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Shared Cache

Shared cache support in Binary Ninja provides you with tools to selectively load specific images, search for specific symbols, and follow analysis references between any images loaded from a dyld_shared_cache in one view.

Our support for dyld_shared_cache is largely open source. The supporting code can can be found in our public API repository here. Instructions for setting up your development environment and building plugins like this yourself can be found in our Developer Guide. Contributions are welcome!

Support Matrix

List of supported features for the given shared cache targets:

Platform Arch Versions Features
macOS x86_64 11 - 15 Core, Objective-C, Workflow
macOS arm64 11 - 15 Core, Objective-C, Workflow
iOS arm64 11 - 18 Core, Objective-C, Workflow
  • Core: Core functionality, such as loading, navigating, and analyzing dyld_shared_cache files.
  • Objective-C: Support for analyzing Objective-C information and symbols within the shared cache.
  • Workflow: Shared cache workflow that improves on the base Binary Ninja analysis with shared cache specific analysis.

Obtaining a Shared Cache

The dyld_shared_cache is one or more files that contain all the shared libraries used by modern Apple operating systems (like macOS, iOS, and tvOS). These can be obtained directly from Apple, or with the help of a tool such as blacktop/ipsw.

Using blacktop/ipsw

Our recommended way to retrieve a dyld_shared_cache is using blacktop's ipsw tool.

  1. Install blacktop/ipsw
  2. Run ipsw download ipsw --version [target iOS version] --device [target device model (e.g. iPhone10,3)]
  3. Run ipsw extract --dyld [filename]

Local macOS Install

The local shared cache on macOS is located at /System/Volumes/Preboot/Cryptexes/OS/System/Library/dyld/.

Opening a Shared Cache

Binary Ninja currently only supports dyld_shared_cache files that have been extracted into a flat directory, so you will need to extract the IPSW (if there is one) first. After extraction, we expect files similar to the following:

  • your_directory
    • dyld_shared_cache_arm64 (Primary)
    • dyld_shared_cache_arm64.01 (Secondary, optional)
    • dyld_shared_cache_arm64.02 (Secondary, optional)
    • dyld_shared_cache_arm64.symbols (Symbols, optional)

To load the shared cache, open the Primary file in Binary Ninja. In the example above this would be dyld_shared_cache_arm64.

Warning

Opening any other file (e.g. dyld_shared_cache_arm64.01) will result in a partial shared cache, with only the information present in the file you opened.

Project Support

Binary Ninja projects support dyld_shared_cache files. However, due to the nature of the project files not having a mappable path, saving the analysis database (.bndb) in a separate directory will require you to select the primary shared cache file on every open of the database. As a result, we advise keeping your analysis database in the same folder as your dyld_shared_cache files.

  • your_project_folder
    • dyld_shared_cache_arm64 (Primary)
    • dyld_shared_cache_arm64.01 (Secondary, optional)
    • dyld_shared_cache_arm64.02 (Secondary, optional)
    • dyld_shared_cache_arm64.symbols (Symbols, optional)
    • your_database.bndb (This is recommended)

Interacting With a Shared Cache

After opening a dyld_shared_cache, you will be provided a supercharged binary view: one which has information not only from the opened primary file, but all the associated files (ex. dyld_shared_cache_arm64.02). Due to the large size of these files, we cannot load all the information into the binary view. Instead, we do this selectively.

Shared Cache Triage (DSCTriage)

The main way to interact with shared cache information is through the Shared Cache Triage view (DSCTriage). This is the first thing you see when opening a dyld_shared_cache and is how you add images to the actual binary view.

Shows a list of all images within the dyld_shared_cache and their virtual addresses.

  • Double click on an image to load
  • Select image(s) and click button "Load Selected" to load multiple images at once
  • Select image(s) and right click if you want more options for loading images

Shared Cache Images

Shows a list of all exported symbols within the dyld_shared_cache and their virtual addresses.

  • Double click on a symbol to load the associated image, or use the "Load Image" button

Shared Cache Symbols

Shows information about the entry mappings and the cache regions.

Shared Cache Mappings & Regions

Scripting

Another way to interact with the shared cache information is through the provided Python API, available in the binaryninja.sharedcache module.

Additionally, the dsc (or shared_cache) magic variable is available in the scripting console whenever a shared cache is opened.

# Load all dependency images for the current loaded images
from binaryninja import sharedcache
for image in dsc.loaded_images:
    dependencies = dsc.get_image_dependencies(image)
    for dependency in dependencies:
        dep_image = dsc.get_image_with_name(dependency)
        if dep_image is None:
            continue
        dsc.apply_image(bv, dep_image)
Note

If you are processing dyld_shared_cache files headlessly, loader.dsc.autoLoadPattern is a very useful setting to override. This is a regex you can have match all the files you want to analyze, skipping the need to use the Python or C++ API to load them manually.

Glossary

CacheEntry

A CacheEntry is a single file in the dyld_shared_cache. It contains images, symbols, and regions that collectively represent a portion of its contents.

CacheRegion

A CacheRegion is the logical segment of the dyld_shared_cache for which the memory is mapped into the BinaryView. It represents distinct sections of the cache, so no region should be overlapping.

CacheImage

A CacheImage is a single shared library within the dyld_shared_cache. It consists of sections (located within cache regions) that include both code and data. This is analogous to a single Mach-O file.

CacheSymbol

A CacheSymbol represents a symbol within the dyld_shared_cache, such as a function or data variable. It is not a view symbol and is not directly available from the BinaryView. Instead, it is associated with the shared cache data. Otherwise, we would be putting millions of symbols into the view and slowing down the core unnecessarily.