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 This is Dungeoncolors patch v1.2 for nethack v3.4.3

 This patch allows the user to change the colors of the dungeon
 features and traps, by defining them in the configuration file.

 This patch works in all window ports that use character graphics,
 and has been tested on the TTY, X11, and Qt ports.

 Changing the colors can be done with putting the following lines
 into the configuration file:

DUNGEONCOLOR= 0  7  7  7  7  7  7  7  7  7 \
              7  7  7  3  3  3  3  6  2  7 \
              7  7  7  7  3  3  7  7  11 7 \
              4  4  6  1  3  3  3  3  6  7 \
              4

TRAPCOLORS= 6 6 7 3 6 1 7 12 4 9 0 0 3 3 5 5 13 7 7 12 12 10

 ``DUNGEONCOLOR'' are in the same order as ``DUNGEON'', and
 ``TRAPCOLORS'' as ``TRAPS''

And here's another set of colors for the dungeon, with unlit
corridors darker than lit, and white stairs, just like Slash'em.

DUNGEONCOLOR= 0  7  7  7  7  7  7  7  7  7 \
              7  7  7  3  3  3  3  6  2  7 \
              0  7  15 15 3  3  7  7  11 7 \
              4  4  6  1  3  3  3  3  6  7 \
              4



 The colors are:

  0 black
  1 red
  2 green
  3 brown
  4 blue
  5 magenta
  6 cyan
  7 gray
  8 "no color"
  9 orange
 10 light green
 11 yellow
 12 light blue
 13 light magenta
 14 light cyan
 15 white


 CHANGES:

 v1.2:
  - updated to 3.4.3 codebase

 v1.1:
  - updated to 3.4.2 codebase

 v0.1:
  - first version.


--
 Pasi Kallinen
 [email protected]