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* Fix: Add "preservePivots" condition when importing FBX animation (#6115)HEADv6.0.0upstream/masterNSG10 hours1-1/+1
* fix: closes #6069 CVE-2025-3196 (#6154)Vinz Spring10 hours1-3/+9
* Fix export fbx PolygonVertexIndex (#6102)sSsA0111 hours1-14/+4
* Fix a bug in importing binary PLY file (#1) (#6060)yurik15 hours3-1/+25
* Fix HUNTER_ERROR_PAGE (#6200)deccer4 days1-1/+1
* Annotate w/C++17 "fallthrough" (#6143)Steve M5 days1-0/+2
* Add clamping logic (#6149)Martin Mirchev6 days1-4/+30
* Fix issue compiling when assimp added as subdirectory and parent project defi...Peter Lemanski8 days1-2/+5
* Add Missing Strings to aiTextureTypeToString (#6188)crasong9 days1-0/+4
* fix: missing OS separator in outfile (#6098)Jan Honsbrok11 days1-2/+8
* update draco lib (#6094)mosfet8013 days93-1279/+4522
* Unreal refactorings (#6182)Kim Kulling2025-05-162-38/+40
* Doc: add C++ / c minimum (#6187)Kim Kulling2025-05-161-1/+3
* [#5983] Fix bugs introduced in fbx export (#6000)Julian Knodt2025-05-161-14/+12
* Fix out-of-bounds dereferencing (#6150)Martin Mirchev2025-05-161-1/+6
* Update contrib/zip to fix data loss warning (#6152)Xavier Bonaventura2025-05-151-2/+2
* Fix: Fix leak when sortbyp failes with exception (#6166)Kim Kulling2025-05-144-3/+14
* Fix warning abut inexistent warning (#6153)Xavier Bonaventura2025-05-133-4/+7
* add missing constants (#6116)mnml_2025-05-111-11/+41
* + Only up to recognizing the KTX2 compressed image as a texture object is han...copycd2025-05-081-0/+12
* Fix crashes (#6138)Kim Kulling2025-05-072-4/+8
* Fix: Support uint16 indices in OpenGEX as well (#6137)Kim Kulling2025-05-071-1/+7
* Fix a bug where string erases throws out of range (#6135)Qingyou Zhao2025-05-061-1/+3
* Fix a out of bound buffer access in ParsingUtils GetNextLine (#6134)Qingyou Zhao2025-05-061-1/+1
* Replace exception by error in log (#6133)Kim Kulling2025-05-053-6/+30
* support for cmake findpackage module mode (#6121)kiro2025-05-041-0/+28
* Refactor (#6127)Kim Kulling2025-05-033-41/+43
* fix: possible Heap-based Buffer Overflow in ConvertToUTF8 function (#6122)Matthias Möller2025-05-031-4/+13
* Bugfix: Handling no of texture coordinates correctly (#6124)Kim Kulling2025-04-292-84/+48
* fix: Fix build on armv6/armv7 (#6123)yuri@FreeBSD2025-04-271-1/+1
* Refactoring of PR #6092 (#6101)sSsA012025-04-161-2/+2
* Use unique pointer to fix possible leak (#6104)Kim Kulling2025-04-153-9/+6
* Not to export empty "LayerElementNormal" or "LayerElementColor" nodes to fbx ...sSsA012025-04-141-40/+50
* Bugfix/ensure collada parsing works issue 1488 (#6087)Kim Kulling2025-04-108-537/+555
* Fix set (#6073)Kim Kulling2025-04-081-5/+14
* Renamed and inlined hasSkeletons() to HasSkeletons() to match the other Has*(...Alexelnet2025-04-011-1/+2
* More `constexpr` (#6066)krishty2025-03-2713-13/+13
* Harmonize Importer #includes (#6065)krishty2025-03-2724-37/+37
* Fix Whitespace (#6063)krishty2025-03-26222-629/+505
* feat: created the aiGetStringC_Str() function. (#6059)leliel2025-03-251-0/+6
* Remove Redundant `virtual` (#6064)krishty2025-03-257-10/+10
* Fix Cinema4D Import (#6062)krishty2025-03-241-1/+1
* NDO: Fix possible overflow access (#6055)Zhang Yuntong2025-03-241-20/+31
* [draft] Check the hunter build (#6061)Kim Kulling2025-03-211-0/+4
* Update tinyusdz git hash (fix USD animation) (#6034)Steve M2025-03-176-4/+8
* [OpenGEX] disable partial implementation of light import (causes model load f...Steve M2025-03-161-4/+10
* CMS: Fix possible overflow access (#6052)Kim Kulling2025-03-131-1/+1
* ASE: Use correct vertex container (#6051)Kim Kulling2025-03-131-2/+2
* Potential fix for code scanning alert no. 63: Potential use after free (#6050)Kim Kulling2025-03-131-0/+1
* Bugfix: Fix possible nullptr dereferencing (#6049)Kim Kulling2025-03-131-0/+5