Recent news items related to Khronos Group Standards. Skip to the Khronos Members section

Monado v25.0.0 Release Includes OpenXR, Vulkan and OpenGL Improvements

Monado's first stable release of 2025 contains a variety of features, fixes, and improvements over the previous release, and is a recommended upgrade for all users and downstream projects.

Some Highlights :

  • Many OpenXR additions and fixes
  • Vulkan & OpenGL fixes and improvements
  • Dynamic display refresh rate support on Android
  • New device battery status API
  • Support for XR_FB_face_tracking2 and XR_EXT_active_action_set_priority
  • Multi-local floor spaces & expanded tracking origin tools
  • Tons of driver improvements (SteamVR LH, WMR, Ultraleap, Cardboard, and more!)
  • libmonado API version bump to 1.3

UXL Blog: New Contributions, SYCL in Clang and Enabling Open Standards for AI processors

UXL Foundation's Language SIG was the first group to meet earlier this year and there was a presentation from Intel’s Tom Honermann on the progress being made to upstream the DPC++ SYCL compiler project to the LLVM Clang project. This was an interesting insight into the technical decisions and work involved in integrating this SYCL compiler into the Clang compiler project.

Neural Graphics in an Afternoon with Slang

The intersection of computer graphics and machine learning is creating exciting new possibilities, from scene reconstruction with NeRFs and Gaussian splats to learning complex material properties, but getting started with neural graphics can seem daunting. Between understanding graphics APIs, shader programming, and automatic differentiation, there’s a lot to learn. That’s why the Slang team is introducing SlangPy, a new Python package that makes it dramatically easier to build neural graphics applications with Slang.

How Google Store Transformed Product Education with glTF 3D Models

Google’s transition toward more reliance on 3D models in product education and marketing materials had a significant impact, not only advancing the company’s own goals but resulting in important additions to the glTF ecosystem. This case study explores how Google leverages glTF to improve product education, cut costs, and streamline workflows while advancing the state of the art of 3D content creation.

Blender Requests Vulkan Feedback and Testing

Blender's Vulkan project needs to validate if it can become an official supported backend (not experimental). Blender is requesting feedback on stability, features not working, and troublesome platforms. Click through to learn more. Happy Blending! 

2025 LunarG Vulkan Ecosystem Survey Results Released!

The 2025 LunarG Ecosystem Survey results are in! LunarG reached out to the Vulkan developer crowd to see what’s cooking in GPU programming. We got a ton of awesome feedback from developers, studios, industry pros, and hobbyists about their Vulkan adventures, LunarG tools, and the whole scene.

Khronos Members and Adopters

Membership, Conformance and Khronos Blogs. Skip to the Khronos events section

Members

Khronos members are individuals, companies and academic institutes from around the world shaping the standards that are driving the world.

Khronos videos, presentations, and upcoming events. Skip to the Khronos Quick Links section

Khronos quick links. Skip to the Khronos footer of the website

  • Visit Khronos on GitHub
  • Visit the Khronos Blogs
  • Go to the Reference Card page
  • Visit the Khronos online bookstore
  • Visit the Khronos online store