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a-await.js
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'use strict';
class Pool {
constructor() {
this.instances = [];
this.free = [];
this.queue = [];
this.current = 0;
this.size = 0;
this.available = 0;
}
async acquire() {
if (this.size === 0) return null;
if (this.available === 0) {
return new Promise((resolve) => {
this.queue.push(resolve);
});
}
let instance = null;
let free = false;
do {
instance = this.instances[this.current];
free = this.free[this.current];
this.current++;
if (this.current === this.size) this.current = 0;
} while (!instance || !free);
return instance;
}
add(instance) {
if (this.instances.includes(instance)) {
throw new Error('Pool: add duplicates');
}
this.size++;
this.available++;
this.instances.push(instance);
this.free.push(true);
}
async capture() {
const instance = await this.acquire();
if (!instance) return null;
const index = this.instances.indexOf(instance);
this.free[index] = false;
this.available--;
return instance;
}
release(instance) {
const index = this.instances.indexOf(instance);
if (index < 0) throw new Error('Pool: release unexpected instance');
if (this.free[index]) throw new Error('Pool: release not captured');
this.free[index] = true;
this.available++;
if (this.queue.length > 0) {
const resolve = this.queue.shift();
if (resolve) setTimeout(resolve, 0, instance);
}
}
}
// Usage
const main = async () => {
const pool = new Pool();
const instance1 = { instance: 1 };
pool.add(instance1);
const instance2 = { instance: 2 };
pool.add(instance2);
const instance3 = { instance: 3 };
pool.add(instance3);
const x1 = await pool.capture();
console.log({ x1 });
const x2 = await pool.capture();
console.log({ x2 });
const x3 = await pool.capture();
console.log({ x3 });
pool.capture().then((x4) => {
console.log({ x4 });
});
pool.capture().then((x5) => {
console.log({ x5 });
});
pool.capture().then((x6) => {
console.log({ x6 });
});
pool.release(instance2);
pool.release(instance1);
pool.release(instance3);
};
main();