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worker_thread.rs
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use crate::string::BnStrCompatible;
use binaryninjacore_sys::*;
use std::ffi::{c_char, c_void};
pub struct WorkerThreadActionExecutor {
func: Box<dyn Fn()>,
}
impl WorkerThreadActionExecutor {
unsafe extern "C" fn cb_execute(ctx: *mut c_void) {
let f: Box<Self> = Box::from_raw(ctx as *mut Self);
f.execute();
}
pub fn execute(&self) {
(self.func)();
}
}
pub fn execute_on_worker_thread<F: Fn() + 'static, S: BnStrCompatible>(name: S, f: F) {
let boxed_executor = Box::new(WorkerThreadActionExecutor { func: Box::new(f) });
let raw_executor = Box::into_raw(boxed_executor);
let name = name.into_bytes_with_nul();
unsafe {
BNWorkerEnqueueNamed(
raw_executor as *mut c_void,
Some(WorkerThreadActionExecutor::cb_execute),
name.as_ref().as_ptr() as *const c_char,
)
}
}
pub fn execute_on_worker_thread_priority<F: Fn() + 'static, S: BnStrCompatible>(name: S, f: F) {
let boxed_executor = Box::new(WorkerThreadActionExecutor { func: Box::new(f) });
let raw_executor = Box::into_raw(boxed_executor);
let name = name.into_bytes_with_nul();
unsafe {
BNWorkerPriorityEnqueueNamed(
raw_executor as *mut c_void,
Some(WorkerThreadActionExecutor::cb_execute),
name.as_ref().as_ptr() as *const c_char,
)
}
}
pub fn execute_on_worker_thread_interactive<F: Fn() + 'static, S: BnStrCompatible>(name: S, f: F) {
let boxed_executor = Box::new(WorkerThreadActionExecutor { func: Box::new(f) });
let raw_executor = Box::into_raw(boxed_executor);
let name = name.into_bytes_with_nul();
unsafe {
BNWorkerInteractiveEnqueueNamed(
raw_executor as *mut c_void,
Some(WorkerThreadActionExecutor::cb_execute),
name.as_ref().as_ptr() as *const c_char,
)
}
}
/// Returns the number of worker threads that are currently running.
/// By default, this is the number of cores on the system minus one
///
/// To set the worker thread count use [`set_worker_thread_count`].
pub fn worker_thread_count() -> usize {
unsafe { BNGetWorkerThreadCount() }
}
/// Sets the number of worker threads that are currently running.
/// By default, this is the number of cores on the system minus one.
pub fn set_worker_thread_count(count: usize) {
unsafe { BNSetWorkerThreadCount(count) }
}