- 使用的版本是Cesium1.120+,使用地形夸张的时候失效
- 根据网上搜索到的答案,用的是Golbe对象
viewer.scene.globe.terrainExaggeration =10.0;
viewer.scene.globe.terrainExaggerationRelativeHeight = 2400.0;
- 地形夸张不生效不生效

- 查看源码
if (defined_default(globe) && globe._terrainExaggerationChanged) {
this.verticalExaggeration = globe._terrainExaggeration;
this.verticalExaggerationRelativeHeight = globe._terrainExaggerationRelativeHeight;
globe._terrainExaggerationChanged = false;
}
- 发现新版本的地形夸张从原来的Golbe对象放回到了Scene对象里面
- 并且改名为verticalExaggeration(地形夸张系数)和verticalExaggerationRelativeHeight(基准高度)
- 修改原来的代码
viewer.scene.verticalExaggeration = 10.0;
viewer.scene.verticalExaggerationRelativeHeight = 2400.0;
