windows C/C++ socket (一对一)

白话三次握手:  

client 我要连接上来了server

server 我准备好, 你连吧, 告诉我下我好确认

client  我连上来了

四次挥手:

client 我断开了server

server: 别呀,我数据还没收完;

server: 完了, 你断开吧, 通知我下我好确认

client: 好的, 我断开了server

简单列子:

///tcp
//////////////////////////////////////server
#include <stdio.h>  
#include <winsock2.h>  
  
#pragma comment(lib,"ws2_32.lib")  
  
int main(int argc, char* argv[])  
{  
    //初始化WSA  
    WORD sockVersion = MAKEWORD(2,2);  
    WSADATA wsaData;  
    if(WSAStartup(sockVersion, &wsaData)!=0)  
    {  
        return 0;  
    }  
  
    //创建套接字  
    SOCKET slisten = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);  
    if(slisten == INVALID_SOCKET)  
    {  
        printf("socket error !");  
        return 0;  
    }  
  
    //绑定IP和端口  
    sockaddr_in sin;  
    sin.sin_family = AF_INET;  
    sin.sin_port = htons(8888);  
    sin.sin_addr.S_un.S_addr = INADDR_ANY;   
    if(bind(slisten, (LPSOCKADDR)&sin, sizeof(sin)) == SOCKET_ERROR)  
    {  
        printf("bind error !");  
    }  
  
    //开始监听  
    if(listen(slisten, 5) == SOCKET_ERROR)  
    {  
        printf("listen error !");  
        return 0;  
    }  
  
    //循环接收数据  
    SOCKET sClient;  
    sockaddr_in remoteAddr;  
    int nAddrlen = sizeof(remoteAddr);  
    char revData[255];   
    while (true)  
    {  
        printf("等待连接...\n");  
        sClient = accept(slisten, (SOCKADDR *)&remoteAddr, &nAddrlen);  
        if(sClient == INVALID_SOCKET)  
        {  
            printf("accept error !");  
            continue;  
        }  
        printf("接受到一个连接:%s \r\n", inet_ntoa(remoteAddr.sin_addr));  
          
        //接收数据  
        int ret = recv(sClient, revData, 255, 0);         
        if(ret > 0)  
        {  
            revData[ret] = 0x00;  
            printf(revData);  
        }  
  
        //发送数据  
        const char * sendData = "你好,TCP客户端!\n";  
        send(sClient, sendData, strlen(sendData), 0);  
        closesocket(sClient);  
    }  
      
    closesocket(slisten);  
    WSACleanup();  
    return 0;  
} 
///////////////client
#include<WINSOCK2.H>
#include<STDIO.H>
#include<iostream>
#include<cstring>
using namespace std;
#pragma comment(lib, "ws2_32.lib")
 
int main()
{
	WORD sockVersion = MAKEWORD(2, 2);
	WSADATA data;
	if(WSAStartup(sockVersion, &data)!=0)
	{
		return 0;
	}
	while(true){
		SOCKET sclient = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
		if(sclient == INVALID_SOCKET)
		{
			printf("invalid socket!");
			return 0;
		}
		
		sockaddr_in serAddr;
		serAddr.sin_family = AF_INET;
		serAddr.sin_port = htons(8888);
		serAddr.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");
		if(connect(sclient, (sockaddr *)&serAddr, sizeof(serAddr)) == SOCKET_ERROR)
		{  //连接失败 
			printf("connect error !");
			closesocket(sclient);
			return 0;
		}
		
		string data;
		cin>>data;
		const char * sendData;
		sendData = data.c_str();   //string转const char* 
		//char * sendData = "你好,TCP服务端,我是客户端\n";
		send(sclient, sendData, strlen(sendData), 0);
		//send()用来将数据由指定的socket传给对方主机
		//int send(int s, const void * msg, int len, unsigned int flags)
		//s为已建立好连接的socket,msg指向数据内容,len则为数据长度,参数flags一般设0
		//成功则返回实际传送出去的字符数,失败返回-1,错误原因存于error 
		
		char recData[255];
		int ret = recv(sclient, recData, 255, 0);
		if(ret>0){
			recData[ret] = 0x00;
			printf(recData);
		} 
		closesocket(sclient);
	}
	
	
	WSACleanup();
	return 0;
	
}
///////////////////////////////////////////////////tcp end

///udp
//////////////////////////////////////////////////////server
#include <stdio.h> 
#include <winsock2.h> 
 
#pragma comment(lib,"ws2_32.lib")  
 
int main(int argc, char* argv[]) 
{ 
   WSADATA wsaData; 
   WORD sockVersion = MAKEWORD(2,2); 
   if(WSAStartup(sockVersion, &wsaData) != 0) 
   { 
       return 0; 
   } 
 
   SOCKET serSocket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);  
   if(serSocket == INVALID_SOCKET) 
   { 
       printf("socket error !"); 
       return 0; 
   } 
 
   sockaddr_in serAddr; 
   serAddr.sin_family = AF_INET; 
   serAddr.sin_port = htons(8888); 
   serAddr.sin_addr.S_un.S_addr = INADDR_ANY; 
   if(bind(serSocket, (sockaddr *)&serAddr, sizeof(serAddr)) ==SOCKET_ERROR) 
   { 
       printf("bind error !"); 
       closesocket(serSocket); 
       return 0; 
   } 
     
   sockaddr_in remoteAddr; 
   int nAddrLen = sizeof(remoteAddr);  
   while (true) 
   { 
       char recvData[255];   
       int ret = recvfrom(serSocket, recvData, 255, 0, (sockaddr*)&remoteAddr, &nAddrLen); 
       if (ret > 0) 
       { 
           recvData[ret] = 0x00; 
           printf("接受到一个连接:%s \r\n",inet_ntoa(remoteAddr.sin_addr)); 
           printf(recvData);            
       } 
 
       const char * sendData = "一个来自服务端的UDP数据包\n"; 
       sendto(serSocket, sendData,strlen(sendData), 0, (sockaddr *)&remoteAddr, nAddrLen);     
 
   } 
   closesocket(serSocket);  
   WSACleanup(); 
   return 0; 
} 

///////////////////////////////////////client
#include<winsock2.h>
#include<stdio.h>
#pragma comment(lib,"ws2_32.lib")
#include<stdio.h>
#include<stdlib.h>
#include<string.h>
#include<errno.h>
#include<sys/types.h>
#include<sys/socket.h>
#include<netinet/in.h>

#define MAXLINE 4096

int main(int argc, char** argv)
{
    int    sockfd, n;
    char    recvline[4096], sendline[4096];
    struct sockaddr_in    servaddr;

    if( argc != 2){
    printf("usage: ./client <ipaddress>\n");
    exit(0);
    }

    if( (sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0){
    printf("create socket error: %s(errno: %d)\n", strerror(errno),errno);
    exit(0);
    }

    memset(&servaddr, 0, sizeof(servaddr));
    servaddr.sin_family = AF_INET;
    servaddr.sin_port = htons(6666);
    if( inet_pton(AF_INET, argv[1], &servaddr.sin_addr) <= 0){
    printf("inet_pton error for %s\n",argv[1]);
    exit(0);
    }

    if( connect(sockfd, (struct sockaddr*)&servaddr, sizeof(servaddr)) < 0){
    printf("connect error: %s(errno: %d)\n",strerror(errno),errno);
    exit(0);
    }

    printf("send msg to server: \n");
    fgets(sendline, 4096, stdin);
    if( send(sockfd, sendline, strlen(sendline), 0) < 0)
    {
    printf("send msg error: %s(errno: %d)\n", strerror(errno), errno);
    exit(0);
    }

    close(sockfd);
    exit(0);
}
////////////////////////////////////////////////udp  end

 

 

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