读写锁

本文介绍了一个名为CReadWriteLock的类的实现细节,该类提供读写锁机制来控制多个线程对共享资源的访问。文章详细展示了如何通过使用Windows API中的事件、互斥量等同步对象来实现读写锁,并提供了完整的构造、析构及读写锁方法。
</pre><pre name="code" class="html">#pragma once
class CReadWriteLock
{
public:
	CReadWriteLock(void);
	~CReadWriteLock(void);

	void ReadLock();
	void ReadUnlock();
	void WriteLock();
	void WriteUnlock();

private:
	HANDLE readEvent;
	HANDLE writeEvent;
	HANDLE writeMutex;
	HANDLE readNumMutex;
	HANDLE lockMutex;
	volatile unsigned long readNum;
};

#include "StdAfx.h"
#include "ReadWriteLock.h"


CReadWriteLock::CReadWriteLock(void)
{
	readEvent = CreateEvent(NULL, true, true, NULL);
	writeEvent = CreateEvent(NULL, true, true, NULL);
	writeMutex = CreateMutex(NULL, false, NULL);
	readNumMutex = CreateMutex(NULL, false, NULL);
	lockMutex = CreateMutex(NULL, false, NULL);
	readNum = 0;
}


CReadWriteLock::~CReadWriteLock(void)
{
	CloseHandle(readEvent);
	CloseHandle(writeEvent);
	CloseHandle(writeMutex);
	CloseHandle(readNumMutex);
	CloseHandle(lockMutex);
}

void CReadWriteLock::ReadLock()
{
	WaitForSingleObject(lockMutex, INFINITE);
	WaitForSingleObject(readEvent, INFINITE);
	WaitForSingleObject(readNumMutex, INFINITE);
	if(readNum == 0)
	{
		ResetEvent(writeEvent);
	}
	readNum++;
	ReleaseMutex(readNumMutex);
	ReleaseMutex(lockMutex);
}

void CReadWriteLock::ReadUnlock()
{
	WaitForSingleObject(readNumMutex, INFINITE);
	readNum--;
	if(readNum == 0)
	{
		SetEvent(writeEvent);
	}
	ReleaseMutex(readNumMutex);
}

void CReadWriteLock::WriteLock()
{
	WaitForSingleObject(writeMutex, INFINITE);
	WaitForSingleObject(lockMutex, INFINITE);
	ResetEvent(readEvent);
	WaitForSingleObject(writeEvent, INFINITE);
	ReleaseMutex(lockMutex);
}

void CReadWriteLock::WriteUnlock()
{
	SetEvent(readEvent);
	ReleaseMutex(writeMutex);
}


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