Handler机制分析三

手写Handler流程

Looper

public class Looper {
    public static final ThreadLocal<Looper> mThreadLocal = new ThreadLocal<>();
    /**
     * 消息队列
     */
    public MessageQueue mQueue;

    private Looper() {
        mQueue = new MessageQueue();
    }

    /**
     * 初始化Looper,保证一个线程只有一个Looper对象
     */
    public static void prepare() {
        if (mThreadLocal.get() != null) {
            throw new RuntimeException("Only one Looper may be created per thread");
        }
        mThreadLocal.set(new Looper());
    }

    /**
     * 开启轮询
     */
    public static void loop() {
        // 通过myLooper静态方法,最终将非静态的mQueue变量取的
        final Looper me = myLooper();
        final MessageQueue queue = me.mQueue;
        while (true) {
            Message msg = queue.next();
            if (msg != null) {
                msg.target.dispatchMessage(msg);
            }
        }
    }

    /**
     * 从ThreadLocal取的本线程的Looper
     *
     * @return
     */
    public static Looper myLooper() {
        return mThreadLocal.get();
    }
}

Message

public class Message {
    public Handler target;
    public Object obj;

    @Override
    public String toString() {
        return "Message{" +
                "target=" + target +
                ", obj=" + obj +
                '}';
    }
}

MessageQueue

/**
 * 消息队列
 */
public class MessageQueue {
    /**
     * 阻塞队列
     */
    private BlockingQueue<Message> queue = new ArrayBlockingQueue<>(50);

    /**
     * 从阻塞队列中取出消息
     *
     * @return
     */
    public Message next() {
        try {
            return queue.take();
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
        return null;
    }

    /**
     * 将消息存入阻塞队列
     *
     * @param msg
     */
    public void enqueueMessage(Message msg) {
        try {
            queue.put(msg);
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
    }


}

Handler

public class Handler {

    private MessageQueue mQueue;
    private Looper mLooper;

    public Handler() {
        mLooper = Looper.myLooper();
        if (mLooper == null) {
            throw new RuntimeException(
                    "Can't create handler inside thread " + Thread.currentThread()
                            + " that has not called Looper.prepare()");
        }
        // 将Looper的队列赋值到全局变量mQueue中
        mQueue = mLooper.mQueue;
    }

    /**
     * 发送消息
     *
     * @param msg
     */
    public void sendMessage(Message msg) {
        enqueueMessage(msg);
    }

    /**
     * 将消息放到消息队列中
     *
     * @param msg
     */
    private void enqueueMessage(Message msg) {
        // 设置msg的target为本对象
        msg.target = this;
        mQueue.enqueueMessage(msg);
    }

    /**
     * 提供给子类的处理消息的方法
     *
     * @param msg
     */
    public void handleMessage(Message msg) {

    }

    /**
     * 处理消息
     *
     * @param msg
     */
    public void dispatchMessage(Message msg) {
        handleMessage(msg);
    }
}

测试代码

public class ActivityThread {
    @Test
    public void main() {
        Looper.prepare();
        final Handler handler = new Handler() {
            @Override
            public void handleMessage(Message msg) {
                super.handleMessage(msg);
                System.out.println(msg.obj.toString());
                System.out.println("从主线程处理消息msg" + msg.toString() + ", 线程名: " + Thread.currentThread().getName());

            }
        };
        new Thread() {
            @Override
            public void run() {
                Message msg = new Message();
                msg.obj = "Hello , Handler";
                System.out.println("从子线程发送消息msg" + msg.toString() + ", 线程名: " + Thread.currentThread().getName());
                handler.sendMessage(msg);
            }
        }.start();
        Looper.loop();
    }
}

打印结果

从子线程发送消息msgMessage{target=null, obj=Hello , Handler}, 线程名: Thread-0
Hello , Handler
从主线程处理消息msgMessage{target=com.sanguine.myhandler.ActivityThread$1@722c41f4, obj=Hello , Handler}, 线程名: main
Process finished with exit code -1

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值