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TF2 gamedata update (#521)
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3 files changed

+16
-16
lines changed

3 files changed

+16
-16
lines changed

addons/source-python/data/source-python/entities/orangebox/tf/CBaseCombatCharacter.ini

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@@ -2,8 +2,8 @@
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# _ZN20CBaseCombatCharacter18OnTakeDamage_AliveERK15CTakeDamageInfo
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[[on_take_damage_alive]]
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offset_linux = 283
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offset_windows = 282
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offset_linux = 284
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offset_windows = 283
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arguments = POINTER
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return_type = INT
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addons/source-python/data/source-python/entities/orangebox/tf/CBaseEntity.ini

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# _ZN11CBaseEntity8TeleportEPK6VectorPK6QAngleS2_
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[[teleport]]
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offset_linux = 114
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offset_windows = 113
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offset_linux = 115
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offset_windows = 114
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arguments = POINTER, POINTER, POINTER
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# _ZN11CBaseEntity10StartTouchEPS_
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[[start_touch]]
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offset_linux = 104
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offset_windows = 103
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offset_linux = 105
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offset_windows = 104
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arguments = POINTER
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# _ZN11CBaseEntity5TouchEPS_
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[[touch]]
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offset_linux = 105
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offset_windows = 104
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offset_linux = 106
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offset_windows = 105
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arguments = POINTER
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# _ZN11CBaseEntity8EndTouchEPS_
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[[end_touch]]
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offset_linux = 106
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offset_windows = 105
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offset_linux = 107
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offset_windows = 106
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arguments = POINTER
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# _ZNK11CBasePlayer25PhysicsSolidMaskForEntityEv

addons/source-python/data/source-python/entities/orangebox/tf/CBasePlayer.ini

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@@ -2,19 +2,19 @@
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# _ZN11CBasePlayer11Weapon_DropEP17CBaseCombatWeaponPK6VectorS4_
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[[drop_weapon]]
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offset_linux = 274
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offset_windows = 273
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offset_linux = 275
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offset_windows = 274
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arguments = POINTER, POINTER, POINTER
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# _ZN11CBasePlayer8PreThinkEv
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[[pre_think]]
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offset_linux = 344
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offset_windows = 343
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offset_linux = 345
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offset_windows = 344
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# _ZN11CBasePlayer9PostThinkEv
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[[post_think]]
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offset_linux = 345
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offset_windows = 344
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offset_linux = 346
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offset_windows = 345
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# _ZN11CBasePlayer16PlayerRunCommandEP8CUserCmdP11IMoveHelper
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[[run_command]]

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