |
| 76 | + int yu = (num + i) % 3; |
| 77 | + if (yu == 1) continue; |
| 78 | + bool eye = (yu == 2); |
| 79 | + if (TableMgr::check(key, i, eye, chi)) { |
| 80 | + if (eye) eye_num++; |
| 81 | + return i; |
| 82 | + } |
| 83 | + } |
| 84 | + |
| 85 | + return -1; |
| 86 | +} |
| 87 | + |
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