| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| koboldcpp_cu12.exe | 2025-05-02 | 642.3 MB | |
| koboldcpp.exe | 2025-05-02 | 528.1 MB | |
| koboldcpp-mac-arm64 | 2025-05-02 | 27.1 MB | |
| koboldcpp-linux-x64-nocuda | 2025-05-02 | 78.0 MB | |
| koboldcpp-linux-x64-cuda1210 | 2025-05-02 | 736.5 MB | |
| koboldcpp-linux-x64-cuda1150 | 2025-05-02 | 645.0 MB | |
| koboldcpp_oldcpu.exe | 2025-05-02 | 528.3 MB | |
| koboldcpp_nocuda.exe | 2025-05-02 | 77.3 MB | |
| koboldcpp-1.90.2 source code.tar.gz | 2025-05-02 | 27.7 MB | |
| koboldcpp-1.90.2 source code.zip | 2025-05-02 | 28.1 MB | |
| README.md | 2025-05-02 | 5.4 kB | |
| Totals: 11 Items | 3.3 GB | 0 | |
koboldcpp-1.90.2
Qwen of the line edition
- NEW: Android Termux Auto-Installer - You can now setup KoboldCpp via Termux on Android with a single command, which triggers an automated installation script. Check it out here. Install Termux from F-Droid, then run the command with internet accessible, and everything will be setup, downloaded, compiled and configured for instant use with a Gemma3-1B model.
- Merged support for Qwen3. Now also triggers
--nobostokenautomatically if a model metadata explicitly indicates no_bos_token, it can still be enabled manually for other models. - Fixes for THUDM GLM-4, note that this model enforces
--blasbatchsize 16or smaller in order to get coherent output. - Merged overhaul to Qwen2.5vl projector. Both old (HimariO version) and new (ngxson version) mmprojs should work, retaining backwards compatibility. However, you should update to the new projectors.
- Merged functioning Pixtral support. Note that pixtral is very token heavy, about 4000 tokens for a 1024px image, you can try increasing max
--contextsizeor lowering--visionmaxres. - Added support for OpenAI Structured Outputs in chat completions API, also accepts the schema when sent as a stringified JSON object in the "grammar" field. You can use this to enforce JSON outputs with specific schema.
--blasbatchsize -1now exclusively uses a batch size of 1 when processing prompt. Also permitted--blasbatchsize 16which replicates the old behavior (batch of 16 does not trigger GEMM).- KCPP API server now correctly handles explicitly set nulled fields.
- Fixed Zenity/YAD detection not working correctly in the previous version.
- Improved input sanitization when launching and passing url as a model param, Also for better security,
--onreadyshell commands can still be used as a CLI parameter, but cannot be embedded into a .kcppt or .kcpps file. - More robust checks for system glslc when building vulkan shaders.
- Improved auto gpu layers when loading multi-part GGUF models (on 1 gpu), also slightly tightened memory estimation, and accounts for quantized KV when guessing layers.
- Added new flag
--mmprojcputhat allows you to load and run the projector on CPU while keeping the main model on GPU. - noscript mode randomizes generated image names to prevent browser caching.
- Updated Kobold Lite, multiple fixes and improvements
- Increased default tokens generated and slider limits (can be overridden)
- ChatGLM-4 and Qwen3 (chatml think/nothinking) presets added. You can disable thinking in Qwen3 by swapping between ChatML (No Thinking) and normal ChatML.
- Added toggle to disable LaTeX while leaving markdown enabled
-
Merged fixes and improvements from upstream
-
Hotfix 1.90.1:
- Reworked thinking tags handling. ChatML (No thinking) is removed, instead, thinking can be forced or prevented for all instruct formats (Settings > Tokens > CoT).
- More GLM4 fixes, now works fine with larger batches on CUDA, on vulkan glm4 ubatch size is still limited to 16.
- Some chat completions parsing fixes.
-
Updated Lite with a new scenario
-
Hotfix 1.90.2:
- Pulled further upstream updates. Massive file size increase caused by https://github.com/ggml-org/llama.cpp/pull/13199, I can't do anything about it. Don't ask me.
- NEW: Added a hugginface model search tool! Now you can find, browse and download models straight from huggingface.
- Increased
--defaultgenamountrange - Try to fix YAD GUI launcher
- Added rudimentary websocket spoof for ComfyUI, increased comfyui compatibility.
- Fixed a few parsing issues for nulled chat completions params
- Automatically handle multipart file downloading, up to 9 parts.
- Fixed rope config not saving correctly to kcpps sometimes
- Merged fixes for Plamo models, thanks to @CISC
To use, download and run the koboldcpp.exe, which is a one-file pyinstaller. If you don't need CUDA, you can use koboldcpp_nocuda.exe which is much smaller. If you have an Nvidia GPU, but use an old CPU and koboldcpp.exe does not work, try koboldcpp_oldcpu.exe If you have a newer Nvidia GPU, you can use the CUDA 12 version koboldcpp_cu12.exe (much larger, slightly faster). If you're using Linux, select the appropriate Linux binary file instead (not exe). If you're on a modern MacOS (M1, M2, M3) you can try the koboldcpp-mac-arm64 MacOS binary. If you're using AMD, we recommend trying the Vulkan option (available in all releases) first, for best support. Alternatively, you can try koboldcpp_rocm at YellowRoseCx's fork here
Run it from the command line with the desired launch parameters (see --help), or manually select the model in the GUI.
and then once loaded, you can connect like this (or use the full koboldai client):
http://localhost:5001
For more information, be sure to run the program from command line with the --help flag. You can also refer to the readme and the wiki.