

I like Dark Souls 2’s mixed system the most (I’m one of the 5 weirdos who actually enjoys that game the most out of the Souls trilogy). You start off with a very limited Estus count but can supplement it with consumable Lifegems and healing miracles (makes especially those feel so much more valuable). I liked DS2’s approach to consumables the most in general, they were powerful and pretty useful for all kinds of builds but never necessary, it added that extra RPG element to the game of using consumables to help you overcome some of the harder moments while still letting you win through sheer skill if you choose.










New outfits! Subaru finally let his poor wrecked tracksuit go for something more befitting a desert adventure, meanwhile Emilia literally switched into a skin-tight spandex with a cloak. I love the character arc Julius and Subaru had, from a bitter rival that humiliates and humbles you (which Subaru very much needed back then) to a diehard friend, “…the only man who knows me as well as I know myself”. Subaru’s first death this season was so fast he didn’t even have a chance to process he died, got sniped with a magical projectile from the stratosphere Fern-style. The second death makes up for it plenty though, Patrasche once again cementing she is indeed best girl as she heroically sacrifices herself to try and stop her master from dying - all in vein as poor Beako breaks down over loosing her first source of comfort and companionship in 400 years after barely a year spend together. What a strong start to the season, and with 17 episodes left I’m very excited for what’s coming!