本文以spark streaming文档中创建Socket Stream的例子来描述StreamingContext的执行流程。
例子示例代码:
val lines = ssc.socketTextStream("localhost", 9999)
val words = lines.flatMap(_.split(" "))
val pairs = words.map(word => (word, 1))
val wordCounts = pairs.reduceByKey(_ + _)
wordCounts.print()例子中用StreamingContext.socketTextStream方法创建SocketInputDStream对象,并在SocketInputDStream执行print方法,生成的DStream关系图如下:
DStream类中包含一个以时间为键、RDD为值的哈希表:
private[streaming] var generatedRDDs = new HashMap[Time, RDD[T]] ()DStream的所有转换和计算操作最终会基于该哈希表中的RDD进行。
1. Receiver启动
流程如下:
Receiver启动分为两个部分,一是在Driver端初始化ReceiverTracker等,二是在将所有的Receiver封装成RDD,并发送的Executor执行。
1.1. StreamingContext.start
该方法是流程执行入口:
def start(): Unit = synchronized {
if (state == Started) {
throw new SparkException("StreamingContext has already been started")
}
if (state == Stopped) {
throw new SparkException("StreamingContext has already been stopped")
}
validate()
sparkContext.setCallSite(DStream.getCreationSite())
scheduler.start()
state = Started
}(1)检查StreamingContext状态;
(2)启动JobScheduler。
1.2. JobScheduler.start
def start(): Unit = synchronized {
if (eventActor != null) return // scheduler has already been started
logDebug("Starting JobScheduler")
eventActor = ssc.env.actorSystem.actorOf(Props(new Actor {
def receive = {
case event: JobSchedulerEvent => processEvent(event)
}
}), "JobScheduler")
listenerBus.start()
receiverTracker = new ReceiverTracker(ssc)
receiverTracker.start()
jobGenerator.start()
logInfo("Started JobScheduler")
}(1)创建匿名Actor用于处理JobSchedulerEvent消息;
(2)创建并启动ReceiverTracker;
(3)启动JobGenerator。
1.3. ReceiverTracker
1.3.1 ReceiverTracker初始化
private[streaming]
class ReceiverTracker(ssc: StreamingContext, skipReceiverLaunch: Boolean = false) extends Logging {
private val receiverInputStreams = ssc.graph.getReceiverInputStreams()
private val receiverInputStreamIds = receiverInputStreams.map { _.id }
private val receiverExecutor = new ReceiverLauncher()
private val receiverInfo = new HashMap[Int, ReceiverInfo] with SynchronizedMap[Int, ReceiverInfo]
private val receivedBlockTracker = new ReceivedBlockTracker(
ssc.sparkContext.conf,
ssc.sparkContext.hadoopConfiguration,
receiverInputStreamIds,
ssc.scheduler.clock,
Option(ssc.checkpointDir)
)
private val listenerBus = ssc.scheduler.listenerBus
// actor is created when generator starts.
// This not being null means the tracker has been started and not stopped
private var actor: ActorRef = null(1)从DStreamGraph中读取所有的ReceiverInputDStream;DStreamGraph存储了所有的InputDStream和output DStream;
(2)创建ReceiverLauncher对象,ReceiverTracker的内部类,用于启动Receiver;
(3)创建ReceivedBlockTracker对象,用于存储Receiver创建好的Block数据描述信息,具体的Block数据存储在Executor的BlockManager中;其功能类似Driver端的BlockManager。
1.3.2. ReceiverTracker.start
def start() = synchronized {
if (actor != null) {
throw new SparkException("ReceiverTracker already started")
}
if (!receiverInputStreams.isEmpty) {
actor = ssc.env.actorSystem.actorOf(Props(new ReceiverTrackerActor),
"ReceiverTracker")
if (!skipReceiverLaunch) receiverExecutor.start()
logInfo("ReceiverTracker started")
}
}(1)创建ReceiverTrackerActor对象,内部类,处理Receiver的注册及Receiver创建的Block信息;
(2)启动ReceiverLauncher;ReceiverLauncher对象负责创建线程,并在线程中调用自身的startReceivers方法来启动所有的Receiver。
1.3.3. ReceiverLauncher.startReceivers
private def startReceivers() {
val receivers = receiverInputStreams.map(nis => {
val rcvr = nis.getReceiver()
rcvr.setReceiverId(nis.id)
rcvr
})
// Right now, we only honor preferences if all receivers have them
val hasLocationPreferences = receivers.map(_.preferredLocation.isDefined).reduce(_ && _)
// Create the parallel collection of receivers to distributed them on the worker nodes
val tempRDD =
if (hasLocationPreferences) {
val receiversWithPreferences = receivers.map(r => (r, Seq(r.preferredLocation.get)))
ssc.sc.makeRDD[Receiver[_]](receiversWithPreferences)
} else {
ssc.sc.makeRDD(receivers, receivers.size)
}
val checkpointDirOption = Option(ssc.checkpointDir)
val serializableHadoopConf = new SerializableWritable(ssc.sparkContext.hadoopConfiguration)
// Function to start the receiver on the worker node
val startReceiver = (iterator: Iterator[Receiver[_]]) => {
if (!iterator.hasNext) {
throw new SparkException(
"Could not start receiver as object not found.")
}
val receiver = iterator.next()
val supervisor = new ReceiverSupervisorImpl(
receiver, SparkEnv.get, serializableHadoopConf.value, checkpointDirOption)
supervisor.start()
supervisor.awaitTermination()
}
// Run the dummy Spark job to ensure that all slaves have registered.
// This avoids all the receivers to be scheduled on the same node.
if (!ssc.sparkContext.isLocal) {
ssc.sparkContext.makeRDD(1 to 50, 50).map(x => (x, 1)).reduceByKey(_ + _, 20).collect()
}
// Distribute the receivers and start them
logInfo("Starting " + receivers.length + " receivers")
running = true
ssc.sparkContext.runJob(tempRDD, ssc.sparkContext.clean(startReceiver))
running = false
logInfo("All of the receivers have been terminated")
}(1)遍历receiverInputStreams中的ReceiverInputDStream,以创建对应的Receiver,SocketInputDStream对应为SocketReceiver;
(2)通过makeRDD方法将所有的Receiver封装成RDD,分区数等于Receiver数量,每个Receiver将会占用一个Task,即一个core;
(3)创建startReceiver函数对象,将在Executor端执行;
(4)基于Receiver的RDD提交Job,每个Receiver将作为一个Task在Executor上执行。
Receiver类图关系:
到此,Driver端的启动准备工作就结束了,接下来开始Executor端的执行。
1.4. Receiver Task
每个Receiver都会作为一个Task在Executor端执行,执行的具体函数就是上面创建的startReceiver函数对象。代码如下:
// Function to start the receiver on the worker node
val startReceiver = (iterator: Iterator[Receiver[_]]) => {
if (!iterator.hasNext) {
throw new SparkException(
"Could not start receiver as object not found.")
}
val receiver = iterator.next()
val supervisor = new ReceiverSupervisorImpl(
receiver, SparkEnv.get, serializableHadoopConf.value, checkpointDirOption)
supervisor.start()
supervisor.awaitTermination()
}每个Receiver对应一个ReceiverSupervisorImpl,负责监管Receiver。
1.4.1. ReceiverSupervisor.start
/** Start the supervisor */
def start() {
onStart()
startReceiver()
}(1)onStart方法(ReceiverSupervisorImpl)用于启动BlockGenerator(调用其start方法);
(2)startReceiver则启动对应的Receiver。
虽然是先启动BlockGenerator,但数据由startReceiver产生,这里先介绍startReceiver方法。
1.5. ReceiverSupervisor.startReceiver
def startReceiver(): Unit = synchronized {
try {
logInfo("Starting receiver")
receiver.onStart()
logInfo("Called receiver onStart")
onReceiverStart()
receiverState = Started
} catch {
case t: Throwable =>
stop("Error starting receiver " + streamId, Some(t))
}
}调用Receiver的onStart方法,启动Receiver数据接收流程。
下面以SocketReceiver为例,描述数据接收过程。
1.5.1. SocketReceiver.onStart
def onStart() {
// Start the thread that receives data over a connection
new Thread("Socket Receiver") {
setDaemon(true)
override def run() { receive() }
}.start()
}创建线程并启动,在线程中执行receive方法。
1.5.2. SocketReceiver.receive
def receive() {
var socket: Socket = null
try {
logInfo("Connecting to " + host + ":" + port)
socket = new Socket(host, port)
logInfo("Connected to " + host + ":" + port)
val iterator = bytesToObjects(socket.getInputStream())
while(!isStopped && iterator.hasNext) {
store(iterator.next)
}
logInfo("Stopped receiving")
restart("Retrying connecting to " + host + ":" + port)
} catch {
...
} finally {
if (socket != null) {
socket.close()
logInfo("Closed socket to " + host + ":" + port)
}
}
}(1)建立TCP连接;
(2)循环读取数据,并调用store方法存储数据。
1.5.3. Receiver.store
def store(dataItem: T) {
executor.pushSingle(dataItem)
}executor是ReceiverSupervisorImpl对象,在ReceiverSupervisor构造体中设置。
ReceiverSupervisorImpl.pushSingle代码如下:
def pushSingle(data: Any) {
blockGenerator.addData(data)
}BlockGenerator.addData方法如下:
def addData (data: Any): Unit = synchronized {
waitToPush()
currentBuffer += data
}addData方法将data数据放入currentBuffer数组,该数组由BlockGenerator的定时器线程定时调用,把其中的内容封装成Block。
1.6 BlockGenerator
1.6.1. BlockGenerator初始化及启动
private[streaming] class BlockGenerator(
listener: BlockGeneratorListener,
receiverId: Int,
conf: SparkConf
) extends RateLimiter(conf) with Logging {
private case class Block(id: StreamBlockId, buffer: ArrayBuffer[Any])
private val clock = new SystemClock()
private val blockInterval = conf.getLong("spark.streaming.blockInterval", 200)
private val blockIntervalTimer =
new RecurringTimer(clock, blockInterval, updateCurrentBuffer, "BlockGenerator")
private val blockQueueSize = conf.getInt("spark.streaming.blockQueueSize", 10)
private val blocksForPushing = new ArrayBlockingQueue[Block](blockQueueSize)
private val blockPushingThread = new Thread() { override def run() { keepPushingBlocks() } }
@volatile private var currentBuffer = new ArrayBuffer[Any]
@volatile private var stopped = false
/** Start block generating and pushing threads. */
def start() {
blockIntervalTimer.start()
blockPushingThread.start()
logInfo("Started BlockGenerator")
}(1)创建RecurringTimer对象,其内部包含一个线程,启动后将周期性的调用updateCurrentBuffer方法;
(2)创建blockPushingThread线程,启动后将调用keepPushingBlocks方法;
(3)start方法负责启动上述的两个线程。
1.6.2. BlockGenerator.updateCurrentBuffer
private def updateCurrentBuffer(time: Long): Unit = synchronized {
try {
val newBlockBuffer = currentBuffer
currentBuffer = new ArrayBuffer[Any]
if (newBlockBuffer.size > 0) {
val blockId = StreamBlockId(receiverId, time - blockInterval)
val newBlock = new Block(blockId, newBlockBuffer)
listener.onGenerateBlock(blockId)
blocksForPushing.put(newBlock) // put is blocking when queue is full
logDebug("Last element in " + blockId + " is " + newBlockBuffer.last)
}
} catch {
case ie: InterruptedException =>
logInfo("Block updating timer thread was interrupted")
case e: Exception =>
reportError("Error in block updating thread", e)
}
}(1)这个一个同步方法;
(2)创建新Buffer与currentBuffer进行交换,currentBuffer中存储的是Receiver接收到的数据;
(3)将currentBuffer中的所有数据封装成Block对象,blockId名称格式:input-${streamId}-${uniqueId},其中streamId表示Receiver的编号,uniqueId为时间戳;
(4)将Block对象放入blocksForPushing队列。
1.6.3 BlockGenerator.keepPushingBlocks
private def keepPushingBlocks() {
logInfo("Started block pushing thread")
try {
while(!stopped) {
Option(blocksForPushing.poll(100, TimeUnit.MILLISECONDS)) match {
case Some(block) => pushBlock(block)
case None =>
}
}
...
} catch {
...
}
}从blocksForPushing取出一个Block,然后调用BlockGenerator.pushBlock方法。
private def pushBlock(block: Block) {
listener.onPushBlock(block.id, block.buffer)
logInfo("Pushed block " + block.id)
}listener是一个BlockGeneratorListener对象,其具体实现为一个匿名类,作为BlockGenerator对象创建参数,位于ReceiverSupervisorImpl类中。
private val blockGenerator = new BlockGenerator(new BlockGeneratorListener {
def onAddData(data: Any, metadata: Any): Unit = { }
def onGenerateBlock(blockId: StreamBlockId): Unit = { }
def onError(message: String, throwable: Throwable) {
reportError(message, throwable)
}
def onPushBlock(blockId: StreamBlockId, arrayBuffer: ArrayBuffer[_]) {
pushArrayBuffer(arrayBuffer, None, Some(blockId))
}
}, streamId, env.conf)onPushBlock方法将调用ReceiverSupervisorImpl.pushArrayBuffer,该方法将调用ReceiverSupervisorImpl.pushAndReportBlock方法。
def pushAndReportBlock(
receivedBlock: ReceivedBlock,
metadataOption: Option[Any],
blockIdOption: Option[StreamBlockId]
) {
val blockId = blockIdOption.getOrElse(nextBlockId)
val numRecords = receivedBlock match {
case ArrayBufferBlock(arrayBuffer) => arrayBuffer.size
case _ => -1
}
val time = System.currentTimeMillis
val blockStoreResult = receivedBlockHandler.storeBlock(blockId, receivedBlock)
logDebug(s"Pushed block $blockId in ${(System.currentTimeMillis - time)} ms")
val blockInfo = ReceivedBlockInfo(streamId, numRecords, blockStoreResult)
val future = trackerActor.ask(AddBlock(blockInfo))(askTimeout)
Await.result(future, askTimeout)
logDebug(s"Reported block $blockId")
}(1)通过receivedBlockHandler对象的storeBlock将block存储在BlockManager中,并通知Driver端的BlockManager;ReceivedBlockHandler有两个实现:
WriteAheadLogBasedBlockHandler和BlockManagerBasedBlockHandler,默认为后者;
(2)发送AddBlock消息给ReceiverTrackerActor。
1.7. ReceiverTrackerActor
private class ReceiverTrackerActor extends Actor {
def receive = {
case RegisterReceiver(streamId, typ, host, receiverActor) =>
registerReceiver(streamId, typ, host, receiverActor, sender)
sender ! true
case AddBlock(receivedBlockInfo) =>
sender ! addBlock(receivedBlockInfo)
case ReportError(streamId, message, error) =>
reportError(streamId, message, error)
case DeregisterReceiver(streamId, message, error) =>
deregisterReceiver(streamId, message, error)
sender ! true
}
}该Actor运行在Driver端。
收到AddBlock消息后,将调用ReceiverTracker.addBlock方法。代码:
private def addBlock(receivedBlockInfo: ReceivedBlockInfo): Boolean = {
receivedBlockTracker.addBlock(receivedBlockInfo)
}1.7.1. ReceivedBlockTracker.addBlock
def addBlock(receivedBlockInfo: ReceivedBlockInfo): Boolean = synchronized {
try {
writeToLog(BlockAdditionEvent(receivedBlockInfo))
getReceivedBlockQueue(receivedBlockInfo.streamId) += receivedBlockInfo
logDebug(s"Stream ${receivedBlockInfo.streamId} received " +
s"block ${receivedBlockInfo.blockStoreResult.blockId}")
true
} catch {
case e: Exception =>
logError(s"Error adding block $receivedBlockInfo", e)
false
}
}将ReceivedBlockInfo对象放入streamIdToUnallocatedBlockQueues哈希表, streamIdToUnallocatedBlockQueues定义:
private type ReceivedBlockQueue = mutable.Queue[ReceivedBlockInfo]
private val streamIdToUnallocatedBlockQueues = new mutable.HashMap[Int, ReceivedBlockQueue]
本文详细解析了使用Spark Streaming创建SocketStream的例子及其背后的执行流程,从SocketStream的创建、转换、计算到数据接收和存储的全过程。重点阐述了如何在Driver端和Executor端启动并执行SocketStream,包括接收数据、数据存储、数据流转和数据处理的关键步骤。通过实例代码和流程图,读者可以深入理解Spark Streaming SocketStream的工作原理。
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