// Copyright (C) 2020 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only #ifndef QQUICK3DTEXTUREDATA_P_H #define QQUICK3DTEXTUREDATA_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include QT_BEGIN_NAMESPACE class QQuick3DTextureDataPrivate : public QQuick3DObjectPrivate { public: QQuick3DTextureDataPrivate(); QByteArray textureData; QSize size; int depth = 0; QQuick3DTextureData::Format format = QQuick3DTextureData::RGBA8; bool hasTransparency = false; bool textureDataDirty = false; }; QT_END_NAMESPACE #endif // QQUICK3DTEXTUREDATA_P_H