// Copyright (C) 2021 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only #ifndef QQUICK3DPARTICLEABSTRACTSHAPE_H #define QQUICK3DPARTICLEABSTRACTSHAPE_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include #include QT_BEGIN_NAMESPACE class QQuick3DParticleSystem; class QQuick3DNode; class Q_QUICK3DPARTICLES_EXPORT QQuick3DParticleAbstractShape : public QObject, public QQmlParserStatus { Q_OBJECT QML_ANONYMOUS Q_INTERFACES(QQmlParserStatus) QML_ADDED_IN_VERSION(6, 2) public: explicit QQuick3DParticleAbstractShape(QObject *parent = nullptr); // Returns position inside the shape virtual QVector3D getPosition(int particleIndex) = 0; Q_REVISION(6, 10) virtual QVector3D getSurfaceNormal(int particleIndex) = 0; protected: // These need access to m_system friend class QQuick3DParticleEmitter; friend class QQuick3DParticleAttractor; // From QQmlParserStatus void componentComplete() override; void classBegin() override {} QQuick3DNode *parentNode(); QQuick3DNode *m_parentNode = nullptr; QQuick3DParticleSystem *m_system = nullptr; }; QT_END_NAMESPACE #endif // QQUICK3DPARTICLEABSTRACTSHAPE_H