// Copyright (C) 2021 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only #ifndef QSSG_RUNTIME_UTILITIES_H #define QSSG_RUNTIME_UTILITIES_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include QT_BEGIN_NAMESPACE class QQuick3DNode; class QQuick3DObject; class QObject; namespace QSSGSceneDesc { struct Scene; struct Node; struct Property; } namespace QSSGRuntimeUtils { Q_QUICK3DASSETUTILS_EXPORT QQuick3DNode *createScene(QQuick3DNode &parent, const QSSGSceneDesc::Scene &scene); Q_QUICK3DASSETUTILS_EXPORT void createGraphObject(QSSGSceneDesc::Node &node, QQuick3DObject &parent, bool traverseChildrenAndSetProperties = true); Q_QUICK3DASSETUTILS_EXPORT void applyPropertyValue(const QSSGSceneDesc::Node *node, QObject *obj, QSSGSceneDesc::Property *property); } QT_END_NAMESPACE #endif // QSSG_RUNTIME_UTILITIES_H