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This is Dungeoncolors patch v1.2 for nethack v3.4.3 This patch allows the user to change the colors of the dungeon features and traps, by defining them in the configuration file. This patch works in all window ports that use character graphics, and has been tested on the TTY, X11, and Qt ports. Changing the colors can be done with putting the following lines into the configuration file: DUNGEONCOLOR= 0 7 7 7 7 7 7 7 7 7 \ 7 7 7 3 3 3 3 6 2 7 \ 7 7 7 7 3 3 7 7 11 7 \ 4 4 6 1 3 3 3 3 6 7 \ 4 TRAPCOLORS= 6 6 7 3 6 1 7 12 4 9 0 0 3 3 5 5 13 7 7 12 12 10 ``DUNGEONCOLOR'' are in the same order as ``DUNGEON'', and ``TRAPCOLORS'' as ``TRAPS'' And here's another set of colors for the dungeon, with unlit corridors darker than lit, and white stairs, just like Slash'em. DUNGEONCOLOR= 0 7 7 7 7 7 7 7 7 7 \ 7 7 7 3 3 3 3 6 2 7 \ 0 7 15 15 3 3 7 7 11 7 \ 4 4 6 1 3 3 3 3 6 7 \ 4 The colors are: 0 black 1 red 2 green 3 brown 4 blue 5 magenta 6 cyan 7 gray 8 "no color" 9 orange 10 light green 11 yellow 12 light blue 13 light magenta 14 light cyan 15 white CHANGES: v1.2: - updated to 3.4.3 codebase v1.1: - updated to 3.4.2 codebase v0.1: - first version. -- Pasi Kallinen [email protected]