Game Developer • Software Engineer
I’m a software engineer and game developer focused on designing and programming game systems. I’m especially drawn to story‑driven 3D experiences and management‑style games where multiple mechanics need to work together to create something coherent and meaningful.
Most of the projects here are small-scale explorations built in Unity—experiments in system design, structure, and interaction. Each one is a step toward building more robust and intentional game architectures.
I’m open to collaboration and always interested in working with people!
Discord: basgast