Using colors with variables

The spirit is the same.

First create a global color variable:

color circleColor;

void setup() {
  ...
}

Then, let’s you want a red color when pressing the ‘r’ key. You would write something like this:

if (key == 'r') {
  randomCol = false; //We don't want random colors anymore
  circleColor = color(255, 0, 0);

And of course in draw() you need to change to filling color to match that color variable :slight_smile: