#include <windows.h>
#include <commctrl.h>
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
void AddMenus(HWND);
#define IDM_VIEW_STB 1
HWND ghSb;
HMENU ghMenu;
int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
PWSTR lpCmdLine, int nCmdShow)
{
MSG msg;
WNDCLASSW wc = {0};
wc.lpszClassName = L"Menu";
wc.hInstance = hInstance;
wc.hbrBackground = GetSysColorBrush(COLOR_3DFACE);
wc.lpfnWndProc = WndProc;
wc.hCursor = LoadCursor(0, IDC_ARROW);
RegisterClassW(&wc);
CreateWindowW(wc.lpszClassName, L"CheckMenu",
WS_OVERLAPPEDWINDOW | WS_VISIBLE,
100, 100, 350, 250, 0, 0, hInstance, 0);
while( GetMessage(&msg, NULL, 0, 0)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return (int) msg.wParam;
}
LRESULT CALLBACK WndProc(HWND hwnd, UINT msg,
WPARAM wParam, LPARAM lParam)
{
UINT state;
switch(msg)
{
case WM_CREATE:
AddMenus(hwnd);
InitCommonControls();//初始化标准控件
// This code creates a statusbar,创建状态bar 也就是一个窗口
ghSb = CreateWindowExW(0, STATUSCLASSNAMEW, NULL,
WS_CHILD | WS_VISIBLE, 0, 0, 0, 0, hwnd,
(HMENU) 1, GetModuleHandle(NULL), NULL);
break;
case WM_COMMAND:
switch(LOWORD(wParam)) {
case IDM_VIEW_STB:
state = GetMenuState(ghMenu, IDM_VIEW_STB, MF_BYCOMMAND);
if (state == SW_SHOWNA) {
ShowWindow(ghSb, SW_HIDE); // 显示ghsb,即状态栏bar.
CheckMenuItem(ghMenu, IDM_VIEW_STB, MF_UNCHECKED);
} else {
ShowWindow(ghSb, SW_SHOWNA);
CheckMenuItem(ghMenu, IDM_VIEW_STB, MF_CHECKED);
}
break;
}
break;
case WM_SIZE:
SendMessage(ghSb, WM_SIZE, wParam, lParam);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
}
return DefWindowProcW(hwnd, msg, wParam, lParam);
}
void AddMenus(HWND hwnd)
{
HMENU hMenubar;
hMenubar = CreateMenu();
ghMenu = CreateMenu();
AppendMenuW(ghMenu, MF_STRING, IDM_VIEW_STB, L"&Statusbar");
CheckMenuItem(ghMenu, IDM_VIEW_STB, MF_CHECKED);
AppendMenuW(hMenubar, MF_POPUP, (UINT_PTR) ghMenu, L"&View");
SetMenu(hwnd, hMenubar);
}A CheckMenuItem
最新推荐文章于 2022-02-10 13:48:36 发布
本文介绍了一个使用Windows API创建可交互菜单与状态栏的例子。通过动态显示与隐藏状态栏来响应菜单项的选择,展示了如何在Windows应用程序中实现基本的用户界面元素及其交互功能。

2372

被折叠的 条评论
为什么被折叠?



