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authorPeter Varga <[email protected]>2025-05-15 09:16:29 +0200
committerPeter Varga <[email protected]>2025-06-05 10:49:45 +0200
commit18210c2516759d4089a835e384d1b3ef88755c38 (patch)
tree096df2632411f145a124ec056d7c5e661ab6df71 /examples/webenginewidgets/contentmanipulation
parent0d7f11ea2c9ed6f60a03ecbf2707f90c06e9b3b1 (diff)
Make possible to use system EGL instead of ANGLE on LinuxHEADdev
This is not the same direct EGL rendering solution what we used to have before QtWebEngine 6.9. With this configuration, the texture is accessed via NativePixmap instead of using shared GL context. Thus this implementation doesn't need adaptations in Chromium. This configuration is meant to be used for identifying ANGLE specific issues. Enable it with: --webEngineArgs --use-gl=egl Pick-to: 6.10 Change-Id: Ib8db5573b2001157eaee799c6b333f722ab87604 Reviewed-by: Moss Heim <[email protected]>
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