Serious Games for Education
View E-collection for ‘Serious Games for Education’Exergames, Active Games and Gamification of Physical Activity
View E-collection for ‘Exergames, Active Games and Gamification of Physical Activity’Reviews
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Mixed Reality in Modern Surgical and Interventional Practice: Narrative Review of the Literature
JMIR Serious Games 2023 (Jan 06); 11:e41297
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Gamification
View E-collection for ‘Gamification’Usability of Games and Gamification
View E-collection for ‘Usability of Games and Gamification’Games for Rehabilitation
View E-collection for ‘Games for Rehabilitation’
Negami: An Augmented Reality App for the Treatment of Spatial Neglect After Stroke
JMIR Serious Games 2023 (Feb 27); 11:e40651
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Extended Reality, Virtual Reality and Virtual Worlds
View E-collection for ‘Extended Reality, Virtual Reality and Virtual Worlds’Game Addiction and Other Unintended Consequences
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Role of Gaming Devices Associated With Internet Gaming Disorder in China: Cross-sectional Study
JMIR Serious Games 2023 (Jan 16); 11:e40130
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Serious Games for Health and Medicine
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A Safe Place to Learn: Peer Research Qualitative Investigation of gameChange Virtual Reality Therapy
JMIR Serious Games 2023 (Jan 16); 11:e38065
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Games in Times of a Pandemic: Structured Overview of COVID-19 Serious Games
JMIR Serious Games 2023 (Mar 07); 11:e41766
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