算法竞赛入门经典第六章

本文介绍C++ STL中的队列和栈的基本操作,并通过具体代码示例展示了如何使用这些数据结构来解决实际问题,包括卡片游戏、铁轨问题及二叉树的相关算法。

6.1.1 卡片游戏

C++ STL 队列的相关操作

入队  q.push(x)
出队  q.pop()     //出队列操作不返回该元素
访问队首  q.front()
访问队尾  q.back()
判断队列空  q.empty()
队列中的元素个数  q.size()


#include<cstdio>
#include<queue>
using namespace std;

queue<int> q;

int main()
{
    int n, i;
    scanf("%d",&n);
    for(i = 0; i < n; i++)
        q.push(i+1);
    while(!q.empty())
    {
        printf("%d ", q.front());
        q.pop();
        q.push(q.front());
        q.pop();
    }
    return 0;
}

6.1.2 铁轨

C++ STL 栈的相关操作

入栈  s.push(x)
出栈  s.pop()     //出栈操作不返回该元素
访问栈顶  s.top()
判断栈空  s.empty()
栈中的元素个数  s.size()


#include<cstdio>
#include<stack>
using namespace std;

int main()
{
    int n, target[100], ok, i;
    stack<int> sta1, sta2;
    while(scanf("%d", &n) == 1)
    {
        ok = 1;
        for(i = n; i > 0; i--)
            sta2.push(i);
        for(i = 0; i < n; i++)
            scanf("%d", &target[i]);
        for(i = 0; i < n; i++)
        {
            while(sta1.empty()||target[i] != sta1.top())
            {
                if(sta2.empty()) {ok = 0; break;}
                sta1.push(sta2.top());
                sta2.pop();
            }
            if(ok == 0) break;
            else{sta1.pop(); continue;}
        }
        printf("%s\n", ok? "Yes" : "No" );
    }
    return 0;
}


6.3.2 层次遍历

#include<stdio.h>
#include<string.h>

typedef struct TNode
{
    int have_value;
    int val;
    struct TNode* left;
    struct TNode* right;
}Node;

Node* root;
int fail;
char s[100];
int ans[400],n;

Node* newnode()
{
    Node* a = (Node*)malloc(sizeof(Node));
    if(a != NULL)
    {
        a->have_value = 0;
        a->left = NULL;
        a->right = NULL;
    }
    return a;
}

void addnode(int v, char *s)
{
    Node* u = root;
    int n = strlen(s), i;
    for(i = 0; i < n; i++)
    {
        if(s[i] == 'R')
        {
            if(u->right == NULL) u->right = newnode();
            u = u->right;
        }
        if(s[i] == 'L')
        {
            if(u->left == NULL) u->left = newnode();
            u = u -> left;
        }
    }
    if(u->have_value) fail = 1;
    u->have_value = 1;
    u->val = v;
}

void remove_tree(Node* u)
{
    if(u == NULL) return;
    remove_tree(u->left);
    remove_tree(u->right);
    free(u);
}

int readinput()
{
    fail = 0;
    remove_tree(root);
    root = newnode();
    for(;;)
    {
        if(scanf("%s",s) != 1) return 0;
        if(!strcmp(s,"()")) break;
        int v;
        sscanf(&s[1], "%d", &v);
        addnode(v, strchr(s, ',') + 1);
    }
    return 1;
}

int bfs()
{
    int front = 0, rear = 1;
    Node* q[400];
    q[0] = root;
    while(front < rear)
    {
        Node* u = q[front++];
        if(!u->have_value) return 0;
        ans[n++] = u -> val;
        if(u->left != NULL) q[rear++] = u->left;
        if(u->right != NULL) q[rear++] = u->right;
    }
    return 1;
}

int main()
{
    while(readinput())
    {
        n = 0;
        if(bfs())
        {
            int i;
            for(i = 0; i < n; i++)
                printf("%d ", ans[i]);
            printf("\n");
        }
        else printf("-1\n");
    }
    return 0;
}


6.3.3 二叉树重建

给出先序,中序构建二叉树,再输出。

#include<stdio.h>
#include<string.h>

typedef struct TNode
{
    char val;
    struct TNode* left;
    struct TNode* right;
}Node;

Node* root;

Node* build(char* pre, char* in, int n)
{
    if(n <= 0) return NULL;
    Node* u = (Node*)malloc(sizeof(Node));
    u->val = pre[0];
    int p = strchr(in, pre[0]) - in;
    u->left = build(pre+1, in, p);
    u->right = build(pre+p+1, in+p+1, n-p-1);
    return u;
}

void postorder(Node* rt)
{
    if(rt == NULL) return;
    postorder(rt->left);
    postorder(rt->right);
    printf("%c",rt->val);
}

void freetree(Node* rt)
{
    if(rt == NULL) return;
    freetree(rt->left);
    freetree(rt->right);
    free(rt);
}

int main()
{
    char s1[100],s2[100];
    while(scanf("%s%s",s1,s2)==2)
    {
        freetree(root);
        root = build(s1, s2, strlen(s1));
        postorder(root);
        printf("\n");
    }
    return 0;
}


再贴LEETCODE 一道相关题目  

Construct Binary Tree from Preorder and Inorder Traversal

 

/**
 * Definition for a binary tree node.
 * struct TreeNode {
 *     int val;
 *     struct TreeNode *left;
 *     struct TreeNode *right;
 * };
 */
struct TreeNode* buildTree(int* preorder, int preorderSize, int* inorder, int inorderSize) {
    if(preorderSize <= 0) return NULL;
    struct TreeNode* u = (struct TreeNode*)malloc(sizeof(struct TreeNode));
    u->val = preorder[0];
    int p = 0;
    while(inorder[p] != preorder[0])
        p++;
    u->left = buildTree(preorder+1, p, inorder, p);
    u->right = buildTree(preorder+p+1, preorderSize-p-1, inorder+p+1, preorderSize-p-1);
    return u;
}




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