关于GPUImage
这里直接引用官方描述:
The GPUImage framework is a BSD-licensed iOS library that lets you apply GPU-accelerated filters and other effects to images, live camera video, and movies. In comparison to Core Image (part of iOS 5.0), GPUImage allows you to write your own custom filters, supports deployment to iOS 4.0, and has a simpler interface. However, it currently lacks some of the more advanced features of Core Image, such as facial detection.
项目地址:https://github.com/BradLarson/GPUImage
滤镜基本原理
滤镜处理的原理就是把静态图片或者视频的每一帧进行图形变换再显示出来。它的本质就是像素点的坐标和颜色变化,这点从GPUImage项目中滤镜的源代码就可以了解到。
例如下面就是一个名为DarkenBlend的滤镜代码:
NSString *const kGPUImageDarkenBlendFragmentShaderString = SHADER_STRING( varying highp vec2 textureCoordinate; varying highp vec2 textureCoordinate2;

本文介绍了GPUImage库在iOS视频处理中的应用,包括滤镜基本原理、图像处理流程、如何接入app以及使用过程中遇到的局限和问题。GPUImage提供GPU加速的滤镜效果,支持自定义滤镜,简化了图像处理链路的构建。但在预览视频时存在声音播放、循环播放红屏和后台切换崩溃等问题。
1697

被折叠的 条评论
为什么被折叠?



