OSPF Unicast Multicast and Network Type
Apr.17, 2009 in IT Technology
OSPF link state protocol is the use of HELLO packets to discover neighbors and establish a relationship between the use of UPDATE packet to send updates, NOTIFICATION packet to this error and so on, we set out tables of view
1, Hello
2, Database Description
3, Link State Request
4, Link State Update
5, Link State Acknowledgement
Link state protocol, one of the characteristics of multicast is that it features, the distance vector to replace the radio characteristics of the agreement, but not all of the package, at any time is issued by the multicast packet and unicast it is also an important tool for .
First, we discuss only HELLO packets in unicast special case:
Unicast
1, NBMA
2, Virtual-Link
Multicast
3, Broadcast
4, Point-to-Point
5, Point-to-Multipoint
Second, the way to say, HELLO time and DEAD time was 10 seconds, 40 seconds is the (4 times the relationship):
point-to-point
broadcast
HELLO time DEAD time is 40 seconds, 120 seconds is
Point-to-Multipoint
NBMA
III, DR and BDR election
The need for elections DR, BDR is
Automatic Election Broadcast
Point-to-Multipoint automatic election
Manually specified NBMA
Elections without DR, BDR is
Point-to-Point without election
本文深入探讨了OSPF协议的关键特性,包括使用HELLO包发现邻居并建立连接、使用UPDATE包发送更新等。此外还详细解释了不同的网络类型如广播、点到点网络中HELLO时间和DEAD时间的不同设置,以及DR和BDR选举机制。
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