The CImage_Reader implementation illustrates how to use CImageDecoder to open and read different
types of images (jpeg, png, depending on the device) and how to convert them to the Symbian bitmap
format, which then can be used to draw the image to the screen.
The GetFileType function is used to determine the type of the image file, and if the image type is not
recognized by the system it will be indicated by the iError variable. The MImageReadyCallBack callback
interface is used to notify of the completion of the image loading.
Image_Reader.cpp
#include <APMREC.H>
#include <APGCLI.H>
CImage_Reader::CImage_Reader(MImageReadyCallBack& aNotify)
:CActive(0),iNotify(aNotify)
{
}
CImage_Reader::~CImage_Reader()
{
Cancel();
delete iFrame;
delete iImageDecoder;
}
void CImage_Reader::ConstructL(const TDesC& aFileName)
{
CActiveScheduler::Add(this);
iImageName.Copy(aFileName);
TBuf8<255> ImageType;
GetFileType(aFileName, ImageType);
if(ImageType.Length() && iImageName.Length())
{
iImageDecoder = CImageDecoder::FileNewL(CCoeEnv::Static()->FsSession(),aFileName,ImageType);
delete iFrame;
iFrame = NULL;
iFrame = new(ELeave)CFbsBitmap();
iFrame->Create(iImageDecoder->FrameInfo(0).iOverallSizeInPixels,iImageDecoder->FrameInfo(0).iFrameDisplayMode);
iImageDecoder->Convert(&iStatus,*iFrame,0);
SetActive();
}
else
{
TRequestStatus* status=&iStatus;
User::RequestComplete(status, KErrNotSupported);
SetActive();
}
}
void CImage_Reader::GetFileType(const TDesC& aFileName, TDes8& aFileType)
{
TEntry FileEntry;
if(CCoeEnv::Static()->FsSession().Entry(aFileName,FileEntry) == KErrNone)
{
TBuf8<255> FileBuffer;
if(!FileEntry.IsDir())
{
TInt FileSize = FileEntry.iSize;
if(FileSize > 255)
{
FileSize = 255;
}
if(CCoeEnv::Static()->FsSession().ReadFileSection(aFileName,0,FileBuffer,FileSize) == KErrNone)
{
RApaLsSession RSession;
if(RSession.Connect() == KErrNone)
{
TDataRecognitionResult FileDataType;
RSession.RecognizeData(aFileName,FileBuffer,*&FileDataType);
aFileType.Copy(FileDataType.iDataType.Des8());
RSession.Close();
}
}
}
}
}
void CImage_Reader::DoCancel()
{
iImageDecoder->Cancel();
}
CFbsBitmap* CImage_Reader::Bitmap()
{
return iFrame;
}
void CImage_Reader::RunL()
{
iNotify.ImageReadyL(iStatus.Int());
}
Image_Reader.h
#include <e32base.h>
#include <coecntrl.h>
#include <w32std.h>
#include <e32std.h>
#include <cntdef.h>
#include <cntdb.h>
#include <ImageConversion.h>
class CFbsBitmap;
class MImageReadyCallBack
{
public:
virtual void ImageReadyL(const TInt& aError) = 0;
};
class CImage_Reader : public CActive
{
public:
CImage_Reader(MImageReadyCallBack& aNotify);
void ConstructL(const TDesC& aFileName);
~CImage_Reader();
public:
CFbsBitmap* Bitmap();
protected:
void DoCancel();
void RunL();
private:
void GetFileType(const TDesC& aFileName, TDes8& aFileType);
private:
MImageReadyCallBack& iNotify;
CImageDecoder* iImageDecoder;
CFbsBitmap* iFrame;
TFileName iImageName;
};
http://wiki.forum.nokia.com/index.php/How_to_read_images_to_Symbian_bitmap
本文介绍了一个名为CImage_Reader的实现,该实现在Symbian平台上使用CImageDecoder来打开并读取不同类型的图像文件(如jpeg、png等),并将其转换为Symbian位图格式以便在屏幕上绘制。文章提供了关键代码片段,展示了如何确定图像类型,并通过MImageReadyCallBack回调接口通知加载完成。
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