scenceFrom 当前场景 scenceTogo 跳转场景
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Teleport : MonoBehaviour
{
[SceneName]
public string scenceFrom;
[SceneName]
public string scenceToGo;
public void TeleportToScene()
{
TransitionManager.Instance.Transition(scenceFrom,scenceToGo);
}
}
渐出效果
在Panel上添加Canvas Group组件 控制Alpha,Blocks Raycasts进行射线阻挡
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class TransitionManager : Singleton<TransitionManager>
{
public CanvasGroup fadeCanvasGroup;
public float fadeDuration;
private bool isFade;
public void Transition(st

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