/**************************************************************************** ** ** Copyright (C) 2013 Sandro S. Andrade ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtUml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qumlinteractionconstraint.h" #include "private/qumlinteractionconstraintobject_p.h" #include #include #include #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE /*! \class QUmlInteractionConstraint \inmodule QtUml \brief An interaction constraint is a Boolean expression that guards an operand in a combined fragment. */ /*! Creates a new QUmlInteractionConstraint. Also creates the corresponding QObject-based representation returned by asQModelingObject() if \a createQModelingObject is true. */ QUmlInteractionConstraint::QUmlInteractionConstraint(bool createQModelingObject) : QUmlConstraint(false), _maxint(0), _minint(0) { if (createQModelingObject) _qModelingObject = qobject_cast(new QUmlInteractionConstraintObject(this)); } /*! Destroys the QUmlInteractionConstraint. */ QUmlInteractionConstraint::~QUmlInteractionConstraint() { QModelingElement::deleteQModelingObject(); } /*! Returns a deep-copied clone of the QUmlInteractionConstraint. */ QModelingElement *QUmlInteractionConstraint::clone() const { QUmlInteractionConstraint *c = new QUmlInteractionConstraint; c->asQModelingObject()->setObjectName(this->asQModelingObject()->objectName()); c->asQModelingObject()->setProperty("role", this->asQModelingObject()->property("role")); foreach (QUmlComment *element, ownedComments()) c->addOwnedComment(dynamic_cast(element->clone())); c->setName(name()); if (nameExpression()) c->setNameExpression(dynamic_cast(nameExpression()->clone())); c->setVisibility(visibility()); if (specification()) c->setSpecification(dynamic_cast(specification()->clone())); if (maxint()) c->setMaxint(dynamic_cast(maxint()->clone())); if (minint()) c->setMinint(dynamic_cast(minint()->clone())); return c; } // OWNED ATTRIBUTES /*! The maximum number of iterations of a loop \b {Subsetted property(ies):} QUmlElement::ownedElements(). */ QUmlValueSpecification *QUmlInteractionConstraint::maxint() const { // This is a read-write association end return _maxint; } /*! Adjusts maxint to \a maxint. */ void QUmlInteractionConstraint::setMaxint(QUmlValueSpecification *maxint) { // This is a read-write association end if (_maxint != maxint) { // Adjust subsetted properties removeOwnedElement(_maxint); _maxint = maxint; if (maxint && maxint->asQModelingObject() && this->asQModelingObject()) QObject::connect(maxint->asQModelingObject(), SIGNAL(destroyed()), this->asQModelingObject(), SLOT(setMaxint())); maxint->asQModelingObject()->setParent(this->asQModelingObject()); // Adjust subsetted properties if (maxint) { addOwnedElement(maxint); } } } /*! The minimum number of iterations of a loop \b {Subsetted property(ies):} QUmlElement::ownedElements(). */ QUmlValueSpecification *QUmlInteractionConstraint::minint() const { // This is a read-write association end return _minint; } /*! Adjusts minint to \a minint. */ void QUmlInteractionConstraint::setMinint(QUmlValueSpecification *minint) { // This is a read-write association end if (_minint != minint) { // Adjust subsetted properties removeOwnedElement(_minint); _minint = minint; if (minint && minint->asQModelingObject() && this->asQModelingObject()) QObject::connect(minint->asQModelingObject(), SIGNAL(destroyed()), this->asQModelingObject(), SLOT(setMinint())); minint->asQModelingObject()->setParent(this->asQModelingObject()); // Adjust subsetted properties if (minint) { addOwnedElement(minint); } } } QT_END_NAMESPACE