diff --git a/README.md b/README.md index f110544..eaebe8c 100644 --- a/README.md +++ b/README.md @@ -2,745 +2,796 @@ A curated list of awesome C++ frameworks, libraries and software. +* [ggml-org/llama.cpp](https://github.com/ggml-org/llama.cpp) - LLM inference in C/C++ * [ocornut/imgui](https://github.com/ocornut/imgui) - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies -* [grpc/grpc](https://github.com/grpc/grpc) - The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#) -* [BVLC/caffe](https://github.com/BVLC/caffe) - Caffe: a fast open framework for deep learning. * [nlohmann/json](https://github.com/nlohmann/json) - JSON for Modern C++ -* [carbon-language/carbon-lang](https://github.com/carbon-language/carbon-lang) - Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README) +* [grpc/grpc](https://github.com/grpc/grpc) - C++ based gRPC (C++, Python, Ruby, Objective-C, PHP, C#) +* [Light-City/CPlusPlusThings](https://github.com/Light-City/CPlusPlusThings) - C++那些事 +* [ClickHouse/ClickHouse](https://github.com/ClickHouse/ClickHouse) - ClickHouse® is a real-time analytics database management system +* [ggml-org/whisper.cpp](https://github.com/ggml-org/whisper.cpp) - Port of OpenAI's Whisper model in C/C++ * [huihut/interview](https://github.com/huihut/interview) - 📚 C/C++ 技术面试基础知识总结,包括语言、程序库、数据结构、算法、系统、网络、链接装载库等知识及面试经验、招聘、内推等信息。This repository is a summary of the basic knowledge of recruiting job seekers and beginners in the direction of C/C++ technology, including language, program library, data structure, algorithm, system, network, link loading library, interview experience, recruitment, recommendation, etc. +* [BVLC/caffe](https://github.com/BVLC/caffe) - Caffe: a fast open framework for deep learning. +* [carbon-language/carbon-lang](https://github.com/carbon-language/carbon-lang) - Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README) +* [TheAlgorithms/C-Plus-Plus](https://github.com/TheAlgorithms/C-Plus-Plus) - Collection of various algorithms in mathematics, machine learning, computer science and physics implemented in C++ for educational purposes. * [microsoft/calculator](https://github.com/microsoft/calculator) - Windows Calculator: A simple yet powerful calculator that ships with Windows -* [ClickHouse/ClickHouse](https://github.com/ClickHouse/ClickHouse) - ClickHouse® is a free analytics DBMS for big data -* [Light-City/CPlusPlusThings](https://github.com/Light-City/CPlusPlusThings) - C++那些事 -* [cmderdev/cmder](https://github.com/cmderdev/cmder) - Lovely console emulator package for Windows -* [dmlc/xgboost](https://github.com/dmlc/xgboost) - Scalable, Portable and Distributed Gradient Boosting (GBDT, GBRT or GBM) Library, for Python, R, Java, Scala, C++ and more. Runs on single machine, Hadoop, Spark, Dask, Flink and DataFlow * [facebook/folly](https://github.com/facebook/folly) - An open-source C++ library developed and used at Facebook. -* [TheAlgorithms/C-Plus-Plus](https://github.com/TheAlgorithms/C-Plus-Plus) - Collection of various algorithms in mathematics, machine learning, computer science and physics implemented in C++ for educational purposes. -* [ossrs/srs](https://github.com/ossrs/srs) - SRS is a simple, high efficiency and realtime video server, supports RTMP, WebRTC, HLS, HTTP-FLV and SRT. -* [google/flatbuffers](https://github.com/google/flatbuffers) - FlatBuffers: Memory Efficient Serialization Library -* [changkun/modern-cpp-tutorial](https://github.com/changkun/modern-cpp-tutorial) - 📚 Modern C++ Tutorial: C++11/14/17/20 On the Fly | https://changkun.de/modern-cpp/ -* [microsoft/winget-cli](https://github.com/microsoft/winget-cli) - Windows Package Manager CLI (aka winget) -* [microsoft/CNTK](https://github.com/microsoft/CNTK) - Microsoft Cognitive Toolkit (CNTK), an open source deep-learning toolkit -* [cocos2d/cocos2d-x](https://github.com/cocos2d/cocos2d-x) - Cocos2d-x is a suite of open-source, cross-platform, game-development tools used by millions of developers all over the world. +* [dmlc/xgboost](https://github.com/dmlc/xgboost) - Scalable, Portable and Distributed Gradient Boosting (GBDT, GBRT or GBM) Library, for Python, R, Java, Scala, C++ and more. Runs on single machine, Hadoop, Spark, Dask, Flink and DataFlow +* [ossrs/srs](https://github.com/ossrs/srs) - SRS is a simple, high-efficiency, real-time media server supporting RTMP, WebRTC, HLS, HTTP-FLV, HTTP-TS, SRT, MPEG-DASH, and GB28181. +* [cmderdev/cmder](https://github.com/cmderdev/cmder) - Lovely console emulator package for Windows * [gabime/spdlog](https://github.com/gabime/spdlog) - Fast C++ logging library. +* [changkun/modern-cpp-tutorial](https://github.com/changkun/modern-cpp-tutorial) - 📚 Modern C++ Tutorial: C++11/14/17/20 On the Fly | https://changkun.de/modern-cpp/ +* [microsoft/winget-cli](https://github.com/microsoft/winget-cli) - WinGet is the Windows Package Manager. This project includes a CLI (Command Line Interface), PowerShell modules, and a COM (Component Object Model) API (Application Programming Interface). +* [google/flatbuffers](https://github.com/google/flatbuffers) - FlatBuffers: Memory Efficient Serialization Library +* [FreeCAD/FreeCAD](https://github.com/FreeCAD/FreeCAD) - This is the official source code of FreeCAD, a free and opensource multiplatform 3D parametric modeler. +* [shadps4-emu/shadPS4](https://github.com/shadps4-emu/shadPS4) - PlayStation 4 emulator for Windows, Linux and macOS written in C++ +* [electronicarts/CnC_Remastered_Collection](https://github.com/electronicarts/CnC_Remastered_Collection) - Command & Conquer: Remastered Collection +* [chromium/chromium](https://github.com/chromium/chromium) - The official GitHub mirror of the Chromium source * [catchorg/Catch2](https://github.com/catchorg/Catch2) - A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch) +* [cocos2d/cocos2d-x](https://github.com/cocos2d/cocos2d-x) - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x. +* [qinguoyi/TinyWebServer](https://github.com/qinguoyi/TinyWebServer) - :fire: Linux下C++轻量级WebServer服务器 +* [microsoft/CNTK](https://github.com/microsoft/CNTK) - Microsoft Cognitive Toolkit (CNTK), an open source deep-learning toolkit * [google/libphonenumber](https://github.com/google/libphonenumber) - Google's common Java, C++ and JavaScript library for parsing, formatting, and validating international phone numbers. +* [apache/brpc](https://github.com/apache/brpc) - brpc is an Industrial-grade RPC framework using C++ Language, which is often used in high performance system such as Search, Storage, Machine learning, Advertisement, Recommendation etc. "brpc" means "better RPC". * [Qv2ray/Qv2ray](https://github.com/Qv2ray/Qv2ray) - :star: Linux / Windows / macOS 跨平台 V2Ray 客户端 | 支持 VMess / VLESS / SSR / Trojan / Trojan-Go / NaiveProxy / HTTP / HTTPS / SOCKS5 | 使用 C++ / Qt 开发 | 可拓展插件式设计 :star: -* [apache/incubator-brpc](https://github.com/apache/incubator-brpc) - brpc is an Industrial-grade RPC framework using C++ Language, which is often used in high performance system such as Search, Storage, Machine learning, Advertisement, Recommendation etc. "brpc" means "better RPC". -* [OpenGenus/cosmos](https://github.com/OpenGenus/cosmos) - Hacktoberfest 2022 | World's largest Contributor driven code dataset | Algorithms that run our universe | Your personal library of every algorithm and data structure code that you will ever encounter | +* [RPCS3/rpcs3](https://github.com/RPCS3/rpcs3) - PlayStation 3 emulator and debugger +* [pybind/pybind11](https://github.com/pybind/pybind11) - Seamless operability between C++11 and Python +* [rizinorg/cutter](https://github.com/rizinorg/cutter) - Free and Open Source Reverse Engineering Platform powered by rizin * [CoatiSoftware/Sourcetrail](https://github.com/CoatiSoftware/Sourcetrail) - Sourcetrail - free and open-source interactive source explorer +* [abseil/abseil-cpp](https://github.com/abseil/abseil-cpp) - Abseil Common Libraries (C++) * [USTC-Resource/USTC-Course](https://github.com/USTC-Resource/USTC-Course) - :heart:中国科学技术大学课程资源 -* [Tencent/rapidjson](https://github.com/Tencent/rapidjson) - A fast JSON parser/generator for C++ with both SAX/DOM style API -* [FreeCAD/FreeCAD](https://github.com/FreeCAD/FreeCAD) - This is the official source code of FreeCAD, a free and opensource multiplatform 3D parametric modeler. * [chenshuo/muduo](https://github.com/chenshuo/muduo) - Event-driven network library for multi-threaded Linux server in C++11 -* [rizinorg/cutter](https://github.com/rizinorg/cutter) - Free and Open Source Reverse Engineering Platform powered by rizin -* [pybind/pybind11](https://github.com/pybind/pybind11) - Seamless operability between C++11 and Python -* [davisking/dlib](https://github.com/davisking/dlib) - A toolkit for making real world machine learning and data analysis applications in C++ +* [ZLMediaKit/ZLMediaKit](https://github.com/ZLMediaKit/ZLMediaKit) - WebRTC/RTSP/RTMP/HTTP/HLS/HTTP-FLV/WebSocket-FLV/HTTP-TS/HTTP-fMP4/WebSocket-TS/WebSocket-fMP4/GB28181/SRT server and client framework based on C++11 * [ceph/ceph](https://github.com/ceph/ceph) - Ceph is a distributed object, block, and file storage platform -* [abseil/abseil-cpp](https://github.com/abseil/abseil-cpp) - Abseil Common Libraries (C++) +* [Tencent/rapidjson](https://github.com/Tencent/rapidjson) - A fast JSON parser/generator for C++ with both SAX/DOM style API * [OpenRCT2/OpenRCT2](https://github.com/OpenRCT2/OpenRCT2) - An open source re-implementation of RollerCoaster Tycoon 2 🎢 +* [yhirose/cpp-httplib](https://github.com/yhirose/cpp-httplib) - A C++ header-only HTTP/HTTPS server and client library +* [davisking/dlib](https://github.com/davisking/dlib) - A toolkit for making real world machine learning and data analysis applications in C++ +* [sogou/workflow](https://github.com/sogou/workflow) - C++ Parallel Computing and Asynchronous Networking Framework * [spotify/annoy](https://github.com/spotify/annoy) - Approximate Nearest Neighbors in C++/Python optimized for memory usage and loading/saving to disk -* [DayBreak-u/chineseocr_lite](https://github.com/DayBreak-u/chineseocr_lite) - 超轻量级中文ocr,支持竖排文字识别, 支持ncnn、mnn、tnn推理 ( dbnet(1.8M) + crnn(2.5M) + anglenet(378KB)) 总模型仅4.7M -* [apache/thrift](https://github.com/apache/thrift) - Apache Thrift -* [capnproto/capnproto](https://github.com/capnproto/capnproto) - Cap'n Proto serialization/RPC system - core tools and C++ library -* [sogou/workflow](https://github.com/sogou/workflow) - C++ Parallel Computing and Asynchronous Networking Engine -* [symless/synergy-core](https://github.com/symless/synergy-core) - Open source core of Synergy, the keyboard and mouse sharing tool -* [openframeworks/openFrameworks](https://github.com/openframeworks/openFrameworks) - openFrameworks is a community-developed cross platform toolkit for creative coding in C++. -* [gzc/CLRS](https://github.com/gzc/CLRS) - :notebook:Solutions to Introduction to Algorithms +* [OpenGenus/cosmos](https://github.com/OpenGenus/cosmos) - World's largest Contributor driven code dataset | Used in Quark Search Engine, @OpenGenus IQ, OpenGenus Visual Project +* [webview/webview](https://github.com/webview/webview) - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows). +* [xournalpp/xournalpp](https://github.com/xournalpp/xournalpp) - Xournal++ is a handwriting notetaking software with PDF annotation support. Written in C++ with GTK3, supporting Linux (e.g. Ubuntu, Debian, Arch, SUSE), macOS and Windows 10. Supports pen input from devices such as Wacom Tablets. * [carla-simulator/carla](https://github.com/carla-simulator/carla) - Open-source simulator for autonomous driving research. -* [qinguoyi/TinyWebServer](https://github.com/qinguoyi/TinyWebServer) - :fire: Linux下C++轻量级Web服务器学习 -* [microsoft/STL](https://github.com/microsoft/STL) - MSVC's implementation of the C++ Standard Library. -* [zeromq/libzmq](https://github.com/zeromq/libzmq) - ZeroMQ core engine in C++, implements ZMTP/3.1 * [drogonframework/drogon](https://github.com/drogonframework/drogon) - Drogon: A C++14/17/20 based HTTP web application framework running on Linux/macOS/Unix/Windows -* [yhirose/cpp-httplib](https://github.com/yhirose/cpp-httplib) - A C++ header-only HTTP/HTTPS server and client library -* [Maximus5/ConEmu](https://github.com/Maximus5/ConEmu) - Customizable Windows terminal with tabs, splits, quake-style, hotkeys and more +* [vnotex/vnote](https://github.com/vnotex/vnote) - A pleasant note-taking platform in native C++. * [hrydgard/ppsspp](https://github.com/hrydgard/ppsspp) - A PSP emulator for Android, Windows, Mac and Linux, written in C++. Want to contribute? Join us on Discord at https://discord.gg/5NJB6dD or just send pull requests / issues. For discussion use the forums at forums.ppsspp.org. -* [opencv/opencv_contrib](https://github.com/opencv/opencv_contrib) - Repository for OpenCV's extra modules -* [citra-emu/citra](https://github.com/citra-emu/citra) - A Nintendo 3DS Emulator -* [ZLMediaKit/ZLMediaKit](https://github.com/ZLMediaKit/ZLMediaKit) - WebRTC/RTSP/RTMP/HTTP/HLS/HTTP-FLV/WebSocket-FLV/HTTP-TS/HTTP-fMP4/WebSocket-TS/WebSocket-fMP4/GB28181/SRT server and client framework based on C++11 -* [facebook/proxygen](https://github.com/facebook/proxygen) - A collection of C++ HTTP libraries including an easy to use HTTP server. +* [capnproto/capnproto](https://github.com/capnproto/capnproto) - Cap'n Proto serialization/RPC system - core tools and C++ library +* [DayBreak-u/chineseocr_lite](https://github.com/DayBreak-u/chineseocr_lite) - 超轻量级中文ocr,支持竖排文字识别, 支持ncnn、mnn、tnn推理 ( dbnet(1.8M) + crnn(2.5M) + anglenet(378KB)) 总模型仅4.7M +* [Alinshans/MyTinySTL](https://github.com/Alinshans/MyTinySTL) - Achieve a tiny STL in C++11 * [CleverRaven/Cataclysm-DDA](https://github.com/CleverRaven/Cataclysm-DDA) - Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world. -* [TrinityCore/TrinityCore](https://github.com/TrinityCore/TrinityCore) - TrinityCore Open Source MMO Framework (master = 9.2.7.45745, 3.3.5 = 3.3.5a.12340) -* [google/re2](https://github.com/google/re2) - RE2 is a fast, safe, thread-friendly alternative to backtracking regular expression engines like those used in PCRE, Perl, and Python. It is a C++ library. * [skypjack/entt](https://github.com/skypjack/entt) - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more -* [lltcggie/waifu2x-caffe](https://github.com/lltcggie/waifu2x-caffe) - waifu2xのCaffe版 -* [xournalpp/xournalpp](https://github.com/xournalpp/xournalpp) - Xournal++ is a handwriting notetaking software with PDF annotation support. Written in C++ with GTK3, supporting Linux (e.g. Ubuntu, Debian, Arch, SUSE), macOS and Windows 10. Supports pen input from devices such as Wacom Tablets. -* [Alinshans/MyTinySTL](https://github.com/Alinshans/MyTinySTL) - Achieve a tiny STL in C++11 -* [Mooophy/Cpp-Primer](https://github.com/Mooophy/Cpp-Primer) - C++ Primer 5 answers * [cameron314/concurrentqueue](https://github.com/cameron314/concurrentqueue) - A fast multi-producer, multi-consumer lock-free concurrent queue for C++11 +* [taskflow/taskflow](https://github.com/taskflow/taskflow) - A General-purpose Task-parallel Programming System using Modern C++ +* [apache/thrift](https://github.com/apache/thrift) - Apache Thrift +* [microsoft/STL](https://github.com/microsoft/STL) - MSVC's implementation of the C++ Standard Library. +* [filecxx/FileCentipede](https://github.com/filecxx/FileCentipede) - Cross-platform internet upload/download manager for HTTP(S), FTP(S), SSH, magnet-link, BitTorrent, m3u8, ed2k, and online videos. WebDAV client, FTP client, SSH client. +* [NVIDIA/TensorRT-LLM](https://github.com/NVIDIA/TensorRT-LLM) - TensorRT-LLM provides users with an easy-to-use Python API to define Large Language Models (LLMs) and support state-of-the-art optimizations to perform inference efficiently on NVIDIA GPUs. TensorRT-LLM also contains components to create Python and C++ runtimes that orchestrate the inference execution in performant way. +* [openframeworks/openFrameworks](https://github.com/openframeworks/openFrameworks) - openFrameworks is a community-developed cross platform toolkit for creative coding in C++. +* [zeromq/libzmq](https://github.com/zeromq/libzmq) - ZeroMQ core engine in C++, implements ZMTP/3.1 * [wuye9036/CppTemplateTutorial](https://github.com/wuye9036/CppTemplateTutorial) - 中文的C++ Template的教学指南。与知名书籍C++ Templates不同,该系列教程将C++ Templates作为一门图灵完备的语言来讲授,以求帮助读者对Meta-Programming融会贯通。(正在施工中) -* [microsoft/cpprestsdk](https://github.com/microsoft/cpprestsdk) - The C++ REST SDK is a Microsoft project for cloud-based client-server communication in native code using a modern asynchronous C++ API design. This project aims to help C++ developers connect to and interact with services. -* [ipkn/crow](https://github.com/ipkn/crow) - Crow is very fast and easy to use C++ micro web framework (inspired by Python Flask) +* [TrinityCore/TrinityCore](https://github.com/TrinityCore/TrinityCore) - TrinityCore Open Source MMO Framework (master = 11.1.5.60490, 3.3.5 = 3.3.5a.12340, cata classic = 4.4.2.60192) +* [opencv/opencv_contrib](https://github.com/opencv/opencv_contrib) - Repository for OpenCV's extra modules +* [hluk/CopyQ](https://github.com/hluk/CopyQ) - Clipboard manager with advanced features +* [gzc/CLRS](https://github.com/gzc/CLRS) - :notebook:Solutions to Introduction to Algorithms +* [google/re2](https://github.com/google/re2) - RE2 is a fast, safe, thread-friendly alternative to backtracking regular expression engines like those used in PCRE, Perl, and Python. It is a C++ library. +* [rapidsai/cudf](https://github.com/rapidsai/cudf) - cuDF - GPU DataFrame Library +* [BYVoid/OpenCC](https://github.com/BYVoid/OpenCC) - Conversion between Traditional and Simplified Chinese * [AGWA/git-crypt](https://github.com/AGWA/git-crypt) - Transparent file encryption in git +* [Maximus5/ConEmu](https://github.com/Maximus5/ConEmu) - Customizable Windows terminal with tabs, splits, quake-style, hotkeys and more +* [cp-algorithms/cp-algorithms](https://github.com/cp-algorithms/cp-algorithms) - Algorithm and data structure articles for https://cp-algorithms.com (based on http://e-maxx.ru) +* [cocos/cocos-engine](https://github.com/cocos/cocos-engine) - Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment. +* [Stellarium/stellarium](https://github.com/Stellarium/stellarium) - Stellarium is a free GPL software which renders realistic skies in real time with OpenGL. It is available for Linux/Unix, Windows and macOS. With Stellarium, you really see what you can see with your eyes, binoculars or a small telescope. +* [colmap/colmap](https://github.com/colmap/colmap) - COLMAP - Structure-from-Motion and Multi-View Stereo * [open-source-parsers/jsoncpp](https://github.com/open-source-parsers/jsoncpp) - A C++ library for interacting with JSON. -* [BYVoid/OpenCC](https://github.com/BYVoid/OpenCC) - Conversion between Traditional and Simplified Chinese -* [360Controller/360Controller](https://github.com/360Controller/360Controller) - TattieBogle Xbox 360 Driver (with improvements) +* [catboost/catboost](https://github.com/catboost/catboost) - A fast, scalable, high performance Gradient Boosting on Decision Trees library, used for ranking, classification, regression and other machine learning tasks for Python, R, Java, C++. Supports computation on CPU and GPU. +* [progschj/ThreadPool](https://github.com/progschj/ThreadPool) - A simple C++11 Thread Pool implementation +* [applenob/Cpp_Primer_Practice](https://github.com/applenob/Cpp_Primer_Practice) - 搞定C++:punch:。C++ Primer 中文版第5版学习仓库,包括笔记和课后练习答案。 +* [facebook/proxygen](https://github.com/facebook/proxygen) - A collection of C++ HTTP libraries including an easy to use HTTP server. +* [oatpp/oatpp](https://github.com/oatpp/oatpp) - 🌱Light and powerful C++ web framework for highly scalable and resource-efficient web application. It's zero-dependency and easy-portable. +* [Mooophy/Cpp-Primer](https://github.com/Mooophy/Cpp-Primer) - C++ Primer 5 answers +* [lltcggie/waifu2x-caffe](https://github.com/lltcggie/waifu2x-caffe) - waifu2xのCaffe版 +* [ArthurSonzogni/FTXUI](https://github.com/ArthurSonzogni/FTXUI) - :computer: C++ Functional Terminal User Interface. :heart: +* [microsoft/cpprestsdk](https://github.com/microsoft/cpprestsdk) - The C++ REST SDK is a Microsoft project for cloud-based client-server communication in native code using a modern asynchronous C++ API design. This project aims to help C++ developers connect to and interact with services. +* [linyacool/WebServer](https://github.com/linyacool/WebServer) - A C++ High Performance Web Server +* [cemu-project/Cemu](https://github.com/cemu-project/Cemu) - Cemu - Wii U emulator +* [project-chip/connectedhomeip](https://github.com/project-chip/connectedhomeip) - Matter (formerly Project CHIP) creates more connections between more objects, simplifying development for manufacturers and increasing compatibility for consumers, guided by the Connectivity Standards Alliance. +* [jrouwe/JoltPhysics](https://github.com/jrouwe/JoltPhysics) - A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West. +* [brndnmtthws/conky](https://github.com/brndnmtthws/conky) - Light-weight system monitor for X, Wayland, and other things, too +* [ipkn/crow](https://github.com/ipkn/crow) - Crow is very fast and easy to use C++ micro web framework (inspired by Python Flask) * [idea4good/GuiLite](https://github.com/idea4good/GuiLite) - ✔️The smallest header-only GUI library(4 KLOC) for all platforms * [cartographer-project/cartographer](https://github.com/cartographer-project/cartographer) - Cartographer is a system that provides real-time simultaneous localization and mapping (SLAM) in 2D and 3D across multiple platforms and sensor configurations. -* [NVIDIA/TensorRT](https://github.com/NVIDIA/TensorRT) - TensorRT is a C++ library for high performance inference on NVIDIA GPUs and deep learning accelerators. -* [progschj/ThreadPool](https://github.com/progschj/ThreadPool) - A simple C++11 Thread Pool implementation -* [bblanchon/ArduinoJson](https://github.com/bblanchon/ArduinoJson) - 📟 JSON library for Arduino and embedded C++. Simple and efficient. +* [NVIDIA/cutlass](https://github.com/NVIDIA/cutlass) - CUDA Templates for Linear Algebra Subroutines * [zaphoyd/websocketpp](https://github.com/zaphoyd/websocketpp) - C++ websocket client/server library -* [oatpp/oatpp](https://github.com/oatpp/oatpp) - 🌱Light and powerful C++ web framework for highly scalable and resource-efficient web application. It's zero-dependency and easy-portable. -* [brndnmtthws/conky](https://github.com/brndnmtthws/conky) - Light-weight system monitor for X (and other things, too) * [google/glog](https://github.com/google/glog) - C++ implementation of the Google logging module -* [tiny-dnn/tiny-dnn](https://github.com/tiny-dnn/tiny-dnn) - header only, dependency-free deep learning framework in C++14 -* [hluk/CopyQ](https://github.com/hluk/CopyQ) - Clipboard manager with advanced features -* [linyacool/WebServer](https://github.com/linyacool/WebServer) - A C++ High Performance Web Server -* [Project-OSRM/osrm-backend](https://github.com/Project-OSRM/osrm-backend) - Open Source Routing Machine - C++ backend -* [asmuth/clip](https://github.com/asmuth/clip) - Create charts from the command line -* [rapidsai/cudf](https://github.com/rapidsai/cudf) - cuDF - GPU DataFrame Library +* [juce-framework/JUCE](https://github.com/juce-framework/JUCE) - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins. +* [focus-creative-games/hybridclr](https://github.com/focus-creative-games/hybridclr) - HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate. +* [amnezia-vpn/amnezia-client](https://github.com/amnezia-vpn/amnezia-client) - Amnezia VPN Client (Desktop+Mobile) +* [bblanchon/ArduinoJson](https://github.com/bblanchon/ArduinoJson) - 📟 JSON library for Arduino and embedded C++. Simple and efficient. * [libcpr/cpr](https://github.com/libcpr/cpr) - C++ Requests: Curl for People, a spiritual port of Python Requests. +* [Project-OSRM/osrm-backend](https://github.com/Project-OSRM/osrm-backend) - Open Source Routing Machine - C++ backend +* [TonyChen56/WeChatRobot](https://github.com/TonyChen56/WeChatRobot) - 微信HOOK、微信机器人 wxhook,数据库解密 微信公众号采集 微信公众号爬虫,企业微信HOOK +* [360Controller/360Controller](https://github.com/360Controller/360Controller) - TattieBogle Xbox 360 Driver (with improvements) +* [0voice/introduce_c-cpp_manual](https://github.com/0voice/introduce_c-cpp_manual) - 一个收集C/C++新手学习的入门项目,整理收纳开发者开源的小项目、工具、框架、游戏等,视频,书籍,面试题/算法题,技术文章。 +* [wxWidgets/wxWidgets](https://github.com/wxWidgets/wxWidgets) - Cross-Platform C++ GUI Library +* [google/gemma.cpp](https://github.com/google/gemma.cpp) - lightweight, standalone C++ inference engine for Google's Gemma models. +* [yuesong-feng/30dayMakeCppServer](https://github.com/yuesong-feng/30dayMakeCppServer) - 30天自制C++服务器,包含教程和源代码 +* [electronicarts/CnC_Red_Alert](https://github.com/electronicarts/CnC_Red_Alert) - Command and Conquer: Red Alert +* [doctest/doctest](https://github.com/doctest/doctest) - The fastest feature-rich C++11/14/17/20/23 single-header testing framework +* [lich0821/WeChatFerry](https://github.com/lich0821/WeChatFerry) - 微信机器人,可接入DeepSeek、Gemini、ChatGPT、ChatGLM、讯飞星火、Tigerbot等大模型。微信 hook WeChat Robot Hook. +* [danmar/cppcheck](https://github.com/danmar/cppcheck) - static analysis of C/C++ code * [mandliya/algorithms_and_data_structures](https://github.com/mandliya/algorithms_and_data_structures) - 180+ Algorithm & Data Structure Problems using C++ -* [applenob/Cpp_Primer_Practice](https://github.com/applenob/Cpp_Primer_Practice) - 搞定C++:punch:。C++ Primer 中文版第5版学习仓库,包括笔记和课后练习答案。 +* [swig/swig](https://github.com/swig/swig) - SWIG is a software development tool that connects programs written in C and C++ with a variety of high-level programming languages. +* [wisdompeak/LeetCode](https://github.com/wisdompeak/LeetCode) - This repository contains the solutions and explanations to the algorithm problems on LeetCode. Only medium or above are included. All are written in C++/Python and implemented by myself. The problems attempted multiple times are labelled with hyperlinks. +* [tiny-dnn/tiny-dnn](https://github.com/tiny-dnn/tiny-dnn) - header only, dependency-free deep learning framework in C++14 +* [lballabio/QuantLib](https://github.com/lballabio/QuantLib) - The QuantLib C++ library +* [cvxpy/cvxpy](https://github.com/cvxpy/cvxpy) - A Python-embedded modeling language for convex optimization problems. +* [hsutter/cppfront](https://github.com/hsutter/cppfront) - A personal experimental C++ Syntax 2 -> Syntax 1 compiler +* [0voice/cpp_new_features](https://github.com/0voice/cpp_new_features) - 2021年最新整理, C++ 学习资料,含C++ 11 / 14 / 17 / 20 / 23 新特性、入门教程、推荐书籍、优质文章、学习笔记、教学视频等 +* [arvidn/libtorrent](https://github.com/arvidn/libtorrent) - an efficient feature complete C++ bittorrent implementation +* [jbeder/yaml-cpp](https://github.com/jbeder/yaml-cpp) - A YAML parser and emitter in C++ * [cinder/Cinder](https://github.com/cinder/Cinder) - Cinder is a community-developed, free and open source library for professional-quality creative coding in C++. +* [forhappy/Cplusplus-Concurrency-In-Practice](https://github.com/forhappy/Cplusplus-Concurrency-In-Practice) - A Detailed Cplusplus Concurrency Tutorial 《C++ 并发编程指南》 +* [Neargye/magic_enum](https://github.com/Neargye/magic_enum) - Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code +* [flashlight/flashlight](https://github.com/flashlight/flashlight) - A C++ standalone library for machine learning * [zhedahht/CodingInterviewChinese2](https://github.com/zhedahht/CodingInterviewChinese2) - 《剑指Offer:名企面试官精讲典型编程面试题》第二版源代码 -* [TonyChen56/WeChatRobot](https://github.com/TonyChen56/WeChatRobot) - PC版微信机器人 微信Api、WeChatApis.dll、微信聊天机器人 python微信api 微信接口 微信数据库解密 -* [swig/swig](https://github.com/swig/swig) - SWIG is a software development tool that connects programs written in C and C++ with a variety of high-level programming languages. * [xtaci/algorithms](https://github.com/xtaci/algorithms) - Algorithms & Data structures in C++. -* [wxWidgets/wxWidgets](https://github.com/wxWidgets/wxWidgets) - Cross-Platform C++ GUI Library -* [gatieme/CodingInterviews](https://github.com/gatieme/CodingInterviews) - 剑指Offer——名企面试官精讲典型编程题 -* [flashlight/flashlight](https://github.com/flashlight/flashlight) - A C++ standalone library for machine learning -* [juce-framework/JUCE](https://github.com/juce-framework/JUCE) - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, RTAS and AAX audio plug-ins. -* [project-chip/connectedhomeip](https://github.com/project-chip/connectedhomeip) - Matter (formerly Project CHIP) is creating more connections between more objects, simplifying development for manufacturers and increasing compatibility for consumers, guided by the Connectivity Standards Alliance (formerly Zigbee Alliance). -* [danmar/cppcheck](https://github.com/danmar/cppcheck) - static analysis of C/C++ code -* [wolfpld/tracy](https://github.com/wolfpld/tracy) - C++ frame profiler -* [cuberite/cuberite](https://github.com/cuberite/cuberite) - A lightweight, fast and extensible game server for Minecraft -* [emcrisostomo/fswatch](https://github.com/emcrisostomo/fswatch) - A cross-platform file change monitor with multiple backends: Apple OS X File System Events, *BSD kqueue, Solaris/Illumos File Events Notification, Linux inotify, Microsoft Windows and a stat()-based backend. -* [sass/libsass](https://github.com/sass/libsass) - A C/C++ implementation of a Sass compiler -* [XRPLF/rippled](https://github.com/XRPLF/rippled) - Decentralized cryptocurrency blockchain daemon implementing the XRP Ledger in C++ -* [doctest/doctest](https://github.com/doctest/doctest) - The fastest feature-rich C++11/14/17/20 single-header testing framework -* [forhappy/Cplusplus-Concurrency-In-Practice](https://github.com/forhappy/Cplusplus-Concurrency-In-Practice) - A Detailed Cplusplus Concurrency Tutorial 《C++ 并发编程指南》 +* [mlpack/mlpack](https://github.com/mlpack/mlpack) - mlpack: a fast, header-only C++ machine learning library +* [CGAL/cgal](https://github.com/CGAL/cgal) - The public CGAL repository, see the README below * [leethomason/tinyxml2](https://github.com/leethomason/tinyxml2) - TinyXML2 is a simple, small, efficient, C++ XML parser that can be easily integrated into other programs. -* [mosra/magnum](https://github.com/mosra/magnum) - Lightweight and modular C++11 graphics middleware for games and data visualization -* [NVIDIA/thrust](https://github.com/NVIDIA/thrust) - The C++ parallel algorithms library. -* [yedf2/handy](https://github.com/yedf2/handy) - 🔥简洁易用的C++11网络库 / 支持单机千万并发连接 / a simple C++11 network server framework -* [arvidn/libtorrent](https://github.com/arvidn/libtorrent) - an efficient feature complete C++ bittorrent implementation -* [nghttp2/nghttp2](https://github.com/nghttp2/nghttp2) - nghttp2 - HTTP/2 C Library and tools -* [cvxpy/cvxpy](https://github.com/cvxpy/cvxpy) - A Python-embedded modeling language for convex optimization problems. -* [mlpack/mlpack](https://github.com/mlpack/mlpack) - mlpack: a scalable C++ machine learning library -- +* [chriskohlhoff/asio](https://github.com/chriskohlhoff/asio) - Asio C++ Library +* [emcrisostomo/fswatch](https://github.com/emcrisostomo/fswatch) - A cross-platform file change monitor with multiple backends: Apple macOS File System Events, *BSD kqueue, Solaris/Illumos File Events Notification, Linux inotify, Microsoft Windows and a stat()-based backend. +* [Slackadays/Clipboard](https://github.com/Slackadays/Clipboard) - 😎🏖️🐬 Your new, 𝙧𝙞𝙙𝙤𝙣𝙠𝙪𝙡𝙞𝙘𝙞𝙤𝙪𝙨𝙡𝙮 smart clipboard manager +* [cuberite/cuberite](https://github.com/cuberite/cuberite) - A lightweight, fast and extensible game server for Minecraft +* [asmuth/clip](https://github.com/asmuth/clip) - Create charts from the command line * [gibsjose/cpp-cheat-sheet](https://github.com/gibsjose/cpp-cheat-sheet) - C++ Syntax, Data Structures, and Algorithms Cheat Sheet +* [weidai11/cryptopp](https://github.com/weidai11/cryptopp) - free C++ class library of cryptographic schemes +* [spaceandtimelabs/blitzar](https://github.com/spaceandtimelabs/blitzar) - Zero-knowledge proof acceleration with GPUs for C++ and Rust +* [CodePanda66/CSPostgraduate-408](https://github.com/CodePanda66/CSPostgraduate-408) - 💯 CSPostgraduate 计算机考研 408 专业课资料及真题资源 +* [NVIDIA/thrust](https://github.com/NVIDIA/thrust) - [ARCHIVED] The C++ parallel algorithms library. See https://github.com/NVIDIA/cccl +* [mosra/magnum](https://github.com/mosra/magnum) - Lightweight and modular C++11 graphics middleware for games and data visualization * [amhndu/SimpleNES](https://github.com/amhndu/SimpleNES) - An NES emulator in C++ -* [ethereum/aleth](https://github.com/ethereum/aleth) - Aleth – Ethereum C++ client, tools and libraries -* [ericniebler/range-v3](https://github.com/ericniebler/range-v3) - Range library for C++14/17/20, basis for C++20's std::ranges -* [panda3d/panda3d](https://github.com/panda3d/panda3d) - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU -* [The-Powder-Toy/The-Powder-Toy](https://github.com/The-Powder-Toy/The-Powder-Toy) - Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat. -* [lballabio/QuantLib](https://github.com/lballabio/QuantLib) - The QuantLib C++ library -* [jrowberg/i2cdevlib](https://github.com/jrowberg/i2cdevlib) - I2C device library collection for AVR/Arduino or other C++-based MCUs -* [lava/matplotlib-cpp](https://github.com/lava/matplotlib-cpp) - Extremely simple yet powerful header-only C++ plotting library built on the popular matplotlib * [patriciogonzalezvivo/glslViewer](https://github.com/patriciogonzalezvivo/glslViewer) - Console-based GLSL Sandbox for 2D/3D shaders -* [CGAL/cgal](https://github.com/CGAL/cgal) - The public CGAL repository, see the README below -* [pezy/LeetCode](https://github.com/pezy/LeetCode) - :pencil2: LeetCode solutions in C++ 11 and Python3 -* [clementine-player/Clementine](https://github.com/clementine-player/Clementine) - :tangerine: Clementine Music Player +* [LibreCAD/LibreCAD](https://github.com/LibreCAD/LibreCAD) - LibreCAD is a cross-platform 2D CAD program written in C++17. It can read DXF/DWG files and can write DXF/PDF/SVG files. It supports point/line/circle/ellipse/parabola/spline primitives. The user interface is highly customizable, and has dozens of translations. +* [arrayfire/arrayfire](https://github.com/arrayfire/arrayfire) - ArrayFire: a general purpose GPU library. +* [maximegmd/CyberEngineTweaks](https://github.com/maximegmd/CyberEngineTweaks) - Cyberpunk 2077 tweaks, hacks and scripting framework +* [rapidsai/cuml](https://github.com/rapidsai/cuml) - cuML - RAPIDS Machine Learning Library +* [nmslib/hnswlib](https://github.com/nmslib/hnswlib) - Header-only C++/python library for fast approximate nearest neighbors +* [gameplay3d/gameplay](https://github.com/gameplay3d/gameplay) - Open-source, cross-platform, C++ game engine for creating 2D/3D games. +* [lava/matplotlib-cpp](https://github.com/lava/matplotlib-cpp) - Extremely simple yet powerful header-only C++ plotting library built on the popular matplotlib +* [yedf2/handy](https://github.com/yedf2/handy) - 🔥简洁易用的C++11网络库 / 支持单机千万并发连接 / a simple C++11 network server framework +* [harfbuzz/harfbuzz](https://github.com/harfbuzz/harfbuzz) - HarfBuzz text shaping engine +* [alandefreitas/matplotplusplus](https://github.com/alandefreitas/matplotplusplus) - Matplot++: A C++ Graphics Library for Data Visualization 📊🗾 +* [boostorg/beast](https://github.com/boostorg/beast) - HTTP and WebSocket built on Boost.Asio in C++11 +* [anhkgg/SuperWeChatPC](https://github.com/anhkgg/SuperWeChatPC) - 超级微信电脑客户端,支持多开、防消息撤销、语音消息备份...开放WeChatSDK +* [ThePhD/sol2](https://github.com/ThePhD/sol2) - Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation: * [USCiLab/cereal](https://github.com/USCiLab/cereal) - A C++11 library for serialization -* [baidu/braft](https://github.com/baidu/braft) - An industrial-grade C++ implementation of RAFT consensus algorithm based on brpc, widely used inside Baidu to build highly-available distributed systems. -* [cocos/cocos-engine](https://github.com/cocos/cocos-engine) - Cocos Engine is an open-source framework for building 2D & 3D real-time rendering and interactive contents, especially video games, which can be deployed to mobile, desktop and web. It is inherited from the legacy Cocos2d-x with a redesigned modern architecture. To run this engine, please download Cocos Creator. * [clangen/musikcube](https://github.com/clangen/musikcube) - a cross-platform, terminal-based music player, audio engine, metadata indexer, and server in c++ -* [google/robotstxt](https://github.com/google/robotstxt) - The repository contains Google's robots.txt parser and matcher as a C++ library (compliant to C++11). -* [amrayn/easyloggingpp](https://github.com/amrayn/easyloggingpp) - Single header C++ logging library. It is extremely powerful, extendable, light-weight, fast performing, thread and type safe and consists of many built-in features. It provides ability to write logs in your own customized format. It also provide support for logging your classes, third-party libraries, STL and third-party containers etc. * [jarro2783/cxxopts](https://github.com/jarro2783/cxxopts) - Lightweight C++ command line option parser -* [cemu-project/Cemu](https://github.com/cemu-project/Cemu) - Cemu is a Wii U emulator -* [asmjit/asmjit](https://github.com/asmjit/asmjit) - Machine code generation for C++ -* [Tencent/phxpaxos](https://github.com/Tencent/phxpaxos) - The Paxos library implemented in C++ that has been used in the WeChat production environment. +* [sylar-yin/sylar](https://github.com/sylar-yin/sylar) - C++高性能分布式服务器框架,webserver,websocket server,自定义tcp_server(包含日志模块,配置模块,线程模块,协程模块,协程调度模块,io协程调度模块,hook模块,socket模块,bytearray序列化,http模块,TcpServer模块,Websocket模块,Https模块等, Smtp邮件模块, MySQL, SQLite3, ORM,Redis,Zookeeper) +* [JakubVojvoda/design-patterns-cpp](https://github.com/JakubVojvoda/design-patterns-cpp) - C++ Design Patterns +* [sass/libsass](https://github.com/sass/libsass) - A C/C++ implementation of a Sass compiler +* [include-what-you-use/include-what-you-use](https://github.com/include-what-you-use/include-what-you-use) - A tool for use with clang to analyze #includes in C and C++ source files +* [google/orbit](https://github.com/google/orbit) - C/C++ Performance Profiler +* [andreasfertig/cppinsights](https://github.com/andreasfertig/cppinsights) - C++ Insights - See your source code with the eyes of a compiler * [zeux/pugixml](https://github.com/zeux/pugixml) - Light-weight, simple and fast XML parser for C++ with XPath support -* [ThePhD/sol2](https://github.com/ThePhD/sol2) - Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation: -* [google/oboe](https://github.com/google/oboe) - Oboe is a C++ library that makes it easy to build high-performance audio apps on Android. -* [google/zopfli](https://github.com/google/zopfli) - Zopfli Compression Algorithm is a compression library programmed in C to perform very good, but slow, deflate or zlib compression. +* [ericniebler/range-v3](https://github.com/ericniebler/range-v3) - Range library for C++14/17/20, basis for C++20's std::ranges +* [OGRECave/ogre](https://github.com/OGRECave/ogre) - scene-oriented, flexible 3D engine (C++, Python, C#, Java) +* [chrisant996/clink](https://github.com/chrisant996/clink) - Bash's powerful command line editing in cmd.exe +* [Lymphatus/caesium-image-compressor](https://github.com/Lymphatus/caesium-image-compressor) - Caesium is an image compression software that helps you store, send and share digital pictures, supporting JPG, PNG, WebP and TIFF formats. You can quickly reduce the file size (and resolution, if you want) by preserving the overall quality of the image. +* [electronicarts/CnC_Generals_Zero_Hour](https://github.com/electronicarts/CnC_Generals_Zero_Hour) - Command and Conquer: Generals - Zero Hour +* [baidu/braft](https://github.com/baidu/braft) - An industrial-grade C++ implementation of RAFT consensus algorithm based on brpc, widely used inside Baidu to build highly-available distributed systems. +* [idealvin/coost](https://github.com/idealvin/coost) - A tiny boost library in C++11. +* [ZachL1/Bilibili-plus](https://github.com/ZachL1/Bilibili-plus) - 课程视频、PPT和源代码:侯捷C++系列;台大郭彦甫MATLAB +* [ceres-solver/ceres-solver](https://github.com/ceres-solver/ceres-solver) - A large scale non-linear optimization library +* [ketoo/NoahGameFrame](https://github.com/ketoo/NoahGameFrame) - A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. +* [cameron314/readerwriterqueue](https://github.com/cameron314/readerwriterqueue) - A fast single-producer, single-consumer lock-free queue for C++ +* [xlite-dev/lite.ai.toolkit](https://github.com/xlite-dev/lite.ai.toolkit) - 🛠 A lite C++ AI toolkit: 100+🎉 models (Stable-Diffusion, Face-Fusion, YOLO series, Det, Seg, Matting) with MNN, ORT and TRT. +* [leejet/stable-diffusion.cpp](https://github.com/leejet/stable-diffusion.cpp) - Stable Diffusion and Flux in pure C/C++ +* [jrowberg/i2cdevlib](https://github.com/jrowberg/i2cdevlib) - I2C device library collection for AVR/Arduino or other C++-based MCUs +* [nuttyartist/notes](https://github.com/nuttyartist/notes) - Fast and beautiful note-taking app written in C++. Write down your thoughts. +* [bombela/backward-cpp](https://github.com/bombela/backward-cpp) - A beautiful stack trace pretty printer for C++ +* [ROCm/hip](https://github.com/ROCm/hip) - HIP: C++ Heterogeneous-Compute Interface for Portability +* [NVlabs/tiny-cuda-nn](https://github.com/NVlabs/tiny-cuda-nn) - Lightning fast C++/CUDA neural network framework +* [huaxz1986/cplusplus-_Implementation_Of_Introduction_to_Algorithms](https://github.com/huaxz1986/cplusplus-_Implementation_Of_Introduction_to_Algorithms) - 《算法导论》第三版中算法的C++实现 +* [ethereum/aleth](https://github.com/ethereum/aleth) - Aleth – Ethereum C++ client, tools and libraries +* [parallel101/course](https://github.com/parallel101/course) - 高性能并行编程与优化 - 课件 +* [PetoiCamp/OpenCat](https://github.com/PetoiCamp/OpenCat) - An open source quadruped robot pet framework for developing Boston Dynamics-style four-legged robots that are perfect for STEM, coding & robotics education, IoT robotics applications, AI-enhanced robotics application services, research, and DIY robotics kit development. +* [clementine-player/Clementine](https://github.com/clementine-player/Clementine) - :tangerine: Clementine Music Player +* [tomlooman/ActionRoguelike](https://github.com/tomlooman/ActionRoguelike) - Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine C++ Course & Stanford University * [MaskRay/ccls](https://github.com/MaskRay/ccls) - C/C++/ObjC language server supporting cross references, hierarchies, completion and semantic highlighting +* [bozbez/win-capture-audio](https://github.com/bozbez/win-capture-audio) - An OBS plugin that allows capture of independant application audio streams on Windows, in a similar fashion to OBS's game capture and Discord's application streaming. +* [CloudCompare/CloudCompare](https://github.com/CloudCompare/CloudCompare) - CloudCompare main repository +* [AnswerDotAI/gpu.cpp](https://github.com/AnswerDotAI/gpu.cpp) - A lightweight library for portable low-level GPU computation using WebGPU. +* [abumq/easyloggingpp](https://github.com/abumq/easyloggingpp) - C++ logging library. It is powerful, supports asynchronous low latency, extendable, light-weight, fast performing, thread and type safe and consists of many built-in features. It provides ability to write logs in your own customized format. It also provide support for logging your classes, third-party libraries, STL and third-party containers etc. +* [k4zmu2a/SpaceCadetPinball](https://github.com/k4zmu2a/SpaceCadetPinball) - Decompilation of 3D Pinball for Windows – Space Cadet +* [facebookincubator/velox](https://github.com/facebookincubator/velox) - A composable and fully extensible C++ execution engine library for data management systems. * [amzeratul/halley](https://github.com/amzeratul/halley) - A lightweight game engine written in modern C++ -* [Neargye/magic_enum](https://github.com/Neargye/magic_enum) - Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code * [Qihoo360/evpp](https://github.com/Qihoo360/evpp) - A modern C++ network library for developing high performance network services in TCP/UDP/HTTP protocols. -* [JakubVojvoda/design-patterns-cpp](https://github.com/JakubVojvoda/design-patterns-cpp) - C++ Design Patterns -* [LibreCAD/LibreCAD](https://github.com/LibreCAD/LibreCAD) - LibreCAD is a cross-platform 2D CAD program written in C++11 using the Qt framework. It can read DXF and DWG files and can write DXF, PDF and SVG files. The user interface is highly customizable, and has dozens of translations. -* [huaxz1986/cplusplus-_Implementation_Of_Introduction_to_Algorithms](https://github.com/huaxz1986/cplusplus-_Implementation_Of_Introduction_to_Algorithms) - 《算法导论》第三版中算法的C++实现 -* [include-what-you-use/include-what-you-use](https://github.com/include-what-you-use/include-what-you-use) - A tool for use with clang to analyze #includes in C and C++ source files -* [pezy/CppPrimer](https://github.com/pezy/CppPrimer) - :books: Solutions for C++ Primer 5th exercises. -* [facebookarchive/conceal](https://github.com/facebookarchive/conceal) - Conceal provides easy Android APIs for performing fast encryption and authentication of data. -* [idealvin/coost](https://github.com/idealvin/coost) - A tiny boost library in C++11. -* [OGRECave/ogre](https://github.com/OGRECave/ogre) - scene-oriented, flexible 3D engine (C++, Python, C#, Java) -* [liuchuo/PAT](https://github.com/liuchuo/PAT) - 🍭 浙江大学PAT题解(C/C++/Java/Python) - 努力成为萌萌的程序媛~ -* [llvm-mirror/clang](https://github.com/llvm-mirror/clang) - Mirror kept for legacy. Moved to https://github.com/llvm/llvm-project -* [cubefs/cubefs](https://github.com/cubefs/cubefs) - CubeFS is a cloud native distributed storage platform. -* [filecxx/FileCentipede](https://github.com/filecxx/FileCentipede) - Cross-platform internet download/upload manager for HTTP(S), FTP(S), SSH, magnet-link, BitTorrent, ed2k, and online videos. WebDAV client, FTP client, SSH client. -* [ctubio/Krypto-trading-bot](https://github.com/ctubio/Krypto-trading-bot) - Self-hosted crypto trading bot (automated high frequency market making) written in C++ -* [alandefreitas/matplotplusplus](https://github.com/alandefreitas/matplotplusplus) - Matplot++: A C++ Graphics Library for Data Visualization 📊🗾 +* [zrax/pycdc](https://github.com/zrax/pycdc) - C++ python bytecode disassembler and decompiler * [nem0/LumixEngine](https://github.com/nem0/LumixEngine) - 3D C++ Game Engine - yet another open source game engine -* [CodePanda66/CSPostgraduate-408](https://github.com/CodePanda66/CSPostgraduate-408) - 💯 CSPostgraduate 计算机考研 408 专业课资料及真题资源 -* [ROCm-Developer-Tools/HIP](https://github.com/ROCm-Developer-Tools/HIP) - HIP: C++ Heterogeneous-Compute Interface for Portability -* [actor-framework/actor-framework](https://github.com/actor-framework/actor-framework) - An Open Source Implementation of the Actor Model in C++ -* [google/orbit](https://github.com/google/orbit) - C/C++ Performance Profiler -* [bozbez/win-capture-audio](https://github.com/bozbez/win-capture-audio) - An OBS plugin that allows capture of independant application audio streams on Windows, in a similar fashion to OBS's game capture and Discord's application streaming. -* [cameron314/readerwriterqueue](https://github.com/cameron314/readerwriterqueue) - A fast single-producer, single-consumer lock-free queue for C++ -* [AtomicGameEngine/AtomicGameEngine](https://github.com/AtomicGameEngine/AtomicGameEngine) - The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript +* [CLIUtils/CLI11](https://github.com/CLIUtils/CLI11) - CLI11 is a command line parser for C++11 and beyond that provides a rich feature set with a simple and intuitive interface. +* [giuspen/cherrytree](https://github.com/giuspen/cherrytree) - cherrytree +* [lewissbaker/cppcoro](https://github.com/lewissbaker/cppcoro) - A library of C++ coroutine abstractions for the coroutines TS +* [google/fully-homomorphic-encryption](https://github.com/google/fully-homomorphic-encryption) - An FHE compiler for C++ +* [hanickadot/compile-time-regular-expressions](https://github.com/hanickadot/compile-time-regular-expressions) - Compile Time Regular Expression in C++ +* [ztxz16/fastllm](https://github.com/ztxz16/fastllm) - fastllm是c++实现,后端无依赖(仅依赖CUDA,无需依赖PyTorch)的高性能大模型推理库。 可实现单4090推理DeepSeek R1 671B INT4模型,单路可达20+tps。 +* [loveBabbar/CodeHelp-DSA-Busted-Series](https://github.com/loveBabbar/CodeHelp-DSA-Busted-Series) - This repo is creating providing students easy access to all the programs taught under Codehelp's DSA Busted Series. +* [ctubio/Krypto-trading-bot](https://github.com/ctubio/Krypto-trading-bot) - Self-hosted crypto trading bot (automated high frequency market making) written in C++ +* [xtensor-stack/xtensor](https://github.com/xtensor-stack/xtensor) - C++ tensors with broadcasting and lazy computing +* [google/zopfli](https://github.com/google/zopfli) - Zopfli Compression Algorithm is a compression library programmed in C to perform very good, but slow, deflate or zlib compression. +* [pezy/LeetCode](https://github.com/pezy/LeetCode) - :pencil2: LeetCode solutions in C++ 11 and Python3 +* [google/robotstxt](https://github.com/google/robotstxt) - The repository contains Google's robots.txt parser and matcher as a C++ library (compliant to C++11). +* [cycfi/elements](https://github.com/cycfi/elements) - Elements C++ GUI library +* [liuchuo/PAT](https://github.com/liuchuo/PAT) - 🍭 浙江大学PAT题解(C/C++/Java/Python) - 努力成为萌萌的程序媛~ +* [ckb-next/ckb-next](https://github.com/ckb-next/ckb-next) - RGB Driver for Linux +* [Tencent/phxpaxos](https://github.com/Tencent/phxpaxos) - The Paxos library implemented in C++ that has been used in the WeChat production environment. +* [mortennobel/cpp-cheatsheet](https://github.com/mortennobel/cpp-cheatsheet) - Modern C++ Cheatsheet * [pistacheio/pistache](https://github.com/pistacheio/pistache) - A high-performance REST toolkit written in C++ +* [pezy/CppPrimer](https://github.com/pezy/CppPrimer) - :books: Solutions for C++ Primer 5th exercises. +* [KhronosGroup/Vulkan-Hpp](https://github.com/KhronosGroup/Vulkan-Hpp) - Open-Source Vulkan C++ API +* [BehaviorTree/BehaviorTree.CPP](https://github.com/BehaviorTree/BehaviorTree.CPP) - Behavior Trees Library in C++. Batteries included. +* [rttrorg/rttr](https://github.com/rttrorg/rttr) - C++ Reflection Library +* [AtomicGameEngine/AtomicGameEngine](https://github.com/AtomicGameEngine/AtomicGameEngine) - The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript +* [ggerganov/imtui](https://github.com/ggerganov/imtui) - ImTui: Immediate Mode Text-based User Interface C++ Library +* [gatieme/CodingInterviews](https://github.com/gatieme/CodingInterviews) - 剑指Offer——名企面试官精讲典型编程题 +* [kamyu104/LeetCode-Solutions](https://github.com/kamyu104/LeetCode-Solutions) - 🏋️ Python / Modern C++ Solutions of All 3496 LeetCode Problems (Weekly Update) +* [XRPLF/rippled](https://github.com/XRPLF/rippled) - Decentralized cryptocurrency blockchain daemon implementing the XRP Ledger protocol in C++ +* [The-Powder-Toy/The-Powder-Toy](https://github.com/The-Powder-Toy/The-Powder-Toy) - Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat. +* [nghttp2/nghttp2](https://github.com/nghttp2/nghttp2) - nghttp2 - HTTP/2 C Library and tools +* [lief-project/LIEF](https://github.com/lief-project/LIEF) - LIEF - Library to Instrument Executable Formats (C++, Python, Rust) +* [panda3d/panda3d](https://github.com/panda3d/panda3d) - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU +* [libigl/libigl](https://github.com/libigl/libigl) - Simple MPL-2.0-licensed C++ geometry processing library. +* [supertuxkart/stk-code](https://github.com/supertuxkart/stk-code) - The code base of supertuxkart +* [root-project/cling](https://github.com/root-project/cling) - The cling C++ interpreter +* [oclint/oclint](https://github.com/oclint/oclint) - A static source code analysis tool to improve quality and reduce defects for C, C++ and Objective-C +* [google/oboe](https://github.com/google/oboe) - Oboe is a C++ library that makes it easy to build high-performance audio apps on Android. +* [dpilger26/NumCpp](https://github.com/dpilger26/NumCpp) - C++ implementation of the Python Numpy library +* [markparticle/WebServer](https://github.com/markparticle/WebServer) - C++ Linux WebServer服务器 +* [CrowCpp/Crow](https://github.com/CrowCpp/Crow) - A Fast and Easy to use microframework for the web. +* [OpenNMT/CTranslate2](https://github.com/OpenNMT/CTranslate2) - Fast inference engine for Transformer models +* [chromiumembedded/cef](https://github.com/chromiumembedded/cef) - Chromium Embedded Framework (CEF). A simple framework for embedding Chromium-based browsers in other applications. * [yyzybb537/libgo](https://github.com/yyzybb537/libgo) - Go-style concurrency in C++11 -* [ckb-next/ckb-next](https://github.com/ckb-next/ckb-next) - RGB Driver for Linux -* [xtensor-stack/xtensor](https://github.com/xtensor-stack/xtensor) - C++ tensors with broadcasting and lazy computing -* [cztomczak/cefpython](https://github.com/cztomczak/cefpython) - Python bindings for the Chromium Embedded Framework (CEF) +* [inotify-tools/inotify-tools](https://github.com/inotify-tools/inotify-tools) - inotify-tools is a C library and a set of command-line programs providing a simple interface to inotify. +* [actor-framework/actor-framework](https://github.com/actor-framework/actor-framework) - An Open Source Implementation of the Actor Model in C++ * [AnkerLeng/Cpp-0-1-Resource](https://github.com/AnkerLeng/Cpp-0-1-Resource) - C++ 匠心之作 从0到1入门资料 -* [ReactiveX/RxCpp](https://github.com/ReactiveX/RxCpp) - Reactive Extensions for C++ -* [bombela/backward-cpp](https://github.com/bombela/backward-cpp) - A beautiful stack trace pretty printer for C++ -* [ZachL1/Bilibili-plus](https://github.com/ZachL1/Bilibili-plus) - 课程视频、PPT和源代码:侯捷C++系列;台大郭彦甫MATLAB -* [mbasso/asm-dom](https://github.com/mbasso/asm-dom) - A minimal WebAssembly virtual DOM to build C++ SPA (Single page applications) -* [harfbuzz/harfbuzz](https://github.com/harfbuzz/harfbuzz) - HarfBuzz text shaping engine +* [microsoft/DirectXShaderCompiler](https://github.com/microsoft/DirectXShaderCompiler) - This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang. * [HowardHinnant/date](https://github.com/HowardHinnant/date) - A date and time library based on the C++11/14/17 header -* [MasteringOpenCV/code](https://github.com/MasteringOpenCV/code) - Code for the book "Mastering OpenCV with Practical Computer Vision Projects" by Packt Publishing 2012. -* [root-project/cling](https://github.com/root-project/cling) - The cling C++ interpreter -* [ceres-solver/ceres-solver](https://github.com/ceres-solver/ceres-solver) - A large scale non-linear optimization library -* [ChaiScript/ChaiScript](https://github.com/ChaiScript/ChaiScript) - Embedded Scripting Language Designed for C++ -* [giuspen/cherrytree](https://github.com/giuspen/cherrytree) - cherrytree -* [dpilger26/NumCpp](https://github.com/dpilger26/NumCpp) - C++ implementation of the Python Numpy library -* [hanickadot/compile-time-regular-expressions](https://github.com/hanickadot/compile-time-regular-expressions) - Compile Time Regular Expression in C++ -* [lewissbaker/cppcoro](https://github.com/lewissbaker/cppcoro) - A library of C++ coroutine abstractions for the coroutines TS -* [danielkrupinski/Osiris](https://github.com/danielkrupinski/Osiris) - Free open-source game cheat for Counter-Strike: Global Offensive, written in modern C++. GUI powered by Dear ImGui. -* [Hopson97/MineCraft-One-Week-Challenge](https://github.com/Hopson97/MineCraft-One-Week-Challenge) - I challenged myself to see if I could create a voxel game (Minecraft-like) in just one week using C++ and OpenGL, and here is the result +* [sbarex/SourceCodeSyntaxHighlight](https://github.com/sbarex/SourceCodeSyntaxHighlight) - Quick Look extension for highlight source code files on macOS 10.15 and later. +* [ThisisGame/cpp-game-engine-book](https://github.com/ThisisGame/cpp-game-engine-book) - 从零编写游戏引擎教程 Writing a game engine tutorial from scratch +* [PlatformLab/NanoLog](https://github.com/PlatformLab/NanoLog) - Nanolog is an extremely performant nanosecond scale logging system for C++ that exposes a simple printf-like API. +* [jupyter-xeus/xeus-cling](https://github.com/jupyter-xeus/xeus-cling) - Jupyter kernel for the C++ programming language +* [cztomczak/cefpython](https://github.com/cztomczak/cefpython) - Python bindings for the Chromium Embedded Framework (CEF) +* [p-ranav/indicators](https://github.com/p-ranav/indicators) - Activity Indicators for Modern C++ +* [ShahjalalShohag/code-library](https://github.com/ShahjalalShohag/code-library) - Templates, algorithms and data structures implemented and collected for programming contests. +* [sharkdp/dbg-macro](https://github.com/sharkdp/dbg-macro) - A dbg(…) macro for C++ +* [ReactiveX/RxCpp](https://github.com/ReactiveX/RxCpp) - Reactive Extensions for C++ +* [trustwallet/wallet-core](https://github.com/trustwallet/wallet-core) - Cross-platform, cross-blockchain wallet library. +* [llvm-mirror/clang](https://github.com/llvm-mirror/clang) - Mirror kept for legacy. Moved to https://github.com/llvm/llvm-project +* [MTG/essentia](https://github.com/MTG/essentia) - C++ library for audio and music analysis, description and synthesis, including Python bindings +* [LibreOffice/core](https://github.com/LibreOffice/core) - Read-only LibreOffice core repo - no pull request (use gerrit instead https://gerrit.libreoffice.org/) - don't download zip, use https://dev-www.libreoffice.org/bundles/ instead +* [ChaiScript/ChaiScript](https://github.com/ChaiScript/ChaiScript) - Embedded Scripting Language Designed for C++ +* [google/cdc-file-transfer](https://github.com/google/cdc-file-transfer) - Tools for synching and streaming files from Windows to Linux +* [p-ranav/argparse](https://github.com/p-ranav/argparse) - Argument Parser for Modern C++ +* [li-plus/chatglm.cpp](https://github.com/li-plus/chatglm.cpp) - C++ implementation of ChatGLM-6B & ChatGLM2-6B & ChatGLM3 & GLM4(V) +* [facebookarchive/conceal](https://github.com/facebookarchive/conceal) - Conceal provides easy Android APIs for performing fast encryption and authentication of data. * [gflags/gflags](https://github.com/gflags/gflags) - The gflags package contains a C++ library that implements commandline flags processing. It includes built-in support for standard types such as string and the ability to define flags in the source file in which they are used. Online documentation available at: -* [rttrorg/rttr](https://github.com/rttrorg/rttr) - C++ Reflection Library -* [crosswalk-project/crosswalk](https://github.com/crosswalk-project/crosswalk) - A web runtime built on Chrome. This project is currently unmaintained. -* [0voice/cpp_new_features](https://github.com/0voice/cpp_new_features) - 2021年最新整理, C++ 学习资料,含C++ 11 / 14 / 17 / 20 / 23 新特性、入门教程、推荐书籍、优质文章、学习笔记、教学视频等 -* [k4zmu2a/SpaceCadetPinball](https://github.com/k4zmu2a/SpaceCadetPinball) - Decompilation of 3D Pinball for Windows – Space Cadet -* [MayaPosch/NymphCast](https://github.com/MayaPosch/NymphCast) - Audio and video casting system with support for custom applications. +* [ARM-software/ComputeLibrary](https://github.com/ARM-software/ComputeLibrary) - The Compute Library is a set of computer vision and machine learning functions optimised for both Arm CPUs and GPUs using SIMD technologies. +* [NASA-SW-VnV/ikos](https://github.com/NASA-SW-VnV/ikos) - Static analyzer for C/C++ based on the theory of Abstract Interpretation. +* [xelatihy/yocto-gl](https://github.com/xelatihy/yocto-gl) - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics * [huangmingchuan/Cpp_Primer_Answers](https://github.com/huangmingchuan/Cpp_Primer_Answers) - 《C++ Primer》第五版中文版习题答案 -* [CppCon/CppCon2014](https://github.com/CppCon/CppCon2014) - Speaker materials from CppCon 2014 -* [mortennobel/cpp-cheatsheet](https://github.com/mortennobel/cpp-cheatsheet) - Modern C++ Cheatsheet -* [p-ranav/indicators](https://github.com/p-ranav/indicators) - Activity Indicators for Modern C++ +* [seladb/PcapPlusPlus](https://github.com/seladb/PcapPlusPlus) - PcapPlusPlus is a multiplatform C++ library for capturing, parsing and crafting of network packets. It is designed to be efficient, powerful and easy to use. It provides C++ wrappers for the most popular packet processing engines such as libpcap, Npcap, WinPcap, DPDK, AF_XDP and PF_RING. +* [ndrplz/self-driving-car](https://github.com/ndrplz/self-driving-car) - Udacity Self-Driving Car Engineer Nanodegree projects. +* [borglab/gtsam](https://github.com/borglab/gtsam) - GTSAM is a library of C++ classes that implement smoothing and mapping (SAM) in robotics and vision, using factor graphs and Bayes networks as the underlying computing paradigm rather than sparse matrices. +* [mbasso/asm-dom](https://github.com/mbasso/asm-dom) - A minimal WebAssembly virtual DOM to build C++ SPA (Single page applications) +* [dev-cafe/cmake-cookbook](https://github.com/dev-cafe/cmake-cookbook) - CMake Cookbook recipes. * [protobuf-c/protobuf-c](https://github.com/protobuf-c/protobuf-c) - Protocol Buffers implementation in C -* [nmslib/hnswlib](https://github.com/nmslib/hnswlib) - Header-only C++/python library for fast approximate nearest neighbors -* [sylar-yin/sylar](https://github.com/sylar-yin/sylar) - C++高性能分布式服务器框架,webserver,websocket server,自定义tcp_server(包含日志模块,配置模块,线程模块,协程模块,协程调度模块,io协程调度模块,hook模块,socket模块,bytearray序列化,http模块,TcpServer模块,Websocket模块,Https模块等, Smtp邮件模块, MySQL, SQLite3, ORM,Redis,Zookeeper) -* [khizmax/libcds](https://github.com/khizmax/libcds) - A C++ library of Concurrent Data Structures +* [ndeadly/MissionControl](https://github.com/ndeadly/MissionControl) - Use controllers from other consoles natively on your Nintendo Switch via Bluetooth. No dongles or other external hardware neccessary. +* [MasteringOpenCV/code](https://github.com/MasteringOpenCV/code) - Code for the book "Mastering OpenCV with Practical Computer Vision Projects" by Packt Publishing 2012. +* [qt-creator/qt-creator](https://github.com/qt-creator/qt-creator) - A cross-platform Qt IDE +* [liuyubobobo/Play-Leetcode](https://github.com/liuyubobobo/Play-Leetcode) - My Solutions to Leetcode problems. All solutions support C++ language, some support Java and Python. Multiple solutions will be given by most problems. Enjoy:) 我的Leetcode解答。所有的问题都支持C++语言,一部分问题支持Java语言。近乎所有问题都会提供多个算法解决。大家加油!:) +* [shouxieai/tensorRT_Pro](https://github.com/shouxieai/tensorRT_Pro) - C++ library based on tensorrt integration +* [scarsty/kys-cpp](https://github.com/scarsty/kys-cpp) - 《金庸群侠传》c++复刻版,已完工 +* [grame-cncm/faust](https://github.com/grame-cncm/faust) - Functional programming language for signal processing and sound synthesis +* [yanyiwu/cppjieba](https://github.com/yanyiwu/cppjieba) - "结巴"中文分词的C++版本 +* [RudjiGames/MTuner](https://github.com/RudjiGames/MTuner) - MTuner is a C/C++ memory profiler and memory leak finder for Windows, PlayStation 3/4/5, Nintendo Switch, Android and other platforms +* [wjakob/nanobind](https://github.com/wjakob/nanobind) - nanobind: tiny and efficient C++/Python bindings +* [Hopson97/MineCraft-One-Week-Challenge](https://github.com/Hopson97/MineCraft-One-Week-Challenge) - I challenged myself to see if I could create a voxel game (Minecraft-like) in just one week using C++ and OpenGL, and here is the result +* [BernardoGiordano/Checkpoint](https://github.com/BernardoGiordano/Checkpoint) - Fast and simple homebrew save manager for 3DS and Switch. * [microsoft/DirectXTK](https://github.com/microsoft/DirectXTK) - The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++ -* [DefTruth/lite.ai.toolkit](https://github.com/DefTruth/lite.ai.toolkit) - 🛠 A lite C++ toolkit of awesome AI models with ONNXRuntime, NCNN, MNN and TNN. YOLOX, YOLOP, YOLOv6, YOLOR, MODNet, YOLOX, YOLOv7, YOLOv5. MNN, NCNN, TNN, ONNXRuntime. -* [google/cpu_features](https://github.com/google/cpu_features) - A cross platform C99 library to get cpu features at runtime. -* [NVIDIA/cutlass](https://github.com/NVIDIA/cutlass) - CUDA Templates for Linear Algebra Subroutines -* [milostosic/MTuner](https://github.com/milostosic/MTuner) - MTuner is a C/C++ memory profiler and memory leak finder for Windows, PlayStation 4 and 3, Android and other platforms -* [nodejs/node-addon-examples](https://github.com/nodejs/node-addon-examples) - Node.js C++ addon examples from http://nodejs.org/docs/latest/api/addons.html -* [FlagBrew/Checkpoint](https://github.com/FlagBrew/Checkpoint) - Fast and simple homebrew save manager for 3DS and Switch. -* [sharkdp/dbg-macro](https://github.com/sharkdp/dbg-macro) - A dbg(…) macro for C++ -* [arximboldi/immer](https://github.com/arximboldi/immer) - Postmodern immutable and persistent data structures for C++ — value semantics at scale +* [hosseinmoein/DataFrame](https://github.com/hosseinmoein/DataFrame) - C++ DataFrame for statistical, Financial, and ML analysis -- in modern C++ using native types and contiguous memory storage +* [eidheim/Simple-Web-Server](https://github.com/eidheim/Simple-Web-Server) - A very simple, fast, multithreaded, platform independent HTTP and HTTPS server and client library implemented using C++11 and Boost.Asio. Created to be an easy way to make REST resources available from C++ applications. +* [contour-terminal/contour](https://github.com/contour-terminal/contour) - Modern C++ Terminal Emulator * [Jack-Cherish/LeetCode](https://github.com/Jack-Cherish/LeetCode) - :monkey:LeetCode、剑指Offer刷题笔记(C/C++、Python3实现) -* [vczh-libraries/GacUI](https://github.com/vczh-libraries/GacUI) - GPU Accelerated C++ User Interface, with WYSIWYG developing tools, XML supports, built-in data binding and MVVM features. +* [unum-cloud/usearch](https://github.com/unum-cloud/usearch) - Fast Open-Source Search & Clustering engine × for Vectors & 🔜 Strings × in C++, C, Python, JavaScript, Rust, Java, Objective-C, Swift, C#, GoLang, and Wolfram 🔍 +* [PJLab-ADG/SensorsCalibration](https://github.com/PJLab-ADG/SensorsCalibration) - OpenCalib: A Multi-sensor Calibration Toolbox for Autonomous Driving +* [khizmax/libcds](https://github.com/khizmax/libcds) - A C++ library of Concurrent Data Structures +* [facebook/fbthrift](https://github.com/facebook/fbthrift) - Facebook's branch of Apache Thrift, including a new C++ server. +* [coronalabs/corona](https://github.com/coronalabs/corona) - Solar2D Game Engine main repository (ex Corona SDK) +* [STEllAR-GROUP/hpx](https://github.com/STEllAR-GROUP/hpx) - The C++ Standard Library for Parallelism and Concurrency +* [ShujiaHuang/Cpp-Primer-Plus-6th](https://github.com/ShujiaHuang/Cpp-Primer-Plus-6th) - 《C++ Primer Plus 第6版(中文版)》原书代码、习题答案和个人笔记,仅供学习和交流。 +* [menloresearch/cortex.cpp](https://github.com/menloresearch/cortex.cpp) - Local AI API Platform +* [yimengfan/BDFramework.Core](https://github.com/yimengfan/BDFramework.Core) - Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业级unity3d 工作流。 +* [userver-framework/userver](https://github.com/userver-framework/userver) - Production-ready C++ Asynchronous Framework with rich functionality +* [dropbox/json11](https://github.com/dropbox/json11) - A tiny JSON library for C++11. +* [bqi343/cp-notebook](https://github.com/bqi343/cp-notebook) - General Resources for Competitive Programming +* [microsoft/proxy](https://github.com/microsoft/proxy) - Proxy: Next Generation Polymorphism in C++ +* [arximboldi/immer](https://github.com/arximboldi/immer) - Postmodern immutable and persistent data structures for C++ — value semantics at scale +* [guillaumeblanc/ozz-animation](https://github.com/guillaumeblanc/ozz-animation) - Open source c++ skeletal animation library and toolset +* [nodejs/node-addon-examples](https://github.com/nodejs/node-addon-examples) - Node.js C++ addon examples from http://nodejs.org/docs/latest/api/addons.html * [rbock/sqlpp11](https://github.com/rbock/sqlpp11) - A type safe SQL template library for C++ -* [tuyoogame/huatuo](https://github.com/tuyoogame/huatuo) - huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix -* [hsutter/cppfront](https://github.com/hsutter/cppfront) - A personal experimental C++ Syntax 2 -> Syntax 1 compiler -* [cnjinhao/nana](https://github.com/cnjinhao/nana) - a modern C++ GUI library -* [selfboot/CS_Offer](https://github.com/selfboot/CS_Offer) - 计算机学科基础知识和主流编程语言相关内容的总结 -* [NVIDIA/libcudacxx](https://github.com/NVIDIA/libcudacxx) - The C++ Standard Library for your entire system. -* [andreasfertig/cppinsights](https://github.com/andreasfertig/cppinsights) - C++ Insights - See your source code with the eyes of a compiler -* [tomlooman/ActionRoguelike](https://github.com/tomlooman/ActionRoguelike) - Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine Pro C++ Course & Stanford University (CS193U) -* [alecthomas/entityx](https://github.com/alecthomas/entityx) - EntityX - A fast, type-safe C++ Entity-Component system -* [plibither8/2048.cpp](https://github.com/plibither8/2048.cpp) - 🎮 Fully featured terminal version of the game "2048" written in C++ +* [jolibrain/deepdetect](https://github.com/jolibrain/deepdetect) - Deep Learning API and Server in C++14 support for PyTorch,TensorRT, Dlib, NCNN, Tensorflow, XGBoost and TSNE +* [David-Haim/concurrencpp](https://github.com/David-Haim/concurrencpp) - Modern concurrency for C++. Tasks, executors, timers and C++20 coroutines to rule them all +* [google/cpu_features](https://github.com/google/cpu_features) - A cross platform C99 library to get cpu features at runtime. +* [crawl/crawl](https://github.com/crawl/crawl) - Dungeon Crawl: Stone Soup official repository +* [REhints/HexRaysCodeXplorer](https://github.com/REhints/HexRaysCodeXplorer) - Hex-Rays Decompiler plugin for better code navigation +* [seanbaxter/circle](https://github.com/seanbaxter/circle) - The compiler is available for download. Get it! +* [Salensoft/thu-cst-cracker](https://github.com/Salensoft/thu-cst-cracker) - 清华大学计算机系课程攻略 +* [liu-jianhao/Cpp-Design-Patterns](https://github.com/liu-jianhao/Cpp-Design-Patterns) - C++设计模式 +* [CVCUDA/CV-CUDA](https://github.com/CVCUDA/CV-CUDA) - CV-CUDA™ is an open-source, GPU accelerated library for cloud-scale image processing and computer vision. +* [DISTRHO/Cardinal](https://github.com/DISTRHO/Cardinal) - Virtual modular synthesizer plugin +* [Walton1128/CPP-Templates-2nd--](https://github.com/Walton1128/CPP-Templates-2nd--) - 《C++ Templates 第二版》中文翻译,和原书排版一致,第一部分(1至11章)以及第18,19,20,21、22、23、24、25章已完成,其余内容逐步更新中。 个人爱好,发现错误请指正 +* [bshoshany/thread-pool](https://github.com/bshoshany/thread-pool) - BS::thread_pool: a fast, lightweight, modern, and easy-to-use C++17 / C++20 / C++23 thread pool library +* [fasiondog/hikyuu](https://github.com/fasiondog/hikyuu) - Hikyuu Quant Framework 基于C++/Python的极速开源量化交易研究框架,同时可基于策略部件进行资产重用,快速累积策略资产。 +* [ccache/ccache](https://github.com/ccache/ccache) - ccache – a fast compiler cache +* [SFUMECJF/cmake-examples-Chinese](https://github.com/SFUMECJF/cmake-examples-Chinese) - 快速入门CMake,通过例程学习语法。在线阅读地址:https://sfumecjf.github.io/cmake-examples-Chinese/ * [teeworlds/teeworlds](https://github.com/teeworlds/teeworlds) - A retro multiplayer shooter -* [parallel101/course](https://github.com/parallel101/course) - 高性能并行编程与优化 - 课件 -* [ggerganov/imtui](https://github.com/ggerganov/imtui) - ImTui: Immediate Mode Text-based User Interface C++ Library -* [PlatformLab/NanoLog](https://github.com/PlatformLab/NanoLog) - Nanolog is an extremely performant nanosecond scale logging system for C++ that exposes a simple printf-like API. -* [socketio/socket.io-client-cpp](https://github.com/socketio/socket.io-client-cpp) - C++11 implementation of Socket.IO client -* [andrewssobral/bgslibrary](https://github.com/andrewssobral/bgslibrary) - A C++ Background Subtraction Library with wrappers for Python, MATLAB, Java and GUI on QT -* [seladb/PcapPlusPlus](https://github.com/seladb/PcapPlusPlus) - PcapPlusPlus is a multiplatform C++ library for capturing, parsing and crafting of network packets. It is designed to be efficient, powerful and easy to use. It provides C++ wrappers for the most popular packet processing engines such as libpcap, WinPcap, DPDK and PF_RING. -* [grame-cncm/faust](https://github.com/grame-cncm/faust) - Functional programming language for signal processing and sound synthesis -* [STEllAR-GROUP/hpx](https://github.com/STEllAR-GROUP/hpx) - The C++ Standard Library for Parallelism and Concurrency -* [ShahjalalShohag/code-library](https://github.com/ShahjalalShohag/code-library) - Templates, algorithms and data structures implemented and collected for programming contests. -* [coronalabs/corona](https://github.com/coronalabs/corona) - Solar2D Game Engine main repository (ex Corona SDK) +* [fnc12/sqlite_orm](https://github.com/fnc12/sqlite_orm) - ❤️ SQLite ORM light header only library for modern C++ * [simbody/simbody](https://github.com/simbody/simbody) - High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton. +* [cnjinhao/nana](https://github.com/cnjinhao/nana) - a modern C++ GUI library +* [ShadowfallStudios/ALS-Community](https://github.com/ShadowfallStudios/ALS-Community) - Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.4 with additional features & bug fixes +* [vczh-libraries/GacUI](https://github.com/vczh-libraries/GacUI) - GPU Accelerated C++ User Interface, with WYSIWYG developing tools, XML supports, built-in data binding and MVVM features. +* [youngyangyang04/Skiplist-CPP](https://github.com/youngyangyang04/Skiplist-CPP) - A tiny KV storage based on skiplist written in C++ language| 使用C++开发,基于跳表实现的轻量级键值数据库🔥🔥 🚀 +* [sanni/cartreader](https://github.com/sanni/cartreader) - A shield for the Arduino Mega that can back up video game cartridges. +* [jlblancoc/nanoflann](https://github.com/jlblancoc/nanoflann) - nanoflann: a C++11 header-only library for Nearest Neighbor (NN) search with KD-trees +* [opencurve/curve](https://github.com/opencurve/curve) - Curve is a sandbox project hosted by the CNCF Foundation. It's cloud-native, high-performance, and easy to operate. Curve is an open-source distributed storage system for block and shared file storage. +* [jacobdufault/cquery](https://github.com/jacobdufault/cquery) - C/C++ language server supporting multi-million line code base, powered by libclang. Emacs, Vim, VSCode, and others with language server protocol support. Cross references, completion, diagnostics, semantic highlighting and more +* [alexbatalov/fallout1-ce](https://github.com/alexbatalov/fallout1-ce) - Fallout for modern operating systems +* [xtensor-stack/xsimd](https://github.com/xtensor-stack/xsimd) - C++ wrappers for SIMD intrinsics and parallelized, optimized mathematical functions (SSE, AVX, AVX512, NEON, SVE)) +* [richgel999/miniz](https://github.com/richgel999/miniz) - miniz: Single C source file zlib-replacement library, originally from code.google.com/p/miniz +* [projectchrono/chrono](https://github.com/projectchrono/chrono) - High-performance C++ library for multiphysics and multibody dynamics simulations +* [tuyoogame/huatuo](https://github.com/tuyoogame/huatuo) - huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix +* [crosswalk-project/crosswalk](https://github.com/crosswalk-project/crosswalk) - A web runtime built on Chrome. This project is currently unmaintained. +* [SergiusTheBest/plog](https://github.com/SergiusTheBest/plog) - Portable, simple and extensible C++ logging library +* [socketio/socket.io-client-cpp](https://github.com/socketio/socket.io-client-cpp) - C++11 implementation of Socket.IO client +* [chdb-io/chdb](https://github.com/chdb-io/chdb) - chDB is an in-process OLAP SQL Engine 🚀 powered by ClickHouse +* [NVIDIA/libcudacxx](https://github.com/NVIDIA/libcudacxx) - [ARCHIVED] The C++ Standard Library for your entire system. See https://github.com/NVIDIA/cccl +* [CppCon/CppCon2014](https://github.com/CppCon/CppCon2014) - Speaker materials from CppCon 2014 +* [yse/easy_profiler](https://github.com/yse/easy_profiler) - Lightweight profiler library for c++ +* [alecthomas/entityx](https://github.com/alecthomas/entityx) - EntityX - A fast, type-safe C++ Entity-Component system +* [webyog/sqlyog-community](https://github.com/webyog/sqlyog-community) - Webyog provides monitoring and management tools for open source relational databases. We develop easy-to-use MySQL client tools for performance tuning and database management. Webyog's solutions include SQL Diagnostic Manager for MySQL performance optimization and SQLyog for MySQL administration. More than 35,000 companies (including Amazon, IBM, Salesforce, AT&T, eBay, and GE) and 2.5 million users rely on Webyog's solutions to provide valuable insights into their databases. Webyog is an Idera, Inc. company. +* [jainaman224/Algo_Ds_Notes](https://github.com/jainaman224/Algo_Ds_Notes) - A comprehensive resource for learning and implementing algorithms and data structures. This repository includes detailed notes, complexity analysis, and code examples in C++, Java, Python, and more. Ideal for students, professionals, and those preparing for coding interviews. +* [ShiqiYu/CPP](https://github.com/ShiqiYu/CPP) - Lecture notes, projects and other materials for Course 'CS205 C/C++ Program Design' at Southern University of Science and Technology. +* [nodejs/node-addon-api](https://github.com/nodejs/node-addon-api) - Module for using Node-API from C++ +* [Cxbx-Reloaded/Cxbx-Reloaded](https://github.com/Cxbx-Reloaded/Cxbx-Reloaded) - Xbox (Original) Emulator +* [wjwwood/serial](https://github.com/wjwwood/serial) - Cross-platform, Serial Port library written in C++ +* [selfboot/CS_Offer](https://github.com/selfboot/CS_Offer) - 计算机学科基础知识和主流编程语言相关内容的总结 +* [ben-strasser/fast-cpp-csv-parser](https://github.com/ben-strasser/fast-cpp-csv-parser) - fast-cpp-csv-parser * [RuntimeCompiledCPlusPlus/RuntimeCompiledCPlusPlus](https://github.com/RuntimeCompiledCPlusPlus/RuntimeCompiledCPlusPlus) - Change C++ code at runtime -* [floooh/oryol](https://github.com/floooh/oryol) - A small, portable and extensible C++ 3D coding framework -* [REhints/HexRaysCodeXplorer](https://github.com/REhints/HexRaysCodeXplorer) - Hex-Rays Decompiler plugin for better code navigation +* [andrewssobral/bgslibrary](https://github.com/andrewssobral/bgslibrary) - A C++ Background Subtraction Library with wrappers for Python, MATLAB, Java and GUI on QT +* [eranif/codelite](https://github.com/eranif/codelite) - A multi purpose IDE specialized in C/C++/Rust/Python/PHP and Node.js. Written in C++ +* [plibither8/2048.cpp](https://github.com/plibither8/2048.cpp) - 🎮 Fully featured terminal version of the game "2048" written in C++ +* [crownengine/crown](https://github.com/crownengine/crown) - Crown Engine +* [Chatterino/chatterino2](https://github.com/Chatterino/chatterino2) - Chat client for https://twitch.tv +* [ByConity/ByConity](https://github.com/ByConity/ByConity) - ByConity is an open source cloud data warehouse +* [Neargye/nameof](https://github.com/Neargye/nameof) - Nameof operator for modern C++, simply obtain the name of a variable, type, function, macro, and enum +* [Dobiasd/FunctionalPlus](https://github.com/Dobiasd/FunctionalPlus) - Functional Programming Library for C++. Write concise and readable C++ code. +* [lvandeve/lodepng](https://github.com/lvandeve/lodepng) - PNG encoder and decoder in C and C++. +* [szza/LearningNote](https://github.com/szza/LearningNote) - C++和Linux学习笔记 +* [strasdat/Sophus](https://github.com/strasdat/Sophus) - C++ implementation of Lie Groups using Eigen. +* [syoyo/tinygltf](https://github.com/syoyo/tinygltf) - Header only C++11 tiny glTF 2.0 library +* [rdp/screen-capture-recorder-to-video-windows-free](https://github.com/rdp/screen-capture-recorder-to-video-windows-free) - a free open source windows "screen capture" device and recorder (also allows VLC/ffmpeg and others to capture/stream desktop/audio) +* [kokkos/kokkos](https://github.com/kokkos/kokkos) - Kokkos C++ Performance Portability Programming Ecosystem: The Programming Model - Parallel Execution and Memory Abstraction +* [ermig1979/Simd](https://github.com/ermig1979/Simd) - C++ image processing and machine learning library with using of SIMD: SSE, AVX, AVX-512, AMX for x86/x64, NEON for ARM. * [dfeneyrou/palanteer](https://github.com/dfeneyrou/palanteer) - Visual Python and C++ nanosecond profiler, logger, tests enabler -* [chromiumembedded/cef](https://github.com/chromiumembedded/cef) - Chromium Embedded Framework (CEF) official mirror. A simple framework for embedding Chromium-based browsers in other applications. +* [cjcliffe/CubicSDR](https://github.com/cjcliffe/CubicSDR) - Cross-Platform Software-Defined Radio Application +* [hiyohiyo/CrystalDiskInfo](https://github.com/hiyohiyo/CrystalDiskInfo) - CrystalDiskInfo +* [facebookresearch/SparseConvNet](https://github.com/facebookresearch/SparseConvNet) - Submanifold sparse convolutional networks +* [downdemo/Cpp-Concurrency-in-Action-2ed](https://github.com/downdemo/Cpp-Concurrency-in-Action-2ed) - C++11/14/17/20 Concurrency Demystified: From Core Principles to Thread-Safe Code +* [odygrd/quill](https://github.com/odygrd/quill) - Asynchronous Low Latency C++ Logging Library +* [cryfs/cryfs](https://github.com/cryfs/cryfs) - Cryptographic filesystem for the cloud +* [JACoders/OpenJK](https://github.com/JACoders/OpenJK) - Community effort to maintain and improve Jedi Academy (SP & MP) + Jedi Outcast (SP only) released by Raven Software +* [storax/kubedoom](https://github.com/storax/kubedoom) - Kill Kubernetes pods by playing Id's DOOM! +* [zeromq/cppzmq](https://github.com/zeromq/cppzmq) - Header-only C++ binding for libzmq +* [CytopiaTeam/Cytopia](https://github.com/CytopiaTeam/Cytopia) - :deciduous_tree::house_with_garden::office::evergreen_tree: A city building simulation game +* [aws/aws-sdk-cpp](https://github.com/aws/aws-sdk-cpp) - AWS SDK for C++ +* [Tencent/TscanCode](https://github.com/Tencent/TscanCode) - A static code analyzer for C++, C#, Lua +* [Nheko-Reborn/nheko](https://github.com/Nheko-Reborn/nheko) - Desktop client for Matrix using Qt and C++20. +* [ZLMediaKit/ZLToolKit](https://github.com/ZLMediaKit/ZLToolKit) - 一个基于C++11的轻量级网络框架,基于线程池技术可以实现大并发网络IO +* [gosu/gosu](https://github.com/gosu/gosu) - 2D game development library for Ruby and C++ +* [prabhuomkar/pytorch-cpp](https://github.com/prabhuomkar/pytorch-cpp) - C++ Implementation of PyTorch Tutorials for Everyone +* [floooh/oryol](https://github.com/floooh/oryol) - A small, portable and extensible C++ 3D coding framework +* [eliboa/TegraRcmGUI](https://github.com/eliboa/TegraRcmGUI) - C++ GUI for TegraRcmSmash (Fusée Gelée exploit for Nintendo Switch) +* [tsoding/olive.c](https://github.com/tsoding/olive.c) - Simple 2D Graphics Library for C +* [sogou/srpc](https://github.com/sogou/srpc) - RPC framework based on C++ Workflow. Supports SRPC, Baidu bRPC, Tencent tRPC, thrift protocols. +* [Tencent/phxrpc](https://github.com/Tencent/phxrpc) - A simple C++ based RPC framework. +* [mhogomchungu/media-downloader](https://github.com/mhogomchungu/media-downloader) - Media Downloader is a Qt/C++ front end to yt-dlp, youtube-dl, gallery-dl, lux, you-get, svtplay-dl, aria2c, wget and safari books.. +* [p-ranav/tabulate](https://github.com/p-ranav/tabulate) - Table Maker for Modern C++ +* [onlytailei/CppRobotics](https://github.com/onlytailei/CppRobotics) - cpp implementation of robotics algorithms including localization, mapping, SLAM, path planning and control * [charto/nbind](https://github.com/charto/nbind) - :sparkles: Magical headers that make your C++ library accessible from JavaScript :rocket: +* [bbc/audiowaveform](https://github.com/bbc/audiowaveform) - C++ program to generate waveform data and render waveform images from audio files +* [qicosmos/cinatra](https://github.com/qicosmos/cinatra) - modern c++(c++20), cross-platform, header-only, easy to use http framework +* [felixguendling/cista](https://github.com/felixguendling/cista) - Cista is a simple, high-performance, zero-copy C++ serialization & reflection library. +* [paullouisageneau/libdatachannel](https://github.com/paullouisageneau/libdatachannel) - C/C++ WebRTC network library featuring Data Channels, Media Transport, and WebSockets +* [rurban/smhasher](https://github.com/rurban/smhasher) - Hash function quality and speed tests * [HuTianQi/SmartOpenCV](https://github.com/HuTianQi/SmartOpenCV) - :fire: :fire: :fire: SmartOpenCV是一个OpenCV在Android端的增强库,解决了OpenCV Android SDK在图像预览方面存在的诸多问题,且无需修改OpenCV SDK源码,与OpenCV的SDK解耦 -* [Cxbx-Reloaded/Cxbx-Reloaded](https://github.com/Cxbx-Reloaded/Cxbx-Reloaded) - Xbox (Original) Emulator -* [focus-creative-games/hybridclr](https://github.com/focus-creative-games/hybridclr) - HybridCLR是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix -* [gosu/gosu](https://github.com/gosu/gosu) - 2D game development library for Ruby and C++ -* [qt-creator/qt-creator](https://github.com/qt-creator/qt-creator) - A cross-platform Qt IDE -* [dev-cafe/cmake-cookbook](https://github.com/dev-cafe/cmake-cookbook) - CMake Cookbook recipes. -* [zeroc-ice/ice](https://github.com/zeroc-ice/ice) - Comprehensive RPC framework with support for C++, C#, Java, JavaScript, Python and more. -* [kyubotics/coolq-http-api](https://github.com/kyubotics/coolq-http-api) - 为 酷Q 提供通过 HTTP 或 WebSocket 接收事件和调用 API 的能力 -* [crawl/crawl](https://github.com/crawl/crawl) - Dungeon Crawl: Stone Soup official repository +* [CelestiaProject/Celestia](https://github.com/CelestiaProject/Celestia) - Real-time 3D visualization of space. +* [Corvusoft/restbed](https://github.com/Corvusoft/restbed) - Corvusoft's Restbed framework brings asynchronous RESTful functionality to C++14 applications. +* [mfontanini/libtins](https://github.com/mfontanini/libtins) - High-level, multiplatform C++ network packet sniffing and crafting library. +* [ChunelFeng/CGraph](https://github.com/ChunelFeng/CGraph) - 【A common used C++ DAG framework】 一个通用的、无三方依赖的、跨平台的、收录于awesome-cpp的、基于流图的并行计算框架。欢迎star & fork & 交流 +* [patrikhuber/eos](https://github.com/patrikhuber/eos) - A lightweight 3D Morphable Face Model library in modern C++ +* [knightcrawler25/GLSL-PathTracer](https://github.com/knightcrawler25/GLSL-PathTracer) - A toy physically based GPU path tracer (C++/OpenGL/GLSL) +* [ssloy/tinyraycaster](https://github.com/ssloy/tinyraycaster) - 486 lines of C++: old-school FPS in a weekend +* [vitoplantamura/OnnxStream](https://github.com/vitoplantamura/OnnxStream) - Lightweight inference library for ONNX files, written in C++. It can run Stable Diffusion XL 1.0 on a RPI Zero 2 (or in 298MB of RAM) but also Mistral 7B on desktops and servers. ARM, x86, WASM, RISC-V supported. Accelerated by XNNPACK. +* [alexbatalov/fallout2-ce](https://github.com/alexbatalov/fallout2-ce) - Fallout 2 for modern operating systems +* [google/marl](https://github.com/google/marl) - A hybrid thread / fiber task scheduler written in C++ 11 +* [vinniefalco/DSPFilters](https://github.com/vinniefalco/DSPFilters) - A Collection of Useful C++ Classes for Digital Signal Processing +* [skypjack/uvw](https://github.com/skypjack/uvw) - Header-only, event based, tiny and easy to use libuv wrapper in modern C++ - now available as also shared/static library! +* [nmwsharp/polyscope](https://github.com/nmwsharp/polyscope) - A C++ & Python viewer for 3D data like meshes and point clouds +* [mutouyun/cpp-ipc](https://github.com/mutouyun/cpp-ipc) - C++ IPC Library: A high-performance inter-process communication using shared memory on Linux/Windows. +* [cpeditor/cpeditor](https://github.com/cpeditor/cpeditor) - The IDE for competitive programming :tada: | Fetch, Code, Compile, Run, Check, Submit :rocket: +* [vit-vit/CTPL](https://github.com/vit-vit/CTPL) - Modern and efficient C++ Thread Pool Library +* [rutura/The-C-20-Masterclass-Source-Code](https://github.com/rutura/The-C-20-Masterclass-Source-Code) - Source code for the C++ 20 Masterclass on udemy +* [0vercl0k/rp](https://github.com/0vercl0k/rp) - rp++ is a fast C++ ROP gadget finder for PE/ELF/Mach-O x86/x64/ARM/ARM64 binaries. +* [FarGroup/FarManager](https://github.com/FarGroup/FarManager) - File and Archive Manager +* [godotengine/godot-cpp](https://github.com/godotengine/godot-cpp) - C++ bindings for the Godot script API +* [ErLinErYi/PlantsVsZombies](https://github.com/ErLinErYi/PlantsVsZombies) - PlantsVsZombies game made by cocos2dx 3.16 (c++) +* [hengqiali/AwesomeCpp](https://github.com/hengqiali/AwesomeCpp) - ---AWESOME--- C++学习笔记和常见面试知识点,C++11特性,包括智能指针、四种强制转换、function和bind、移动语义、完美转发、tuple、多态原理、虚表、友元函数、符号重载、函数指针、深浅拷贝、struct内存对齐、volatile以及union\static等各种关键字的用法等等 * [cocos2d/cocos2d-js](https://github.com/cocos2d/cocos2d-js) - cocos2d-x for JS -* [trustwallet/wallet-core](https://github.com/trustwallet/wallet-core) - Cross-platform, cross-blockchain wallet library. -* [eranif/codelite](https://github.com/eranif/codelite) - A multi purpose IDE specialized in C/C++/Rust/Python/PHP and Node.js. Written in C++ -* [dpayne/cli-visualizer](https://github.com/dpayne/cli-visualizer) - CLI based audio visualizer +* [casadi/casadi](https://github.com/casadi/casadi) - CasADi is a symbolic framework for numeric optimization implementing automatic differentiation in forward and reverse modes on sparse matrix-valued computational graphs. It supports self-contained C-code generation and interfaces state-of-the-art codes such as SUNDIALS, IPOPT etc. It can be used from C++, Python or Matlab/Octave. +* [scipr-lab/libsnark](https://github.com/scipr-lab/libsnark) - C++ library for zkSNARKs +* [AcademySoftwareFoundation/OpenColorIO](https://github.com/AcademySoftwareFoundation/OpenColorIO) - A color management framework for visual effects and animation. +* [crow-translate/crow-translate](https://github.com/crow-translate/crow-translate) - A simple and lightweight translator that allows you to translate and speak text using Google, Yandex Bing, LibreTranslate and Lingva. +* [mfem/mfem](https://github.com/mfem/mfem) - Lightweight, general, scalable C++ library for finite element methods +* [kyubotics/coolq-http-api](https://github.com/kyubotics/coolq-http-api) - 为 酷Q 提供通过 HTTP 或 WebSocket 接收事件和调用 API 的能力 +* [microsoft/Win2D](https://github.com/microsoft/Win2D) - Win2D is an easy-to-use Windows Runtime API for immediate mode 2D graphics rendering with GPU acceleration. It is available to C#, C++ and VB developers writing apps for the Windows Universal Platform (UWP). It utilizes the power of Direct2D, and integrates seamlessly with XAML and CoreWindow. +* [EQMG/Acid](https://github.com/EQMG/Acid) - A high speed C++17 Vulkan game engine * [Andersbakken/rtags](https://github.com/Andersbakken/rtags) - A client/server indexer for c/c++/objc[++] with integration for Emacs based on clang. -* [yse/easy_profiler](https://github.com/yse/easy_profiler) - Lightweight profiler library for c++ +* [google/fruit](https://github.com/google/fruit) - Fruit, a dependency injection framework for C++ +* [QianMo/OpenCV3-Intro-Book-Src](https://github.com/QianMo/OpenCV3-Intro-Book-Src) - :blue_book:《OpenCV3编程入门》书本配套源码 |《Introduction to OpenCV3 Programming》Book Source Code +* [NVIDIA/stdexec](https://github.com/NVIDIA/stdexec) - `std::execution`, the proposed C++ framework for asynchronous and parallel programming. +* [dougbinks/enkiTS](https://github.com/dougbinks/enkiTS) - A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support. +* [emilk/loguru](https://github.com/emilk/loguru) - A lightweight C++ logging library * [CppCon/CppCon2016](https://github.com/CppCon/CppCon2016) - Slides and other materials from CppCon 2016 -* [guillaumeblanc/ozz-animation](https://github.com/guillaumeblanc/ozz-animation) - Open source c++ skeletal animation library and toolset -* [Tencent/phxrpc](https://github.com/Tencent/phxrpc) - A simple C++ based RPC framework. +* [mtrebi/memory-allocators](https://github.com/mtrebi/memory-allocators) - Custom memory allocators in C++ to improve the performance of dynamic memory allocation +* [microsoft/ShaderConductor](https://github.com/microsoft/ShaderConductor) - ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages +* [plasma-umass/Mesh](https://github.com/plasma-umass/Mesh) - A memory allocator that automatically reduces the memory footprint of C/C++ applications. +* [qicosmos/rest_rpc](https://github.com/qicosmos/rest_rpc) - modern C++(C++11), simple, easy to use rpc framework +* [chvmp/champ](https://github.com/chvmp/champ) - MIT Cheetah I Implementation +* [fusionlanguage/fut](https://github.com/fusionlanguage/fut) - Fusion programming language. Transpiling to C, C++, C#, D, Java, JavaScript, Python, Swift, TypeScript and OpenCL C. * [CppCon/CppCon2015](https://github.com/CppCon/CppCon2015) - Presentation Materials from CppCon 2015 -* [SFUMECJF/cmake-examples-Chinese](https://github.com/SFUMECJF/cmake-examples-Chinese) - 快速入门CMake,通过例程学习语法。在线阅读地址:https://sfumecjf.github.io/cmake-examples-Chinese/ -* [facebookresearch/TensorComprehensions](https://github.com/facebookresearch/TensorComprehensions) - A domain specific language to express machine learning workloads. +* [CatxFish/obs-virtual-cam](https://github.com/CatxFish/obs-virtual-cam) - obs-studio plugin to simulate a directshow webcam +* [vgvassilev/cling](https://github.com/vgvassilev/cling) - The interactive C++ interpreter Cling +* [tunabrain/tungsten](https://github.com/tunabrain/tungsten) - High performance physically based renderer in C++11 +* [llvm/circt](https://github.com/llvm/circt) - Circuit IR Compilers and Tools +* [stephenberry/glaze](https://github.com/stephenberry/glaze) - Extremely fast, in memory, JSON and interface library for modern C++ +* [vimpunk/mio](https://github.com/vimpunk/mio) - Cross-platform C++11 header-only library for memory mapped file IO * [ChenglongChen/kaggle-CrowdFlower](https://github.com/ChenglongChen/kaggle-CrowdFlower) - 1st Place Solution for CrowdFlower Product Search Results Relevance Competition on Kaggle. -* [JACoders/OpenJK](https://github.com/JACoders/OpenJK) - Community effort to maintain and improve Jedi Academy (SP & MP) + Jedi Outcast (SP only) released by Raven Software -* [matt-42/silicon](https://github.com/matt-42/silicon) - A high performance, middleware oriented C++14 http web framework please use matt-42/lithium instead -* [facebookresearch/SparseConvNet](https://github.com/facebookresearch/SparseConvNet) - Submanifold sparse convolutional networks -* [mfontanini/libtins](https://github.com/mfontanini/libtins) - High-level, multiplatform C++ network packet sniffing and crafting library. * [yogykwan/acm-challenge-workbook](https://github.com/yogykwan/acm-challenge-workbook) - 《挑战程序设计竞赛》习题册攻略 -* [rdp/screen-capture-recorder-to-video-windows-free](https://github.com/rdp/screen-capture-recorder-to-video-windows-free) - a free open source windows "screen capture" device and recorder (also allows VLC/ffmpeg and others to capture/stream desktop/audio) -* [ben-strasser/fast-cpp-csv-parser](https://github.com/ben-strasser/fast-cpp-csv-parser) - fast-cpp-csv-parser -* [scarsty/kys-cpp](https://github.com/scarsty/kys-cpp) - 《金庸群侠传》c++复刻版,已完工 -* [NASA-SW-VnV/ikos](https://github.com/NASA-SW-VnV/ikos) - Static analyzer for C/C++ based on the theory of Abstract Interpretation. -* [Corvusoft/restbed](https://github.com/Corvusoft/restbed) - Corvusoft's Restbed framework brings asynchronous RESTful functionality to C++14 applications. -* [patrikhuber/eos](https://github.com/patrikhuber/eos) - A lightweight 3D Morphable Face Model library in modern C++ -* [webyog/sqlyog-community](https://github.com/webyog/sqlyog-community) - Webyog provides monitoring and management tools for open source relational databases. We develop easy-to-use MySQL client tools for performance tuning and database management. Webyog's solutions include SQL Diagnostic Manager for MySQL performance optimization and SQLyog for MySQL administration. More than 35,000 companies (including Amazon, IBM, Salesforce, AT&T, eBay, and GE) and 2.5 million users rely on Webyog's solutions to provide valuable insights into their databases. Webyog is an Idera, Inc. company. -* [QianMo/OpenCV3-Intro-Book-Src](https://github.com/QianMo/OpenCV3-Intro-Book-Src) - :blue_book:《OpenCV3编程入门》书本配套源码 |《Introduction to OpenCV3 Programming》Book Source Code -* [lvandeve/lodepng](https://github.com/lvandeve/lodepng) - PNG encoder and decoder in C and C++. -* [Dobiasd/FunctionalPlus](https://github.com/Dobiasd/FunctionalPlus) - Functional Programming Library for C++. Write concise and readable C++ code. -* [cryfs/cryfs](https://github.com/cryfs/cryfs) - Cryptographic filesystem for the cloud -* [BehaviorTree/BehaviorTree.CPP](https://github.com/BehaviorTree/BehaviorTree.CPP) - Behavior Trees Library in C++. Batteries included. -* [herumi/xbyak](https://github.com/herumi/xbyak) - a JIT assembler for x86(IA-32)/x64(AMD64, x86-64) MMX/SSE/SSE2/SSE3/SSSE3/SSE4/FPU/AVX/AVX2/AVX-512 by C++ header -* [storax/kubedoom](https://github.com/storax/kubedoom) - Kill Kubernetes pods by playing Id's DOOM! +* [rpclib/rpclib](https://github.com/rpclib/rpclib) - rpclib is a modern C++ msgpack-RPC server and client library +* [facebookresearch/TensorComprehensions](https://github.com/facebookresearch/TensorComprehensions) - A domain specific language to express machine learning workloads. +* [pantor/inja](https://github.com/pantor/inja) - A Template Engine for Modern C++ +* [autodiff/autodiff](https://github.com/autodiff/autodiff) - automatic differentiation made easier for C++ * [GameFoundry/bsf](https://github.com/GameFoundry/bsf) - Modern C++14 library for the development of real-time graphical applications -* [Walton1128/CPP-Templates-2nd--](https://github.com/Walton1128/CPP-Templates-2nd--) - 《C++ Templates 第二版》中文翻译,和原书排版一致,第一部分(1至11章)以及第18,19,20,21、22、23、24、25章已完成,其余内容逐步更新中。 个人爱好,发现错误请指正 -* [facebookincubator/velox](https://github.com/facebookincubator/velox) - A C++ vectorized database acceleration library aimed to optimizing query engines and data processing systems. -* [NVlabs/tiny-cuda-nn](https://github.com/NVlabs/tiny-cuda-nn) - Lightning fast C++/CUDA neural network framework -* [CatxFish/obs-virtual-cam](https://github.com/CatxFish/obs-virtual-cam) - obs-studio plugin to simulate a directshow webcam -* [borglab/gtsam](https://github.com/borglab/gtsam) - GTSAM is a library of C++ classes that implement smoothing and mapping (SAM) in robotics and vision, using factor graphs and Bayes networks as the underlying computing paradigm rather than sparse matrices. -* [ccache/ccache](https://github.com/ccache/ccache) - ccache – a fast compiler cache -* [fnc12/sqlite_orm](https://github.com/fnc12/sqlite_orm) - ❤️ SQLite ORM light header only library for modern C++ -* [ermig1979/Simd](https://github.com/ermig1979/Simd) - C++ image processing and machine learning library with using of SIMD: SSE, AVX, AVX-512 for x86/x64, VMX(Altivec) and VSX(Power7) for PowerPC, NEON for ARM. -* [ssloy/tinyraycaster](https://github.com/ssloy/tinyraycaster) - 486 lines of C++: old-school FPS in a weekend -* [jlblancoc/nanoflann](https://github.com/jlblancoc/nanoflann) - nanoflann: a C++11 header-only library for Nearest Neighbor (NN) search with KD-trees -* [wjwwood/serial](https://github.com/wjwwood/serial) - Cross-platform, Serial Port library written in C++ -* [google/fruit](https://github.com/google/fruit) - Fruit, a dependency injection framework for C++ +* [sewenew/redis-plus-plus](https://github.com/sewenew/redis-plus-plus) - Redis client written in C++ +* [aantron/better-enums](https://github.com/aantron/better-enums) - C++ compile-time enum to string, iteration, in a single header file +* [timeplus-io/proton](https://github.com/timeplus-io/proton) - High-performance, low-footprint SQL database written in C++. Process millions of rows per second from Kafka/Pulsar, Iceberg, or ClickHouse, and seamlessly write results back. Supports powerful features like JOIN, CDC, UPSERT, and LOOKUP, enabling real-time analytics and ETL at scale. +* [magma/magma](https://github.com/magma/magma) - Platform for building access networks and modular network services +* [Ultimaker/CuraEngine](https://github.com/Ultimaker/CuraEngine) - Powerful, fast and robust engine for converting 3D models into g-code instructions for 3D printers. It is part of the larger open source project Cura. +* [ggerganov/whisper.cpp](https://github.com/ggerganov/whisper.cpp) - Port of OpenAI's Whisper model in C/C++ +* [k2-fsa/sherpa-onnx](https://github.com/k2-fsa/sherpa-onnx) - Speech-to-text, text-to-speech, speaker diarization, and VAD using next-gen Kaldi with onnxruntime without Internet connection. Support embedded systems, Android, iOS, HarmonyOS, Raspberry Pi, RISC-V, x86_64 servers, websocket server/client, C/C++, Python, Kotlin, C#, Go, NodeJS, Java, Swift, Dart, JavaScript, Flutter, Object Pascal, Lazarus, Rust +* [DefTruth/lite.ai.toolkit](https://github.com/DefTruth/lite.ai.toolkit) - 🛠 A lite C++ toolkit of 100+ Awesome AI models, support ORT, MNN, NCNN, TNN and TensorRT. 🎉🎉 +* [ROCm/HIP](https://github.com/ROCm/HIP) - HIP: C++ Heterogeneous-Compute Interface for Portability +* [PabloMK7/citra](https://github.com/PabloMK7/citra) - A Nintendo 3DS Emulator +* [janhq/cortex.cpp](https://github.com/janhq/cortex.cpp) - Local AI API Platform +* [matt-42/silicon](https://github.com/matt-42/silicon) - A high performance, middleware oriented C++14 http web framework please use matt-42/lithium instead +* [ggerganov/llama.cpp](https://github.com/ggerganov/llama.cpp) - LLM inference in C/C++ +* [ashvardanian/StringZilla](https://github.com/ashvardanian/StringZilla) - Up to 10x faster strings for C, C++, Python, Rust, and Swift, leveraging NEON, AVX2, AVX-512, and SWAR to accelerate search, sort, edit distances, alignment scores, etc 🦖 +* [standardese/cppast](https://github.com/standardese/cppast) - Library to parse and work with the C++ AST +* [jpbarrette/curlpp](https://github.com/jpbarrette/curlpp) - C++ wrapper around libcURL +* [kfrlib/kfr](https://github.com/kfrlib/kfr) - Fast, modern C++ DSP framework, FFT, Sample Rate Conversion, FIR/IIR/Biquad Filters (SSE, AVX, AVX-512, ARM NEON) +* [microsoft/cppwinrt](https://github.com/microsoft/cppwinrt) - C++/WinRT +* [bloomberg/bde](https://github.com/bloomberg/bde) - Basic Development Environment - a set of foundational C++ libraries used at Bloomberg. +* [HoShiMin/Kernel-Bridge](https://github.com/HoShiMin/Kernel-Bridge) - Windows kernel hacking framework, driver template, hypervisor and API written on C++ +* [AshampooSystems/boden](https://github.com/AshampooSystems/boden) - Purely native C++ cross-platform GUI framework for Android and iOS development. https://www.boden.io +* [fastfloat/fast_float](https://github.com/fastfloat/fast_float) - Fast and exact implementation of the C++ from_chars functions for number types: 4x to 10x faster than strtod, part of GCC 12, Chromium, Redis and WebKit/Safari +* [ljc545w/ComWeChatRobot](https://github.com/ljc545w/ComWeChatRobot) - PC微信机器人,实现获取通讯录,发送文本、图片、文件等消息,封装COM接口供Python、C#调用 +* [hugoam/two](https://github.com/hugoam/two) - c++ toolkit for rapid development of live graphical apps and games +* [falkTX/Carla](https://github.com/falkTX/Carla) - Audio plugin host +* [cartographer-project/cartographer_ros](https://github.com/cartographer-project/cartographer_ros) - Provides ROS integration for Cartographer. +* [google/sandboxed-api](https://github.com/google/sandboxed-api) - Generate sandboxes for C/C++ libraries automatically +* [wichtounet/thor-os](https://github.com/wichtounet/thor-os) - Simple operating system in C++, written from scratch +* [log4cplus/log4cplus](https://github.com/log4cplus/log4cplus) - log4cplus is a simple to use C++ logging API providing thread-safe, flexible, and arbitrarily granular control over log management and configuration. It is modelled after the Java log4j API. +* [alibaba/yalantinglibs](https://github.com/alibaba/yalantinglibs) - A collection of modern C++ libraries, include coro_rpc, struct_pack, struct_json, struct_xml, struct_pb, easylog, async_simple * [Blizzard/s2client-api](https://github.com/Blizzard/s2client-api) - StarCraft II Client - C++ library supported on Windows, Linux and Mac designed for building scripted bots and research using the SC2API. -* [vgvassilev/cling](https://github.com/vgvassilev/cling) - The interactive C++ interpreter Cling -* [cjcliffe/CubicSDR](https://github.com/cjcliffe/CubicSDR) - Cross-Platform Software-Defined Radio Application -* [nodejs/node-addon-api](https://github.com/nodejs/node-addon-api) - Module for using Node-API from C++ -* [hosseinmoein/DataFrame](https://github.com/hosseinmoein/DataFrame) - C++ DataFrame for statistical, Financial, and ML analysis -- in modern C++ using native types and contiguous memory storage -* [tunabrain/tungsten](https://github.com/tunabrain/tungsten) - High performance physically based renderer in C++11 -* [microsoft/Win2D](https://github.com/microsoft/Win2D) - Win2D is an easy-to-use Windows Runtime API for immediate mode 2D graphics rendering with GPU acceleration. It is available to C#, C++ and VB developers writing apps for the Windows Universal Platform (UWP). It utilizes the power of Direct2D, and integrates seamlessly with XAML and CoreWindow. -* [markparticle/WebServer](https://github.com/markparticle/WebServer) - C++ Linux WebServer服务器 +* [stevemk14ebr/PolyHook_2_0](https://github.com/stevemk14ebr/PolyHook_2_0) - C++20, x86/x64 Hooking Libary v2.0 +* [quickfix/quickfix](https://github.com/quickfix/quickfix) - QuickFIX C++ Fix Engine Library +* [marzer/tomlplusplus](https://github.com/marzer/tomlplusplus) - Header-only TOML config file parser and serializer for C++17. +* [ammarahm-ed/react-native-mmkv-storage](https://github.com/ammarahm-ed/react-native-mmkv-storage) - An ultra fast (0.0002s read/write), small & encrypted mobile key-value storage framework for React Native written in C++ using JSI +* [OpenStickCommunity/GP2040-CE](https://github.com/OpenStickCommunity/GP2040-CE) - Multi-Platform Gamepad Firmware for Raspberry Pi Pico and other RP2040 boards +* [sisong/HDiffPatch](https://github.com/sisong/HDiffPatch) - a C\C++ library and command-line tools for Diff & Patch between binary files or directories(folder); cross-platform; runs fast; create small delta/differential; support large files and limit memory requires when diff & patch. * [CppCon/CppCon2020](https://github.com/CppCon/CppCon2020) - Slides and other materials from CppCon 2020 +* [vygr/ChrysaLisp](https://github.com/vygr/ChrysaLisp) - Parallel OS, with GUI, Terminal, OO Assembler, Class libraries, C-Script compiler, Lisp interpreter and more... +* [otland/forgottenserver](https://github.com/otland/forgottenserver) - A free and open-source MMORPG server emulator written in C++ +* [manishbisht/Competitive-Programming](https://github.com/manishbisht/Competitive-Programming) - :pushpin: :books: Solution of competitive programming problems, code templates, Data Structures and Algorithms, hackathons, interviews and much more. +* [nemtrif/utfcpp](https://github.com/nemtrif/utfcpp) - UTF-8 with C++ in a Portable Way +* [downdemo/Cpp-Templates-2ed](https://github.com/downdemo/Cpp-Templates-2ed) - 🪄 Master Modern C++(11/14/17/20) Templates: TMP, SFINAE, Concepts, CRTP, Variadic Magic, and Compile-Time Sorcery +* [exaloop/codon](https://github.com/exaloop/codon) - A high-performance, zero-overhead, extensible Python compiler using LLVM +* [zrythm/zrythm](https://github.com/zrythm/zrythm) - a highly automated and intuitive digital audio workstation - official mirror +* [herumi/xbyak](https://github.com/herumi/xbyak) - a JIT assembler for x86(IA-32)/x64(AMD64, x86-64) MMX/SSE/SSE2/SSE3/SSSE3/SSE4/FPU/AVX/AVX2/AVX-512 by C++ header +* [janhq/cortex](https://github.com/janhq/cortex) - Drop-in, local AI alternative to the OpenAI stack. Multi-engine (llama.cpp, TensorRT-LLM, ONNX). Powers 👋 Jan +* [symless/synergy-core](https://github.com/symless/synergy-core) - Open source core of Synergy, the cross-platform keyboard and mouse sharing tool (Windows, macOS, Linux) +* [HarleysZhang/cv_note](https://github.com/HarleysZhang/cv_note) - 记录cv算法工程师的成长之路,分享计算机视觉和模型压缩部署技术栈笔记。https://harleyszhang.github.io/cv_note/ +* [ktock/container2wasm](https://github.com/ktock/container2wasm) - Container to WASM converter * [arturadib/node-qt](https://github.com/arturadib/node-qt) - C++ Qt bindings for Node.js -* [aws/aws-sdk-cpp](https://github.com/aws/aws-sdk-cpp) - AWS SDK for C++ -* [SergiusTheBest/plog](https://github.com/SergiusTheBest/plog) - Portable, simple and extensible C++ logging library -* [openhwgroup/cva6](https://github.com/openhwgroup/cva6) - The CORE-V CVA6 is an Application class 6-stage RISC-V CPU capable of booting Linux * [cool2528/baiduCDP](https://github.com/cool2528/baiduCDP) - 百度网盘下载神器 -* [AshampooSystems/boden](https://github.com/AshampooSystems/boden) - Purely native C++ cross-platform GUI framework for Android and iOS development. https://www.boden.io -* [scipr-lab/libsnark](https://github.com/scipr-lab/libsnark) - C++ library for zkSNARKs -* [sbarex/SourceCodeSyntaxHighlight](https://github.com/sbarex/SourceCodeSyntaxHighlight) - Quick Look extension for highlight source code files on macOS 10.15 and later. -* [google/sandboxed-api](https://github.com/google/sandboxed-api) - Generates sandboxes for C/C++ libraries automatically -* [Tencent/TscanCode](https://github.com/Tencent/TscanCode) - A static code analyzer for C++, C#, Lua -* [liu-jianhao/Cpp-Design-Patterns](https://github.com/liu-jianhao/Cpp-Design-Patterns) - C++设计模式 -* [projectchrono/chrono](https://github.com/projectchrono/chrono) - High-performance C++ library for multiphysics and multibody dynamics simulations -* [CytopiaTeam/Cytopia](https://github.com/CytopiaTeam/Cytopia) - :deciduous_tree::house_with_garden::office::evergreen_tree: A city building simulation game -* [ideawu/icomet](https://github.com/ideawu/icomet) - A C1000K comet/push server built with C++, for web and mobile app -* [opencurve/curve](https://github.com/opencurve/curve) - Curve is a high-performance, lightweight-operation, cloud-native open source distributed storage system. Curve can be applied to: 1) mainstream cloud-native infrastructure platforms OpenStack and Kubernetes; 2) high-performance storage for cloud-native databases; 3) cloud storage middleware using S3-compatible object storage as a data storage. -* [hugoam/two](https://github.com/hugoam/two) - c++ toolkit for rapid development of live graphical apps and games -* [xtensor-stack/xsimd](https://github.com/xtensor-stack/xsimd) - C++ wrappers for SIMD intrinsics and parallelized, optimized mathematical functions (SSE, AVX, NEON, AVX512) -* [skypjack/uvw](https://github.com/skypjack/uvw) - Header-only, event based, tiny and easy to use libuv wrapper in modern C++ - now available as also shared/static library! -* [microsoft/ShaderConductor](https://github.com/microsoft/ShaderConductor) - ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages -* [c-ares/c-ares](https://github.com/c-ares/c-ares) - A C library for asynchronous DNS requests -* [strasdat/Sophus](https://github.com/strasdat/Sophus) - C++ implementation of Lie Groups using Eigen. -* [plasma-umass/Mesh](https://github.com/plasma-umass/Mesh) - A memory allocator that automatically reduces the memory footprint of C/C++ applications. -* [jgh-/VideoCore-Inactive](https://github.com/jgh-/VideoCore-Inactive) - *No longer in development* Please see https://github.com/unpause-live/SwiftVideo +* [libfann/fann](https://github.com/libfann/fann) - Official github repository for Fast Artificial Neural Network Library (FANN) +* [micknoise/Maximilian](https://github.com/micknoise/Maximilian) - C++ Audio and Music DSP Library * [hugoam/toy](https://github.com/hugoam/toy) - the thin c++ game engine +* [electech6/ORB_SLAM2_detailed_comments](https://github.com/electech6/ORB_SLAM2_detailed_comments) - Detailed comments for ORB-SLAM2 with trouble-shooting, key formula derivation, and diagrammatic drawing +* [mrtazz/restclient-cpp](https://github.com/mrtazz/restclient-cpp) - C++ client for making HTTP/REST requests +* [jank-lang/jank](https://github.com/jank-lang/jank) - A Clojure dialect hosted on LLVM with native C++ interop +* [sparsehash/sparsehash](https://github.com/sparsehash/sparsehash) - C++ associative containers +* [mitsuba-renderer/nanogui](https://github.com/mitsuba-renderer/nanogui) - Minimalistic C++/Python GUI library for OpenGL, GLES2/3, Metal, and WebAssembly/WebGL +* [stefanhaustein/TerminalImageViewer](https://github.com/stefanhaustein/TerminalImageViewer) - Small C++ program to display images in a (modern) terminal using RGB ANSI codes and unicode block graphics characters +* [gigablast/open-source-search-engine](https://github.com/gigablast/open-source-search-engine) - Nov 20 2017 -- A distributed open source search engine and spider/crawler written in C/C++ for Linux on Intel/AMD. From gigablast dot com, which has binaries for download. See the README.md file at the very bottom of this page for instructions. +* [fungos/cr](https://github.com/fungos/cr) - cr.h: A Simple C Hot Reload Header-only Library +* [boostorg/compute](https://github.com/boostorg/compute) - A C++ GPU Computing Library for OpenCL +* [dyanikoglu/ALS-Community](https://github.com/dyanikoglu/ALS-Community) - Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.3 with additional features & bug fixes +* [danielkrupinski/Osiris](https://github.com/danielkrupinski/Osiris) - Free and open-source game hack for Counter-Strike 2, written in modern C++. For Windows and Linux. +* [Hieromon/AutoConnect](https://github.com/Hieromon/AutoConnect) - An Arduino library for ESP8266/ESP32 WLAN configuration at runtime with the Web interface +* [pierreguillot/Camomile](https://github.com/pierreguillot/Camomile) - An audio plugin with Pure Data embedded that allows to load and to control patches +* [pmed/v8pp](https://github.com/pmed/v8pp) - Bind C++ functions and classes into V8 JavaScript engine +* [chronolaw/cpp_study](https://github.com/chronolaw/cpp_study) - follow me to study modern c++ +* [JoeyDeVries/Cell](https://github.com/JoeyDeVries/Cell) - OpenGL C++ Graphics Engine +* [digint/tinyfsm](https://github.com/digint/tinyfsm) - A simple C++ finite state machine library +* [google/certificate-transparency](https://github.com/google/certificate-transparency) - Auditing for TLS certificates. +* [bolero-MURAKAMI/Sprout](https://github.com/bolero-MURAKAMI/Sprout) - C++11/14 constexpr based Containers, Algorithms, Random numbers, Parsing, Ray tracing, Synthesizer, and others. +* [dmlc/dmlc-core](https://github.com/dmlc/dmlc-core) - A common bricks library for building scalable and portable distributed machine learning. +* [the-hyp0cr1t3/CC](https://github.com/the-hyp0cr1t3/CC) - Everything competitive programming related - introductory guide, topics/concepts, practice problems, snippets & templates, tips & tricks and more. +* [cmangos/mangos-classic](https://github.com/cmangos/mangos-classic) - C(ontinued)-MaNGOS (Classic fork) is about: -- Doing WoW-Emulation Right! +* [anhttran/3dmm_cnn](https://github.com/anhttran/3dmm_cnn) - Regressing Robust and Discriminative 3D Morphable Models with a very Deep Neural Network +* [EricLengyel/Terathon-Math-Library](https://github.com/EricLengyel/Terathon-Math-Library) - C++ math library for 2D/3D/4D vector, matrix, quaternion, and geometric algebra. +* [OpenCppCoverage/OpenCppCoverage](https://github.com/OpenCppCoverage/OpenCppCoverage) - OpenCppCoverage is an open source code coverage tool for C++ under Windows. +* [gscept/nebula](https://github.com/gscept/nebula) - Nebula is an open-source and free-to-use modern C++ game engine. +* [jfalcou/eve](https://github.com/jfalcou/eve) - Expressive Vector Engine - SIMD in C++ Goes Brrrr +* [nieklinnenbank/FreeNOS](https://github.com/nieklinnenbank/FreeNOS) - FreeNOS (Free Niek's Operating System) is an experimental microkernel based operating system for learning purposes written in C++. You may use the code as you wish under the terms of the GPLv3. +* [etr/libhttpserver](https://github.com/etr/libhttpserver) - C++ library for creating an embedded Rest HTTP server (and more) +* [intel/caffe](https://github.com/intel/caffe) - This fork of BVLC/Caffe is dedicated to improving performance of this deep learning framework when running on CPU, in particular Intel® Xeon processors. +* [ReneNyffenegger/cpp-base64](https://github.com/ReneNyffenegger/cpp-base64) - base64 encoding and decoding with c++ +* [breenmachine/RottenPotatoNG](https://github.com/breenmachine/RottenPotatoNG) - New version of RottenPotato as a C++ DLL and standalone C++ binary - no need for meterpreter or other tools. +* [naelstrof/slop](https://github.com/naelstrof/slop) - slop (Select Operation) is an application that queries for a selection from the user and prints the region to stdout. +* [qixianyu-buaa/EigenChineseDocument](https://github.com/qixianyu-buaa/EigenChineseDocument) - This is my translation of Chinese document of Eigen +* [BinomialLLC/crunch](https://github.com/BinomialLLC/crunch) - Advanced DXTc texture compression and transcoding library +* [9miao/CrossApp](https://github.com/9miao/CrossApp) - Cross-Platform Mobile APP Development Engine +* [lsegal/my_toy_compiler](https://github.com/lsegal/my_toy_compiler) - My Toy Compiler. Read about how I did it at the homepage URL +* [imageworks/pystring](https://github.com/imageworks/pystring) - C++ functions matching the interface and behavior of python string methods with std::string +* [HeYijia/VINS-Course](https://github.com/HeYijia/VINS-Course) - VINS-Mono code without Ceres or ROS +* [madmann91/bvh](https://github.com/madmann91/bvh) - A modern C++ BVH construction and traversal library +* [yhirose/cpp-peglib](https://github.com/yhirose/cpp-peglib) - A single file C++ header-only PEG (Parsing Expression Grammars) library +* [ideawu/icomet](https://github.com/ideawu/icomet) - A C1000K comet/push server built with C++, for web and mobile app * [shadowsocks/libQtShadowsocks](https://github.com/shadowsocks/libQtShadowsocks) - A lightweight and ultra-fast shadowsocks library written in C++14 with Qt framework * [chukong/quick-cocos2d-x](https://github.com/chukong/quick-cocos2d-x) - quick-cocos2d-x is a quick framework, based on cocos2d-x. Make mobile games in Lua. -* [bbc/audiowaveform](https://github.com/bbc/audiowaveform) - C++ program to generate waveform data and render waveform images from audio files -* [zrax/pycdc](https://github.com/zrax/pycdc) - C++ python bytecode disassembler and decompiler -* [wichtounet/thor-os](https://github.com/wichtounet/thor-os) - Simple operating system in C++, written from scratch -* [vinniefalco/DSPFilters](https://github.com/vinniefalco/DSPFilters) - A Collection of Useful C++ Classes for Digital Signal Processing +* [jgh-/VideoCore-Inactive](https://github.com/jgh-/VideoCore-Inactive) - *No longer in development* Please see https://github.com/unpause-live/SwiftVideo +* [martinus/robin-hood-hashing](https://github.com/martinus/robin-hood-hashing) - Fast & memory efficient hashtable based on robin hood hashing for C++11/14/17/20 +* [microsoft/DirectXMath](https://github.com/microsoft/DirectXMath) - DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps * [Hawstein/cracking-the-coding-interview](https://github.com/Hawstein/cracking-the-coding-interview) - Solutions for the book: Cracking the coding interview V4. Written in C++. -* [emilk/loguru](https://github.com/emilk/loguru) - A lightweight C++ logging library +* [luliyucoordinate/Leetcode](https://github.com/luliyucoordinate/Leetcode) - Play Leetcode with different programming language +* [serge-rgb/milton](https://github.com/serge-rgb/milton) - An infinite-canvas paint program +* [Cockatrice/Cockatrice](https://github.com/Cockatrice/Cockatrice) - A cross-platform virtual tabletop for multiplayer card games * [ucbrise/confluo](https://github.com/ucbrise/confluo) - Real-time Monitoring and Analysis of Data Streams -* [Chatterino/chatterino2](https://github.com/Chatterino/chatterino2) - Chat client for https://twitch.tv -* [Neargye/nameof](https://github.com/Neargye/nameof) - Nameof operator for modern C++, simply obtain the name of a variable, type, function, macro, and enum -* [prabhuomkar/pytorch-cpp](https://github.com/prabhuomkar/pytorch-cpp) - C++ Implementation of PyTorch Tutorials for Everyone -* [google/marl](https://github.com/google/marl) - A hybrid thread / fiber task scheduler written in C++ 11 -* [p-ranav/argparse](https://github.com/p-ranav/argparse) - Argument Parser for Modern C++ -* [mrtazz/restclient-cpp](https://github.com/mrtazz/restclient-cpp) - C++ client for making HTTP/REST requests -* [bloomberg/bde](https://github.com/bloomberg/bde) - Basic Development Environment - a set of foundational C++ libraries used at Bloomberg. -* [zeromq/cppzmq](https://github.com/zeromq/cppzmq) - Header-only C++ binding for libzmq -* [Ultimaker/CuraEngine](https://github.com/Ultimaker/CuraEngine) - Powerful, fast and robust engine for converting 3D models into g-code instructions for 3D printers. It is part of the larger open source project Cura. -* [syoyo/tinygltf](https://github.com/syoyo/tinygltf) - Header only C++11 tiny glTF 2.0 library +* [TriAxis-Games/RealtimeMeshComponent](https://github.com/TriAxis-Games/RealtimeMeshComponent) - Unreal Engine 4 plugin component for rendering runtime generated content. +* [googlevr/cardboard](https://github.com/googlevr/cardboard) - Open source Cardboard SDK and samples +* [agauniyal/rang](https://github.com/agauniyal/rang) - A Minimal, Header only Modern c++ library for terminal goodies 💄✨ +* [cloose/CuteMarkEd](https://github.com/cloose/CuteMarkEd) - Qt Markdown Editor +* [WithSecureLabs/C3](https://github.com/WithSecureLabs/C3) - Custom Command and Control (C3). A framework for rapid prototyping of custom C2 channels, while still providing integration with existing offensive toolkits. +* [foonathan/memory](https://github.com/foonathan/memory) - STL compatible C++ memory allocator library using a new RawAllocator concept that is similar to an Allocator but easier to use and write. +* [ChrisAnd1998/TaskbarXI](https://github.com/ChrisAnd1998/TaskbarXI) - An application written in C++ to modify the Windows 11 Taskbar. * [miguelfreitas/twister-core](https://github.com/miguelfreitas/twister-core) - twister core / daemon -* [eliboa/TegraRcmGUI](https://github.com/eliboa/TegraRcmGUI) - C++ GUI for TegraRcmSmash (Fusée Gelée exploit for Nintendo Switch) -* [qicosmos/cinatra](https://github.com/qicosmos/cinatra) - modern c++(c++17), cross-platform, header-only, easy to use http framework -* [magma/magma](https://github.com/magma/magma) - Platform for building access networks and modular network services -* [libfann/fann](https://github.com/libfann/fann) - Official github repository for Fast Artificial Neural Network Library (FANN) -* [facebookarchive/Flicks](https://github.com/facebookarchive/Flicks) - A unit of time defined in C++. -* [sanni/cartreader](https://github.com/sanni/cartreader) - A shield for the Arduino Mega that can back up video game cartridges. -* [userver-framework/userver](https://github.com/userver-framework/userver) - The C++ Asynchronous Framework (beta) -* [gigablast/open-source-search-engine](https://github.com/gigablast/open-source-search-engine) - Nov 20 2017 -- A distributed open source search engine and spider/crawler written in C/C++ for Linux on Intel/AMD. From gigablast dot com, which has binaries for download. See the README.md file at the very bottom of this page for instructions. -* [fasiondog/hikyuu](https://github.com/fasiondog/hikyuu) - Hikyuu Quant Framework 基于C++/Python的开源量化交易研究框架 -* [zhedahht/ChineseCodingInterviewAppendix](https://github.com/zhedahht/ChineseCodingInterviewAppendix) - The source code for the appendix part of the Chinese version of the book Coding Interviews -* [seanbaxter/circle](https://github.com/seanbaxter/circle) - The compiler is available for download. Get it! -* [sparsehash/sparsehash](https://github.com/sparsehash/sparsehash) - C++ associative containers -* [luliyucoordinate/Leetcode](https://github.com/luliyucoordinate/Leetcode) - Play Leetcode with different programming language -* [TorchCraft/TorchCraft](https://github.com/TorchCraft/TorchCraft) - Connecting Torch to StarCraft -* [AcademySoftwareFoundation/OpenColorIO](https://github.com/AcademySoftwareFoundation/OpenColorIO) - A color management framework for visual effects and animation. -* [0vercl0k/rp](https://github.com/0vercl0k/rp) - rp++ is a fast C++ ROP gadget finder for PE/ELF/Mach-O x86/x64/ARM binaries. -* [rpclib/rpclib](https://github.com/rpclib/rpclib) - rpclib is a modern C++ msgpack-RPC server and client library -* [p-ranav/tabulate](https://github.com/p-ranav/tabulate) - Table Maker for Modern C++ -* [microsoft/cppwinrt](https://github.com/microsoft/cppwinrt) - C++ language projection for the Windows Runtime -* [EQMG/Acid](https://github.com/EQMG/Acid) - A high speed C++17 Vulkan game engine -* [geemion/Khepri](https://github.com/geemion/Khepri) - Free,Open-Source,Cross-platform agent and Post-exploiton tool written in Golang and C++. -* [mandreyel/mio](https://github.com/mandreyel/mio) - Cross-platform C++11 header-only library for memory mapped file IO -* [jpbarrette/curlpp](https://github.com/jpbarrette/curlpp) - C++ wrapper around libcURL -* [CppCon/CppCon2018](https://github.com/CppCon/CppCon2018) - Slides and other materials from CppCon 2018 -* [log4cplus/log4cplus](https://github.com/log4cplus/log4cplus) - log4cplus is a simple to use C++ logging API providing thread-safe, flexible, and arbitrarily granular control over log management and configuration. It is modelled after the Java log4j API. -* [ccMSC/ckb](https://github.com/ccMSC/ckb) - RGB Driver for Linux and OS X * [sftrabbit/CppPatterns-Patterns](https://github.com/sftrabbit/CppPatterns-Patterns) - A repository of modern C++ patterns curated by the community. -* [dougbinks/enkiTS](https://github.com/dougbinks/enkiTS) - A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support. -* [PetoiCamp/OpenCat-Old](https://github.com/PetoiCamp/OpenCat-Old) - A programmable and highly maneuverable robotic cat for STEM education and AI-enhanced services. -* [foonathan/cppast](https://github.com/foonathan/cppast) - Library to parse and work with the C++ AST -* [cartographer-project/cartographer_ros](https://github.com/cartographer-project/cartographer_ros) - Provides ROS integration for Cartographer. -* [johnBuffer/NoCol](https://github.com/johnBuffer/NoCol) - Trajectories finder -* [micknoise/Maximilian](https://github.com/micknoise/Maximilian) - C++ Audio and Music DSP Library -* [CopernicaMarketingSoftware/PHP-CPP](https://github.com/CopernicaMarketingSoftware/PHP-CPP) - Library to build PHP extensions with C++ -* [ucbrise/clipper](https://github.com/ucbrise/clipper) - A low-latency prediction-serving system -* [happynear/caffe-windows](https://github.com/happynear/caffe-windows) - Configure Caffe in one hour for Windows users. -* [FarGroup/FarManager](https://github.com/FarGroup/FarManager) - File and Archive Manager -* [aantron/better-enums](https://github.com/aantron/better-enums) - C++ compile-time enum to string, iteration, in a single header file -* [Salensoft/thu-cst-cracker](https://github.com/Salensoft/thu-cst-cracker) - 清华大学计算机系课程攻略 -* [vygr/ChrysaLisp](https://github.com/vygr/ChrysaLisp) - Parallel OS, with GUI, Terminal, OO Assembler, Class libraries, C-Script compiler, Lisp interpreter and more... -* [Cocos-BCX/cocos-mainnet](https://github.com/Cocos-BCX/cocos-mainnet) - Cocos-BCX: The platform for the next generation of digital game economy -* [cloose/CuteMarkEd](https://github.com/cloose/CuteMarkEd) - Qt Markdown Editor -* [boostorg/compute](https://github.com/boostorg/compute) - A C++ GPU Computing Library for OpenCL -* [loveBabbar/CodeHelp-DSA-Busted-Series](https://github.com/loveBabbar/CodeHelp-DSA-Busted-Series) - This repo is creating providing students easy access to all the programs taught under Codehelp's DSA Busted Series. -* [mtrebi/memory-allocators](https://github.com/mtrebi/memory-allocators) - Custom memory allocators in C++ to improve the performance of dynamic memory allocation -* [googlevr/cardboard](https://github.com/googlevr/cardboard) - Open source Cardboard SDK and samples -* [owncloud/client](https://github.com/owncloud/client) - :computer: Desktop Syncing Client for ownCloud -* [ndeadly/MissionControl](https://github.com/ndeadly/MissionControl) - Use controllers from other consoles natively on your Nintendo Switch via Bluetooth. No dongles or other external hardware neccessary. -* [kfrlib/kfr](https://github.com/kfrlib/kfr) - Fast, modern C++ DSP framework, FFT, Sample Rate Conversion, FIR/IIR/Biquad Filters (SSE, AVX, AVX-512, ARM NEON) +* [Bhupesh-V/30-seconds-of-cpp](https://github.com/Bhupesh-V/30-seconds-of-cpp) - 30 Seconds of C++ (STL in C++). Read More about 30C++ here 👉 +* [DanielChappuis/reactphysics3d](https://github.com/DanielChappuis/reactphysics3d) - Open source C++ physics engine library in 3D * [SmingHub/Sming](https://github.com/SmingHub/Sming) - Sming - powerful open source framework simplifying the creation of embedded C++ applications. -* [ZLMediaKit/ZLToolKit](https://github.com/ZLMediaKit/ZLToolKit) - 一个基于C++11的轻量级网络框架,基于线程池技术可以实现大并发网络IO -* [ThisisGame/cpp-game-engine-book](https://github.com/ThisisGame/cpp-game-engine-book) - 从零编写游戏引擎教程 Writing a game engine tutorial from scratch -* [quickfix/quickfix](https://github.com/quickfix/quickfix) - QuickFIX C++ Fix Engine Library -* [downdemo/Cpp-Concurrency-in-Action-2ed](https://github.com/downdemo/Cpp-Concurrency-in-Action-2ed) - C++11/14/17/20 multithreading, involving operating system principles and concurrent programming technology. -* [kripken/BananaBread](https://github.com/kripken/BananaBread) - BananaBread is a C++ 3D game engine that runs on the web using JavaScript+WebGL+HTML +* [zhedahht/ChineseCodingInterviewAppendix](https://github.com/zhedahht/ChineseCodingInterviewAppendix) - The source code for the appendix part of the Chinese version of the book Coding Interviews +* [CppCon/CppCon2018](https://github.com/CppCon/CppCon2018) - Slides and other materials from CppCon 2018 * [harvestlamb/Cpp_houjie](https://github.com/harvestlamb/Cpp_houjie) - 侯捷C++课程PPT及代码,动手学起来 -* [otland/forgottenserver](https://github.com/otland/forgottenserver) - A free and open-source MMORPG server emulator written in C++ -* [dyanikoglu/ALS-Community](https://github.com/dyanikoglu/ALS-Community) - Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.0 with additional features & bug fixes -* [agauniyal/rang](https://github.com/agauniyal/rang) - A Minimal, Header only Modern c++ library for terminal goodies 💄✨ -* [shouxieai/tensorRT_Pro](https://github.com/shouxieai/tensorRT_Pro) - C++ library based on tensorrt integration -* [HoShiMin/Kernel-Bridge](https://github.com/HoShiMin/Kernel-Bridge) - Windows kernel hacking framework, driver template, hypervisor and API written on C++ -* [preshing/junction](https://github.com/preshing/junction) - Concurrent data structures in C++ -* [sanhuohq/AwesomeCpp](https://github.com/sanhuohq/AwesomeCpp) - ---AWESOME--- C++学习笔记和常见面试知识点,C++11特性,包括智能指针、四种强制转换、function和bind、移动语义、完美转发、tuple、多态原理、虚表、友元函数、符号重载、函数指针、深浅拷贝、struct内存对齐、volatile以及union\static等各种关键字的用法等等 -* [Cockatrice/Cockatrice](https://github.com/Cockatrice/Cockatrice) - A cross-platform virtual tabletop for multiplayer card games +* [ankitdhall/lidar_camera_calibration](https://github.com/ankitdhall/lidar_camera_calibration) - ROS package to find a rigid-body transformation between a LiDAR and a camera for "LiDAR-Camera Calibration using 3D-3D Point correspondences" +* [GreycLab/CImg](https://github.com/GreycLab/CImg) - The CImg Library is a small and open-source C++ toolkit for image processing * [VcDevel/Vc](https://github.com/VcDevel/Vc) - SIMD Vector Classes for C++ +* [thestk/rtaudio](https://github.com/thestk/rtaudio) - A set of C++ classes that provide a common API for realtime audio input/output across Linux (native ALSA, JACK, PulseAudio and OSS), Macintosh OS X (CoreAudio and JACK), and Windows (DirectSound, ASIO, and WASAPI) operating systems. +* [CopernicaMarketingSoftware/PHP-CPP](https://github.com/CopernicaMarketingSoftware/PHP-CPP) - Library to build PHP extensions with C++ +* [MKXJun/DirectX11-With-Windows-SDK](https://github.com/MKXJun/DirectX11-With-Windows-SDK) - 现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x +* [tfussell/xlnt](https://github.com/tfussell/xlnt) - :bar_chart: Cross-platform user-friendly xlsx library for C++11+ +* [facebookarchive/Flicks](https://github.com/facebookarchive/Flicks) - A unit of time defined in C++. +* [johnBuffer/NoCol](https://github.com/johnBuffer/NoCol) - Trajectories finder +* [perilouswithadollarsign/cstrike15_src](https://github.com/perilouswithadollarsign/cstrike15_src) - Leak of CS:GO Source code, provided by yours truly so go rep me +* [microsoft/DirectXTK12](https://github.com/microsoft/DirectXTK12) - The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++ +* [ucbrise/clipper](https://github.com/ucbrise/clipper) - A low-latency prediction-serving system +* [TorchCraft/TorchCraft](https://github.com/TorchCraft/TorchCraft) - Connecting Torch to StarCraft +* [TartanLlama/expected](https://github.com/TartanLlama/expected) - C++11/14/17 std::expected with functional-style extensions +* [mostafa-saad/ArabicCompetitiveProgramming](https://github.com/mostafa-saad/ArabicCompetitiveProgramming) - The repository contains the ENGLISH description files attached to the video series in my ARABIC algorithms channel. * [google/mathfu](https://github.com/google/mathfu) - C++ math library developed primarily for games focused on simplicity and efficiency. +* [foonathan/cppast](https://github.com/foonathan/cppast) - Library to parse and work with the C++ AST +* [PetoiCamp/OpenCat-Old](https://github.com/PetoiCamp/OpenCat-Old) - A programmable and highly maneuverable robotic cat for STEM education and AI-enhanced services. +* [owncloud/client](https://github.com/owncloud/client) - 🖥️ Desktop Syncing Client for ownCloud +* [preshing/junction](https://github.com/preshing/junction) - Concurrent data structures in C++ +* [mapbox/polylabel](https://github.com/mapbox/polylabel) - A fast algorithm for finding the pole of inaccessibility of a polygon (in JavaScript and C++) +* [kripken/BananaBread](https://github.com/kripken/BananaBread) - BananaBread is a C++ 3D game engine that runs on the web using JavaScript+WebGL+HTML +* [ccMSC/ckb](https://github.com/ccMSC/ckb) - RGB Driver for Linux and OS X +* [artivis/manif](https://github.com/artivis/manif) - A small C++11 header-only library for Lie theory. +* [SOCI/soci](https://github.com/SOCI/soci) - Official repository of the SOCI - The C++ Database Access Library +* [Cocos-BCX/cocos-mainnet](https://github.com/Cocos-BCX/cocos-mainnet) - Cocos-BCX: The platform for the next generation of digital game economy +* [ryanhaining/cppitertools](https://github.com/ryanhaining/cppitertools) - Implementation of python itertools and builtin iteration functions for C++17 +* [MikeMirzayanov/testlib](https://github.com/MikeMirzayanov/testlib) - C++ library to develop competitive programming problems +* [binji/pokegb](https://github.com/binji/pokegb) - A gameboy emulator that only plays Pokemon Blue, in ~50 lines of c++. +* [walbourn/directx-sdk-samples](https://github.com/walbourn/directx-sdk-samples) - This repo contains Direct3D 11, XInput, and XAudio2 samples C++ samples from the legacy DirectX SDK updated to build using the Windows 10 SDK +* [cpputest/cpputest](https://github.com/cpputest/cpputest) - CppUTest unit testing and mocking framework for C/C++ +* [ethz-adrl/control-toolbox](https://github.com/ethz-adrl/control-toolbox) - The Control Toolbox - An Open-Source C++ Library for Robotics, Optimal and Model Predictive Control +* [Denvi/Candle](https://github.com/Denvi/Candle) - GRBL controller application with G-Code visualizer written in Qt. +* [Star-Clouds/CenterFace](https://github.com/Star-Clouds/CenterFace) - face detection +* [andrivet/ADVobfuscator](https://github.com/andrivet/ADVobfuscator) - Obfuscation library based on C++11/14 and metaprogramming +* [Heng-Qi/AwesomeCpp](https://github.com/Heng-Qi/AwesomeCpp) - ---AWESOME--- C++学习笔记和常见面试知识点,C++11特性,包括智能指针、四种强制转换、function和bind、移动语义、完美转发、tuple、多态原理、虚表、友元函数、符号重载、函数指针、深浅拷贝、struct内存对齐、volatile以及union\static等各种关键字的用法等等 +* [ROCm-Developer-Tools/HIP](https://github.com/ROCm-Developer-Tools/HIP) - HIP: C++ Heterogeneous-Compute Interface for Portability +* [geemion/Khepri](https://github.com/geemion/Khepri) - Free,Open-Source,Cross-platform agent and Post-exploiton tool written in Golang and C++. +* [happynear/caffe-windows](https://github.com/happynear/caffe-windows) - Configure Caffe in one hour for Windows users. +* [careercup/CtCI-6th-Edition-cpp](https://github.com/careercup/CtCI-6th-Edition-cpp) - Cracking the Coding Interview 6th Ed. C++ Solutions +* [Bareflank/hypervisor](https://github.com/Bareflank/hypervisor) - lightweight hypervisor SDK written in C++ with support for Windows, Linux and UEFI +* [meganz/sdk](https://github.com/meganz/sdk) - MEGA C++ SDK +* [anael-seghezzi/CToy](https://github.com/anael-seghezzi/CToy) - Interactive C live coding environment * [sourcey/libsourcey](https://github.com/sourcey/libsourcey) - C++14 evented IO libraries for high performance networking and media based applications -* [serge-rgb/milton](https://github.com/serge-rgb/milton) - An infinite-canvas paint program +* [material-foundation/material-color-utilities](https://github.com/material-foundation/material-color-utilities) - Color libraries for Material You +* [nomic-ai/gpt4all-chat](https://github.com/nomic-ai/gpt4all-chat) - gpt4all-j chat * [solodon4/Mach7](https://github.com/solodon4/Mach7) - Functional programming style pattern-matching library for C++ -* [Nheko-Reborn/nheko](https://github.com/Nheko-Reborn/nheko) - Desktop client for Matrix using Qt and C++17. -* [ryanhaining/cppitertools](https://github.com/ryanhaining/cppitertools) - Implementation of python itertools and builtin iteration functions for C++17 -* [martinus/robin-hood-hashing](https://github.com/martinus/robin-hood-hashing) - Fast & memory efficient hashtable based on robin hood hashing for C++11/14/17/20 +* [senlinuc/caffe_ocr](https://github.com/senlinuc/caffe_ocr) - 主流ocr算法研究实验性的项目,目前实现了CNN+BLSTM+CTC架构 +* [tkchu/Game-Programming-Patterns-CN](https://github.com/tkchu/Game-Programming-Patterns-CN) - 《游戏编程模式》中文版 +* [Amanieu/asyncplusplus](https://github.com/Amanieu/asyncplusplus) - Async++ concurrency framework for C++11 +* [vtil-project/VTIL-Core](https://github.com/vtil-project/VTIL-Core) - Virtual-machine Translation Intermediate Language +* [BalazsJako/ImGuiColorTextEdit](https://github.com/BalazsJako/ImGuiColorTextEdit) - Colorizing text editor for ImGui +* [deepmodeling/deepmd-kit](https://github.com/deepmodeling/deepmd-kit) - A deep learning package for many-body potential energy representation and molecular dynamics +* [Smoothieware/Smoothieware](https://github.com/Smoothieware/Smoothieware) - Modular, opensource, high performance G-code interpreter and CNC controller written in Object-Oriented C++ +* [libbitcoin/libbitcoin-system](https://github.com/libbitcoin/libbitcoin-system) - Bitcoin Cross-Platform C++ Development Toolkit +* [Taywee/args](https://github.com/Taywee/args) - A simple header-only C++ argument parser library. Supposed to be flexible and powerful, and attempts to be compatible with the functionality of the Python standard argparse library (though not necessarily the API). * [IntelLabs/control-flag](https://github.com/IntelLabs/control-flag) - A system to flag anomalous source code expressions by learning typical expressions from training data -* [Bhupesh-V/30-seconds-of-cpp](https://github.com/Bhupesh-V/30-seconds-of-cpp) - 30 Seconds of C++ (STL in C++). Read More about 30C++ here 👉 -* [Bareflank/hypervisor](https://github.com/Bareflank/hypervisor) - lightweight hypervisor SDK written in C++ with support for Windows, Linux and UEFI -* [nmwsharp/polyscope](https://github.com/nmwsharp/polyscope) - A C++ & Python viewer for 3D data like meshes and point clouds +* [treefrogframework/treefrog-framework](https://github.com/treefrogframework/treefrog-framework) - TreeFrog Framework : High-speed C++ MVC Framework for Web Application +* [c-ares/c-ares](https://github.com/c-ares/c-ares) - A C library for asynchronous DNS requests +* [milostosic/MTuner](https://github.com/milostosic/MTuner) - MTuner is a C/C++ memory profiler and memory leak finder for Windows, PlayStation 4 and 3, Android and other platforms +* [MayaPosch/NymphCast](https://github.com/MayaPosch/NymphCast) - Audio and video casting system with support for custom applications. +* [mandreyel/mio](https://github.com/mandreyel/mio) - Cross-platform C++11 header-only library for memory mapped file IO +* [zeroc-ice/ice](https://github.com/zeroc-ice/ice) - Comprehensive RPC framework with support for C++, C#, Java, JavaScript, Python and more. +* [Tencent/FeatherCNN](https://github.com/Tencent/FeatherCNN) - FeatherCNN is a high performance inference engine for convolutional neural networks. +* [SourMesen/Mesen](https://github.com/SourMesen/Mesen) - Mesen is a cross-platform (Windows & Linux) NES/Famicom emulator built in C++ and C# +* [calamares/calamares](https://github.com/calamares/calamares) - Distribution-independent installer framework +* [bitshares/bitshares-core](https://github.com/bitshares/bitshares-core) - BitShares Blockchain node and command-line wallet +* [eliben/llvm-clang-samples](https://github.com/eliben/llvm-clang-samples) - UNMAINTAINED: Examples of using the LLVM and Clang compilation libraries and tools +* [d5/node.native](https://github.com/d5/node.native) - C++11 port for the Node: native performance and modern simplicity. +* [Dor1s/libfuzzer-workshop](https://github.com/Dor1s/libfuzzer-workshop) - Repository for materials of "Modern fuzzing of C/C++ Projects" workshop. +* [OpenDDS/OpenDDS](https://github.com/OpenDDS/OpenDDS) - OpenDDS is an open source C++ implementation of the Object Management Group (OMG) Data Distribution Service (DDS). OpenDDS also supports Java bindings through JNI. +* [smv1999/CompetitiveProgrammingQuestionBank](https://github.com/smv1999/CompetitiveProgrammingQuestionBank) - This repository contains all the popular Competitive Programming and DSA questions with solutions for your Coding Interview Preparation. +* [ibaaj/dijkstra-cartography](https://github.com/ibaaj/dijkstra-cartography) - Using Dijkstra's algorithm ("finding the shortest paths between nodes in a graph") to draw maps :earth_africa:. +* [matt-42/lithium](https://github.com/matt-42/lithium) - Easy to use C++17 HTTP Server with no compromise on performances. https://matt-42.github.io/lithium +* [Tencent/flare](https://github.com/Tencent/flare) - Flare是广泛投产于腾讯广告后台的现代化C++开发框架,包含了基础库、RPC、各种客户端等。主要特点为易用性强、长尾延迟低。 +* [eranpeer/FakeIt](https://github.com/eranpeer/FakeIt) - C++ mocking made easy. A simple yet very expressive, headers only library for c++ mocking. +* [NVIDIA/VideoProcessingFramework](https://github.com/NVIDIA/VideoProcessingFramework) - Set of Python bindings to C++ libraries which provides full HW acceleration for video decoding, encoding and GPU-accelerated color space and pixel format conversions +* [BitFunnel/NativeJIT](https://github.com/BitFunnel/NativeJIT) - A C++ expression -> x64 JIT +* [martinus/nanobench](https://github.com/martinus/nanobench) - Simple, fast, accurate single-header microbenchmarking functionality for C++11/14/17/20 +* [amrayn/easyloggingpp](https://github.com/amrayn/easyloggingpp) - Single header C++ logging library. It is extremely powerful, extendable, light-weight, fast performing, thread and type safe and consists of many built-in features. It provides ability to write logs in your own customized format. It also provide support for logging your classes, third-party libraries, STL and third-party containers etc. +* [pfusik/cito](https://github.com/pfusik/cito) - Ć programming language. Transpiling to C, C++, C#, D, Java, JavaScript, Python, Swift, TypeScript and OpenCL C. +* [cubefs/cubefs](https://github.com/cubefs/cubefs) - CubeFS is a cloud native file storage +* [asmjit/asmjit](https://github.com/asmjit/asmjit) - Machine code generation for C++ +* [FlagBrew/Checkpoint](https://github.com/FlagBrew/Checkpoint) - Fast and simple homebrew save manager for 3DS and Switch. +* [sanhuohq/AwesomeCpp](https://github.com/sanhuohq/AwesomeCpp) - ---AWESOME--- C++学习笔记和常见面试知识点,C++11特性,包括智能指针、四种强制转换、function和bind、移动语义、完美转发、tuple、多态原理、虚表、友元函数、符号重载、函数指针、深浅拷贝、struct内存对齐、volatile以及union\static等各种关键字的用法等等 +* [TriAxis-Games/RuntimeMeshComponent](https://github.com/TriAxis-Games/RuntimeMeshComponent) - Unreal Engine 4 plugin component for rendering runtime generated content. * [mrc-ide/covid-sim](https://github.com/mrc-ide/covid-sim) - This is the COVID-19 CovidSim microsimulation model developed by the MRC Centre for Global Infectious Disease Analysis hosted at Imperial College, London. -* [senlinuc/caffe_ocr](https://github.com/senlinuc/caffe_ocr) - 主流ocr算法研究实验性的项目,目前实现了CNN+BLSTM+CTC架构 -* [CrowCpp/Crow](https://github.com/CrowCpp/Crow) - A Fast and Easy to use microframework for the web. -* [WithSecureLabs/C3](https://github.com/WithSecureLabs/C3) - Custom Command and Control (C3). A framework for rapid prototyping of custom C2 channels, while still providing integration with existing offensive toolkits. -* [mapbox/polylabel](https://github.com/mapbox/polylabel) - A fast algorithm for finding the pole of inaccessibility of a polygon (in JavaScript and C++) -* [binji/pokegb](https://github.com/binji/pokegb) - A gameboy emulator that only plays Pokemon Blue, in ~50 lines of c++. * [yrnkrn/zapcc](https://github.com/yrnkrn/zapcc) - zapcc is a caching C++ compiler based on clang, designed to perform faster compilations -* [0voice/introduce_c-cpp_manual](https://github.com/0voice/introduce_c-cpp_manual) - 一个收集C/C++新手学习的入门项目,整理收纳开发者开源的小项目、工具、框架、游戏等,视频,书籍,面试题/算法题,技术文章。 -* [cpeditor/cpeditor](https://github.com/cpeditor/cpeditor) - The IDE for competitive programming :tada: | Fetch, Code, Compile, Run, Check, Submit :rocket: -* [careercup/CtCI-6th-Edition-cpp](https://github.com/careercup/CtCI-6th-Edition-cpp) - Cracking the Coding Interview 6th Ed. C++ Solutions -* [stefanhaustein/TerminalImageViewer](https://github.com/stefanhaustein/TerminalImageViewer) - Small C++ program to display images in a (modern) terminal using RGB ANSI codes and unicode block graphics characters -* [libbitcoin/libbitcoin-system](https://github.com/libbitcoin/libbitcoin-system) - Bitcoin Cross-Platform C++ Development Toolkit -* [Tencent/FeatherCNN](https://github.com/Tencent/FeatherCNN) - FeatherCNN is a high performance inference engine for convolutional neural networks. -* [Star-Clouds/CenterFace](https://github.com/Star-Clouds/CenterFace) - face detection -* [Lymphatus/caesium-image-compressor](https://github.com/Lymphatus/caesium-image-compressor) - Caesium is an image compression software that helps you store, send and share digital pictures, supporting JPG, PNG and WebP formats. You can quickly reduce the file size (and resolution, if you want) by preserving the overall quality of the image. -* [TriAxis-Games/RuntimeMeshComponent](https://github.com/TriAxis-Games/RuntimeMeshComponent) - Unreal Engine 4 plugin component for rendering runtime generated content. -* [microsoft/DirectXMath](https://github.com/microsoft/DirectXMath) - DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps -* [meganz/sdk](https://github.com/meganz/sdk) - MEGA C++ SDK -* [Smoothieware/Smoothieware](https://github.com/Smoothieware/Smoothieware) - Modular, opensource, high performance G-code interpreter and CNC controller written in Object-Oriented C++ -* [anael-seghezzi/CToy](https://github.com/anael-seghezzi/CToy) - Interactive C live coding environment -* [fungos/cr](https://github.com/fungos/cr) - cr.h: A Simple C Hot Reload Header-only Library -* [bitshares/bitshares-core](https://github.com/bitshares/bitshares-core) - BitShares Blockchain implementation and command-line interface -* [tfussell/xlnt](https://github.com/tfussell/xlnt) - :bar_chart: Cross-platform user-friendly xlsx library for C++11+ -* [GreycLab/CImg](https://github.com/GreycLab/CImg) - The CImg Library is a small and open-source C++ toolkit for image processing -* [SOCI/soci](https://github.com/SOCI/soci) - Official repository of the SOCI - The C++ Database Access Library -* [pantor/inja](https://github.com/pantor/inja) - A Template Engine for Modern C++ -* [d5/node.native](https://github.com/d5/node.native) - C++11 port for the Node: native performance and modern simplicity. -* [onlytailei/CppRobotics](https://github.com/onlytailei/CppRobotics) - cpp implementation of robotics algorithms including localization, mapping, SLAM, path planning and control -* [ErLinErYi/PlantsVsZombies](https://github.com/ErLinErYi/PlantsVsZombies) - PlantsVsZombies game made by cocos2dx 3.16 (c++) -* [thestk/rtaudio](https://github.com/thestk/rtaudio) - A set of C++ classes that provide a common API for realtime audio input/output across Linux (native ALSA, JACK, PulseAudio and OSS), Macintosh OS X (CoreAudio and JACK), and Windows (DirectSound, ASIO, and WASAPI) operating systems. -* [downdemo/Cpp-Templates-2ed](https://github.com/downdemo/Cpp-Templates-2ed) - C++11/14/17/20 templates and generic programming, the most complex and difficult technical details of C++, indispensable in building infrastructure libraries. -* [eliben/llvm-clang-samples](https://github.com/eliben/llvm-clang-samples) - UNMAINTAINED: Examples of using the LLVM and Clang compilation libraries and tools -* [qicosmos/rest_rpc](https://github.com/qicosmos/rest_rpc) - modern C++(C++11), simple, easy to use rpc framework +* [tensorflow/community](https://github.com/tensorflow/community) - Stores documents used by the TensorFlow developer community * [greg7mdp/sparsepp](https://github.com/greg7mdp/sparsepp) - A fast, memory efficient hash map for C++ -* [ibaaj/dijkstra-cartography](https://github.com/ibaaj/dijkstra-cartography) - Using Dijkstra's algorithm ("finding the shortest paths between nodes in a graph") to draw maps :earth_africa:. -* [foonathan/memory](https://github.com/foonathan/memory) - STL compatible C++ memory allocator library using a new RawAllocator concept that is similar to an Allocator but easier to use and write. * [google/lullaby](https://github.com/google/lullaby) - A collection of C++ libraries designed to help teams develop virtual and augmented reality experiences -* [szza/LearningNote](https://github.com/szza/LearningNote) - C++和Linux学习笔记 -* [CelestiaProject/Celestia](https://github.com/CelestiaProject/Celestia) - Real-time 3D visualization of space. -* [cpputest/cpputest](https://github.com/cpputest/cpputest) - CppUTest unit testing and mocking framework for C/C++ -* [autodiff/autodiff](https://github.com/autodiff/autodiff) - automatic differentiation made easier for C++ -* [falkTX/Carla](https://github.com/falkTX/Carla) - Audio plugin host -* [Amanieu/asyncplusplus](https://github.com/Amanieu/asyncplusplus) - Async++ concurrency framework for C++11 -* [kokkos/kokkos](https://github.com/kokkos/kokkos) - Kokkos C++ Performance Portability Programming EcoSystem: The Programming Model - Parallel Execution and Memory Abstraction -* [gzwl/leetcode](https://github.com/gzwl/leetcode) - The optimum C++ solutions for the leetcode -* [mitsuba-renderer/nanogui](https://github.com/mitsuba-renderer/nanogui) - Minimalistic C++/Python GUI library for OpenGL, GLES2/3, Metal, and WebAssembly/WebGL * [fireice-uk/xmr-stak-cpu](https://github.com/fireice-uk/xmr-stak-cpu) - Monero CPU miner -* [ankitdhall/lidar_camera_calibration](https://github.com/ankitdhall/lidar_camera_calibration) - ROS package to find a rigid-body transformation between a LiDAR and a camera for "LiDAR-Camera Calibration using 3D-3D Point correspondences" -* [treefrogframework/treefrog-framework](https://github.com/treefrogframework/treefrog-framework) - TreeFrog Framework : High-speed C++ MVC Framework for Web Application -* [Dor1s/libfuzzer-workshop](https://github.com/Dor1s/libfuzzer-workshop) - Repository for materials of "Modern fuzzing of C/C++ Projects" workshop. -* [SourMesen/Mesen](https://github.com/SourMesen/Mesen) - Mesen is a cross-platform (Windows & Linux) NES/Famicom emulator built in C++ and C# -* [perilouswithadollarsign/cstrike15_src](https://github.com/perilouswithadollarsign/cstrike15_src) - Leak of CS:GO Source code, provided by yours truly so go rep me -* [walbourn/directx-sdk-samples](https://github.com/walbourn/directx-sdk-samples) - This repo contains Direct3D 11, XInput, and XAudio2 samples C++ samples from the legacy DirectX SDK updated to build using the Windows 10 SDK -* [vit-vit/CTPL](https://github.com/vit-vit/CTPL) - Modern and efficient C++ Thread Pool Library -* [Omyyyy/pycom](https://github.com/Omyyyy/pycom) - A Python compiler, down to native code, using C++ +* [gzwl/leetcode](https://github.com/gzwl/leetcode) - The optimum C++ solutions for the leetcode * [dmlc/mshadow](https://github.com/dmlc/mshadow) - Matrix Shadow:Lightweight CPU/GPU Matrix and Tensor Template Library in C++/CUDA for (Deep) Machine Learning -* [stevemk14ebr/PolyHook_2_0](https://github.com/stevemk14ebr/PolyHook_2_0) - C++17, x86/x64 Hooking Libary v2.0 -* [MKXJun/DirectX11-With-Windows-SDK](https://github.com/MKXJun/DirectX11-With-Windows-SDK) - 现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x -* [vtil-project/VTIL-Core](https://github.com/vtil-project/VTIL-Core) - Virtual-machine Translation Intermediate Language -* [Denvi/Candle](https://github.com/Denvi/Candle) - GRBL controller application with G-Code visualizer written in Qt. -* [David-Haim/concurrencpp](https://github.com/David-Haim/concurrencpp) - Modern concurrency for C++. Tasks, executors, timers and C++20 coroutines to rule them all -* [tkchu/Game-Programming-Patterns-CN](https://github.com/tkchu/Game-Programming-Patterns-CN) - 《游戏编程模式》中文版 * [alexgkendall/caffe-segnet](https://github.com/alexgkendall/caffe-segnet) - Implementation of SegNet: A Deep Convolutional Encoder-Decoder Architecture for Semantic Pixel-Wise Labelling -* [mostafa-saad/ArabicCompetitiveProgramming](https://github.com/mostafa-saad/ArabicCompetitiveProgramming) - The repository contains the ENGLISH description files attached to the video series in my ARABIC algorithms channel. -* [BitFunnel/NativeJIT](https://github.com/BitFunnel/NativeJIT) - A C++ expression -> x64 JIT -* [microsoft/DirectXTK12](https://github.com/microsoft/DirectXTK12) - The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++ -* [manishbisht/Competitive-Programming](https://github.com/manishbisht/Competitive-Programming) - :pushpin: :books: Solution of competitive programming problems, code templates, Data Structures and Algorithms, hackathons, interviews and much more. -* [DanielChappuis/reactphysics3d](https://github.com/DanielChappuis/reactphysics3d) - Open source C++ physics engine library in 3D -* [matt-42/lithium](https://github.com/matt-42/lithium) - Easy to use C++17 HTTP Server with no compromise on performances. https://matt-42.github.io/lithium -* [casadi/casadi](https://github.com/casadi/casadi) - CasADi is a symbolic framework for numeric optimization implementing automatic differentiation in forward and reverse modes on sparse matrix-valued computational graphs. It supports self-contained C-code generation and interfaces state-of-the-art codes such as SUNDIALS, IPOPT etc. It can be used from C++, Python or Matlab/Octave. -* [WaykiChain/WaykiChain](https://github.com/WaykiChain/WaykiChain) - Public Blockchain as a Decentralized Finance Infrastructure Service Platform +* [p12tic/libsimdpp](https://github.com/p12tic/libsimdpp) - Portable header-only C++ low level SIMD library * [curv3d/curv](https://github.com/curv3d/curv) - a language for making art using mathematics -* [ammarahm-ed/react-native-mmkv-storage](https://github.com/ammarahm-ed/react-native-mmkv-storage) - An ultra fast (0.0002s read/write), small & encrypted mobile key-value storage framework for React Native written in C++ using JSI -* [electech6/ORB_SLAM2_detailed_comments](https://github.com/electech6/ORB_SLAM2_detailed_comments) - Detailed comments for ORB-SLAM2 with trouble-shooting, key formula derivation, and diagrammatic drawing -* [OpenZWave/open-zwave](https://github.com/OpenZWave/open-zwave) - a C++ library to control Z-Wave Networks via a USB Z-Wave Controller. +* [WaykiChain/WaykiChain](https://github.com/WaykiChain/WaykiChain) - Public Blockchain as a Decentralized Finance Infrastructure Service Platform * [facebookincubator/fizz](https://github.com/facebookincubator/fizz) - C++14 implementation of the TLS-1.3 standard +* [OpenZWave/open-zwave](https://github.com/OpenZWave/open-zwave) - a C++ library to control Z-Wave Networks via a USB Z-Wave Controller. +* [rogersce/cnpy](https://github.com/rogersce/cnpy) - library to read/write .npy and .npz files in C/C++ +* [kazuho/picojson](https://github.com/kazuho/picojson) - a header-file-only, JSON parser serializer in C++ +* [itsharryle/LED_CUBE](https://github.com/itsharryle/LED_CUBE) - 8x8x8 LED cube powered by an arduino * [cocaine/cocaine-core](https://github.com/cocaine/cocaine-core) - An open platform to build your own PaaS clouds. -* [MikeMirzayanov/testlib](https://github.com/MikeMirzayanov/testlib) - C++ library to develop competitive programming problems -* [chvmp/champ](https://github.com/chvmp/champ) - 𓃡 Quadruped Robot based on MIT Cheetah I -* [smv1999/CompetitiveProgrammingQuestionBank](https://github.com/smv1999/CompetitiveProgrammingQuestionBank) - This repository contains all the popular Competitive Programming and DSA questions with solutions for your Coding Interview Preparation. * [dmlc/cxxnet](https://github.com/dmlc/cxxnet) - move forward to https://github.com/dmlc/mxnet -* [p12tic/libsimdpp](https://github.com/p12tic/libsimdpp) - Portable header-only C++ low level SIMD library -* [mfem/mfem](https://github.com/mfem/mfem) - Lightweight, general, scalable C++ library for finite element methods -* [llvm/circt](https://github.com/llvm/circt) - Circuit IR Compilers and Tools -* [nemtrif/utfcpp](https://github.com/nemtrif/utfcpp) - UTF-8 with C++ in a Portable Way -* [eranpeer/FakeIt](https://github.com/eranpeer/FakeIt) - C++ mocking made easy. A simple yet very expressive, headers only library for c++ mocking. -* [BalazsJako/ImGuiColorTextEdit](https://github.com/BalazsJako/ImGuiColorTextEdit) - Colorizing text editor for ImGui -* [calamares/calamares](https://github.com/calamares/calamares) - Distribution-independent installer framework -* [kazuho/picojson](https://github.com/kazuho/picojson) - a header-file-only, JSON parser serializer in C++ * [novak-99/MLPP](https://github.com/novak-99/MLPP) - A library created to revitalize C++ as a machine learning front end. Per aspera ad astra. -* [andrivet/ADVobfuscator](https://github.com/andrivet/ADVobfuscator) - Obfuscation library based on C++11/14 and metaprogramming +* [inspircd/inspircd](https://github.com/inspircd/inspircd) - A modular C++ IRC server (ircd). +* [Cylix/cpp_redis](https://github.com/Cylix/cpp_redis) - C++11 Lightweight Redis client: async, thread-safe, no dependency, pipelining, multi-platform - NO LONGER MAINTAINED - Please check https://github.com/cpp-redis/cpp_redis +* [gulrak/filesystem](https://github.com/gulrak/filesystem) - An implementation of C++17 std::filesystem for C++11 /C++14/C++17/C++20 on Windows, macOS, Linux and FreeBSD. +* [csmith-project/creduce](https://github.com/csmith-project/creduce) - C-Reduce, a C program reducer +* [graphql/libgraphqlparser](https://github.com/graphql/libgraphqlparser) - A GraphQL query parser in C++ with C and C++ APIs * [particle-iot/device-os](https://github.com/particle-iot/device-os) - Device OS (Firmware) for Particle Devices -* [Taywee/args](https://github.com/Taywee/args) - A simple header-only C++ argument parser library. Supposed to be flexible and powerful, and attempts to be compatible with the functionality of the Python standard argparse library (though not necessarily the API). -* [itsharryle/LED_CUBE](https://github.com/itsharryle/LED_CUBE) - 8x8x8 LED cube powered by an arduino -* [chrisant996/clink](https://github.com/chrisant996/clink) - Bash's powerful command line editing in cmd.exe * [Chuyu-Team/VC-LTL](https://github.com/Chuyu-Team/VC-LTL) - Shared to msvcrt.dll and optimize the C/C++ application file size. -* [felixguendling/cista](https://github.com/felixguendling/cista) - Cista is a simple, high-performance, zero-copy C++ serialization & reflection library. * [CDrummond/cantata](https://github.com/CDrummond/cantata) - Qt5 Graphical MPD Client -* [inspircd/inspircd](https://github.com/inspircd/inspircd) - A modular C++ IRC server (ircd). -* [zhaoweicai/cascade-rcnn](https://github.com/zhaoweicai/cascade-rcnn) - Caffe implementation of multiple popular object detection frameworks -* [graphql/libgraphqlparser](https://github.com/graphql/libgraphqlparser) - A GraphQL query parser in C++ with C and C++ APIs -* [csmith-project/creduce](https://github.com/csmith-project/creduce) - C-Reduce, a C program reducer -* [artivis/manif](https://github.com/artivis/manif) - A small C++11 header-only library for Lie theory. +* [GPUOpen-Tools/compressonator](https://github.com/GPUOpen-Tools/compressonator) - Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs * [Miller-Xie/Code](https://github.com/Miller-Xie/Code) - 面试高频算法题总结,个人博客 -* [rogersce/cnpy](https://github.com/rogersce/cnpy) - library to read/write .npy and .npz files in C/C++ * [Captain1986/CaptainBlackboard](https://github.com/Captain1986/CaptainBlackboard) - 船长关于机器学习、计算机视觉和工程技术的总结和分享 +* [zhaoweicai/cascade-rcnn](https://github.com/zhaoweicai/cascade-rcnn) - Caffe implementation of multiple popular object detection frameworks * [luguanxing/Cheating-Plugin-Program](https://github.com/luguanxing/Cheating-Plugin-Program) - 从零开始研究外挂设计原理 +* [erwincoumans/tiny-differentiable-simulator](https://github.com/erwincoumans/tiny-differentiable-simulator) - Tiny Differentiable Simulator is a header-only C++ and CUDA physics library for reinforcement learning and robotics with zero dependencies. * [devilsen/CZXing](https://github.com/devilsen/CZXing) - C++ port of ZXing and ZBar for Android. -* [Cylix/cpp_redis](https://github.com/Cylix/cpp_redis) - C++11 Lightweight Redis client: async, thread-safe, no dependency, pipelining, multi-platform - NO LONGER MAINTAINED - Please check https://github.com/cpp-redis/cpp_redis +* [unity3d-jp/FrameCapturer](https://github.com/unity3d-jp/FrameCapturer) - export framebuffer, GBuffer or any RenderTextures from Unity to file. supported format: png, exr, gif, webm, mp4 +* [marian-nmt/marian](https://github.com/marian-nmt/marian) - Fast Neural Machine Translation in C++ * [kylemcdonald/FaceTracker](https://github.com/kylemcdonald/FaceTracker) - Real time deformable face tracking in C++ with OpenCV 3. -* [objectcomputing/OpenDDS](https://github.com/objectcomputing/OpenDDS) - OpenDDS is an open source C++ implementation of the Object Management Group (OMG) Data Distribution Service (DDS). OpenDDS also supports Java bindings through JNI. +* [fossephate/JoyCon-Driver](https://github.com/fossephate/JoyCon-Driver) - A vJoy feeder for the Nintendo Switch JoyCons and Pro Controller * [docopt/docopt.cpp](https://github.com/docopt/docopt.cpp) - C++11 port of docopt -* [GPUOpen-Archive/CodeXL](https://github.com/GPUOpen-Archive/CodeXL) - CodeXL is a comprehensive tool suite that enables developers to harness the benefits of CPUs, GPUs and APUs. +* [boost-ext/di](https://github.com/boost-ext/di) - DI: C++14 Dependency Injection Library +* [gazebosim/gazebo-classic](https://github.com/gazebosim/gazebo-classic) - Gazebo classic. For the latest version, see https://github.com/gazebosim/gz-sim * [beark/ftl](https://github.com/beark/ftl) - C++ template library for fans of functional programming -* [unity3d-jp/FrameCapturer](https://github.com/unity3d-jp/FrameCapturer) - export framebuffer, GBuffer or any RenderTextures from Unity to file. supported format: png, exr, gif, webm, mp4 -* [contour-terminal/contour](https://github.com/contour-terminal/contour) - Modern C++ Terminal Emulator -* [mutouyun/cpp-ipc](https://github.com/mutouyun/cpp-ipc) - C++ IPC Library: A high-performance inter-process communication using shared memory on Linux/Windows. -* [njh/EtherCard](https://github.com/njh/EtherCard) - EtherCard is an IPv4 driver for the ENC28J60 chip, compatible with Arduino IDE -* [fossephate/JoyCon-Driver](https://github.com/fossephate/JoyCon-Driver) - A vJoy feeder for the Nintendo Switch JoyCons and Pro Controller -* [ErisBlastar/cplusequality](https://github.com/ErisBlastar/cplusequality) - Feminist Software Foundation C+=, a new language for us feminists -* [Tencent/flare](https://github.com/Tencent/flare) - Flare是广泛投产于腾讯广告后台的现代化C++开发框架,包含了基础库、RPC、各种客户端等。主要特点为易用性强、长尾延迟低。 -* [tomhrr/dale](https://github.com/tomhrr/dale) - Lisp-flavoured C * [google/double-conversion](https://github.com/google/double-conversion) - Efficient binary-decimal and decimal-binary conversion routines for IEEE doubles. +* [muellan/clipp](https://github.com/muellan/clipp) - easy to use, powerful & expressive command line argument parsing for modern C++ / single header / usage & doc generation +* [GPUOpen-Archive/CodeXL](https://github.com/GPUOpen-Archive/CodeXL) - CodeXL is a comprehensive tool suite that enables developers to harness the benefits of CPUs, GPUs and APUs. +* [tomhrr/dale](https://github.com/tomhrr/dale) - Lisp-flavoured C * [facebook/fatal](https://github.com/facebook/fatal) - Fatal is a library for fast prototyping software in modern C++. It provides facilities to enhance the expressive power of C++. The library is heavily based on template meta-programming, while keeping the complexity under-the-hood. -* [gulrak/filesystem](https://github.com/gulrak/filesystem) - An implementation of C++17 std::filesystem for C++11 /C++14/C++17/C++20 on Windows, macOS, Linux and FreeBSD. -* [marian-nmt/marian](https://github.com/marian-nmt/marian) - Fast Neural Machine Translation in C++ -* [crow-translate/crow-translate](https://github.com/crow-translate/crow-translate) - A simple and lightweight translator that allows you to translate and speak text using Google, Yandex Bing, LibreTranslate and Lingva. -* [boost-ext/di](https://github.com/boost-ext/di) - DI: C++14 Dependency Injection Library +* [njh/EtherCard](https://github.com/njh/EtherCard) - EtherCard is an IPv4 driver for the ENC28J60 chip, compatible with Arduino IDE +* [CodeTest-StudyGroup/Code-Test-Study](https://github.com/CodeTest-StudyGroup/Code-Test-Study) - 코딩 테스트 관련 기출문항을 풀어보고 소스코드 및 설명을 업로드합니다. * [snakster/cpp.react](https://github.com/snakster/cpp.react) - C++React: A reactive programming library for C++11. -* [GPUOpen-Tools/compressonator](https://github.com/GPUOpen-Tools/compressonator) - Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs -* [stefanocasazza/ULib](https://github.com/stefanocasazza/ULib) - C++ application development framework, to help developers create and deploy applications quickly and simply -* [erwincoumans/tiny-differentiable-simulator](https://github.com/erwincoumans/tiny-differentiable-simulator) - Tiny Differentiable Simulator is a header-only C++ and CUDA physics library for reinforcement learning and robotics with zero dependencies. -* [ethz-adrl/control-toolbox](https://github.com/ethz-adrl/control-toolbox) - The Control Toolbox - An Open-Source C++ Library for Robotics, Optimal and Model Predictive Control -* [sewenew/redis-plus-plus](https://github.com/sewenew/redis-plus-plus) - Redis client written in C++ +* [ErisBlastar/cplusequality](https://github.com/ErisBlastar/cplusequality) - Feminist Software Foundation C+=, a new language for us feminists * [KDAB/codebrowser](https://github.com/KDAB/codebrowser) - Woboq CodeBrowser -* [wjakob/nanobind](https://github.com/wjakob/nanobind) - nanobind — Seamless operability between C++17 and Python -* [spotify/echoprint-codegen](https://github.com/spotify/echoprint-codegen) - Codegen for Echoprint -* [colobot/colobot](https://github.com/colobot/colobot) - Source code of open-source Colobot: Gold Edition project developed by Epsitec and TerranovaTeam -* [muellan/clipp](https://github.com/muellan/clipp) - easy to use, powerful & expressive command line argument parsing for modern C++ / single header / usage & doc generation -* [realm/realm-core](https://github.com/realm/realm-core) - Core database component for the Realm Mobile Database SDKs -* [CodeTest-StudyGroup/Code-Test-Study](https://github.com/CodeTest-StudyGroup/Code-Test-Study) - 코딩 테스트 관련 기출문항을 풀어보고 소스코드 및 설명을 업로드합니다. -* [bshoshany/thread-pool](https://github.com/bshoshany/thread-pool) - BS::thread_pool: a fast, lightweight, and easy-to-use C++17 thread pool library -* [crosire/blink](https://github.com/crosire/blink) - A tool which allows you to edit source code of any MSVC C++ project live at runtime -* [LemonOSProject/LemonOS](https://github.com/LemonOSProject/LemonOS) - The Lemon Operating System * [PRBonn/depth_clustering](https://github.com/PRBonn/depth_clustering) - :taxi: Fast and robust clustering of point clouds generated with a Velodyne sensor. +* [chronoxor/CppServer](https://github.com/chronoxor/CppServer) - Ultra fast and low latency asynchronous socket server & client C++ library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution * [boost-ext/ut](https://github.com/boost-ext/ut) - UT: C++20 μ(micro)/Unit Testing Framework -* [aras-p/ToyPathTracer](https://github.com/aras-p/ToyPathTracer) - Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity) -* [mongodb/mongo-cxx-driver](https://github.com/mongodb/mongo-cxx-driver) - C++ Driver for MongoDB +* [colobot/colobot](https://github.com/colobot/colobot) - Source code of open-source Colobot: Gold Edition project developed by Epsitec and TerranovaTeam * [mherb/kalman](https://github.com/mherb/kalman) - Header-only C++11 Kalman Filtering Library (EKF, UKF) based on Eigen3 -* [fastfloat/fast_float](https://github.com/fastfloat/fast_float) - Fast and exact implementation of the C++ from_chars functions for float and double types: 4x faster than strtod * [hengli/camodocal](https://github.com/hengli/camodocal) - CamOdoCal: Automatic Intrinsic and Extrinsic Calibration of a Rig with Multiple Generic Cameras and Odometry -* [LiquidPlayer/LiquidCore](https://github.com/LiquidPlayer/LiquidCore) - Node.js virtual machine for Android and iOS -* [BitMEX/api-connectors](https://github.com/BitMEX/api-connectors) - Libraries for connecting to the BitMEX API. +* [crosire/blink](https://github.com/crosire/blink) - A tool which allows you to edit source code of any MSVC C++ project live at runtime +* [stefanocasazza/ULib](https://github.com/stefanocasazza/ULib) - C++ application development framework, to help developers create and deploy applications quickly and simply +* [LemonOSProject/LemonOS](https://github.com/LemonOSProject/LemonOS) - The Lemon Operating System +* [serge-sans-paille/frozen](https://github.com/serge-sans-paille/frozen) - a header-only, constexpr alternative to gperf for C++14 users +* [realm/realm-core](https://github.com/realm/realm-core) - Core database component for the Realm Mobile Database SDKs +* [spotify/echoprint-codegen](https://github.com/spotify/echoprint-codegen) - Codegen for Echoprint +* [OpenShot/libopenshot](https://github.com/OpenShot/libopenshot) - OpenShot Video Library (libopenshot) is a free, open-source project dedicated to delivering high quality video editing, animation, and playback solutions to the world. API currently supports C++, Python, and Ruby. * [lzl124631x/LeetCode](https://github.com/lzl124631x/LeetCode) - My C++ Code for LeetCode OJ -* [xiaojiaqi/C1000kPracticeGuide](https://github.com/xiaojiaqi/C1000kPracticeGuide) - A C1000k demo with detailed description -* [Dobiasd/frugally-deep](https://github.com/Dobiasd/frugally-deep) - Header-only library for using Keras (TensorFlow) models in C++. -* [elnormous/ouzel](https://github.com/elnormous/ouzel) - C++ game engine for Windows, macOS, Linux, iOS, tvOS, Android, and web browsers +* [Harrison1/unrealcpp](https://github.com/Harrison1/unrealcpp) - Unreal Engine 4 C++ examples +* [mongodb/mongo-cxx-driver](https://github.com/mongodb/mongo-cxx-driver) - C++ Driver for MongoDB +* [aras-p/ToyPathTracer](https://github.com/aras-p/ToyPathTracer) - Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity) * [symengine/symengine](https://github.com/symengine/symengine) - SymEngine is a fast symbolic manipulation library, written in C++ -* [marzer/tomlplusplus](https://github.com/marzer/tomlplusplus) - Header-only TOML config file parser and serializer for C++17. -* [TartanLlama/expected](https://github.com/TartanLlama/expected) - C++11/14/17 std::expected with functional-style extensions -* [pmoulon/CMVS-PMVS](https://github.com/pmoulon/CMVS-PMVS) - This software (CMVS) takes the output of a structure-from-motion (SfM) software as input, then decomposes the input images into a set of image clusters of managable size. An MVS software can be used to process each cluster independently and in parallel, where the union of reconstructions from all the clusters should not miss any details that can be otherwise obtained from the whole image set. CMVS should be used in conjunction with an SfM software Bundler and an MVS software PMVS2 (PMVS version 2). -* [cms-sw/cmssw](https://github.com/cms-sw/cmssw) - CMS Offline Software -* [serge-sans-paille/frozen](https://github.com/serge-sans-paille/frozen) - a header-only, constexpr alternative to gperf for C++14 users -* [cppit/jucipp](https://github.com/cppit/jucipp) - A lightweight & cross-platform IDE supporting the most recent C++ standards. This project has moved to https://gitlab.com/cppit/jucipp. +* [Dobiasd/frugally-deep](https://github.com/Dobiasd/frugally-deep) - Header-only library for using Keras (TensorFlow) models in C++. +* [LiquidPlayer/LiquidCore](https://github.com/LiquidPlayer/LiquidCore) - Node.js virtual machine for Android and iOS * [Stiffstream/restinio](https://github.com/Stiffstream/restinio) - Cross-platform, efficient, customizable, and robust asynchronous HTTP/WebSocket server C++14 library with the right balance between performance and ease of use -* [OpenShot/libopenshot](https://github.com/OpenShot/libopenshot) - OpenShot Video Library (libopenshot) is a free, open-source project dedicated to delivering high quality video editing, animation, and playback solutions to the world. API currently supports C++, Python, and Ruby. -* [enewhuis/liquibook](https://github.com/enewhuis/liquibook) - Modern C++ order matching engine -* [ChrisAnd1998/TaskbarXI](https://github.com/ChrisAnd1998/TaskbarXI) - An application written in C++ to modify the Windows 11 Taskbar. -* [alembic/alembic](https://github.com/alembic/alembic) - Alembic is an open framework for storing and sharing scene data that includes a C++ library, a file format, and client plugins and applications. -* [p-ranav/pprint](https://github.com/p-ranav/pprint) - Pretty Printer for Modern C++ -* [thewtex/tmux-mem-cpu-load](https://github.com/thewtex/tmux-mem-cpu-load) - CPU, RAM, and load monitor for use with tmux -* [savoirfairelinux/opendht](https://github.com/savoirfairelinux/opendht) - OpenDHT: a C++17 Distributed Hash Table implementation -* [NVIDIA/VideoProcessingFramework](https://github.com/NVIDIA/VideoProcessingFramework) - Set of Python bindings to C++ libraries which provides full HW acceleration for video decoding, encoding and GPU-accelerated color space and pixel format conversions * [LuxCoreRender/LuxCore](https://github.com/LuxCoreRender/LuxCore) - LuxCore source repository -* [youngyangyang04/Skiplist-CPP](https://github.com/youngyangyang04/Skiplist-CPP) - A tiny KV storage based on skiplist written in C++ language| 使用C++开发,基于跳表实现的轻量级键值数据库🔥🔥 🚀 -* [paullouisageneau/libdatachannel](https://github.com/paullouisageneau/libdatachannel) - C/C++ WebRTC network library featuring Data Channels, Media Transport, and WebSockets -* [milesburton/Arduino-Temperature-Control-Library](https://github.com/milesburton/Arduino-Temperature-Control-Library) - Arduino plug and go library for the Maxim (previously Dallas) DS18B20 (and similar) temperature ICs -* [yuesong-feng/30dayMakeCppServer](https://github.com/yuesong-feng/30dayMakeCppServer) - 30天自制C++服务器,包含教程和源代码 -* [Harrison1/unrealcpp](https://github.com/Harrison1/unrealcpp) - Unreal Engine 4 C++ examples -* [IronsDu/brynet](https://github.com/IronsDu/brynet) - A Header-Only cross-platform C++ TCP network library . We can use vcpkg(https://github.com/Microsoft/vcpkg/tree/master/ports/brynet) install brynet. -* [DISTRHO/Cardinal](https://github.com/DISTRHO/Cardinal) - Virtual modular synthesizer plugin -* [wbenny/hvpp](https://github.com/wbenny/hvpp) - hvpp is a lightweight Intel x64/VT-x hypervisor written in C++ focused primarily on virtualization of already running operating system -* [jeaye/color_coded](https://github.com/jeaye/color_coded) - A vim plugin for libclang-based highlighting of C, C++, ObjC -* [twitter/vireo](https://github.com/twitter/vireo) - Vireo is a lightweight and versatile video processing library written in C++11 -* [HarshCasper/NeoAlgo](https://github.com/HarshCasper/NeoAlgo) - Bringing all Data Structures and Algorithms under one Roof ⚡ * [cacay/MemoryPool](https://github.com/cacay/MemoryPool) - An easy to use and efficient memory pool allocator written in C++. -* [daniele77/cli](https://github.com/daniele77/cli) - A library for interactive command line interfaces in modern C++ -* [hsutter/gcpp](https://github.com/hsutter/gcpp) - Experimental deferred and unordered destruction library for C++ +* [enewhuis/liquibook](https://github.com/enewhuis/liquibook) - Modern C++ order matching engine +* [elnormous/ouzel](https://github.com/elnormous/ouzel) - C++ game engine for Windows, macOS, Linux, iOS, tvOS, Android, and web browsers +* [cms-sw/cmssw](https://github.com/cms-sw/cmssw) - CMS Offline Software +* [BitMEX/api-connectors](https://github.com/BitMEX/api-connectors) - Libraries for connecting to the BitMEX API. +* [xiaojiaqi/C1000kPracticeGuide](https://github.com/xiaojiaqi/C1000kPracticeGuide) - A C1000k demo with detailed description +* [savoirfairelinux/opendht](https://github.com/savoirfairelinux/opendht) - OpenDHT: a C++17 Distributed Hash Table implementation +* [LiangliangNan/Easy3D](https://github.com/LiangliangNan/Easy3D) - A lightweight, easy-to-use, and efficient C++ library for processing and rendering 3D data +* [thewtex/tmux-mem-cpu-load](https://github.com/thewtex/tmux-mem-cpu-load) - CPU, RAM, and load monitor for use with tmux +* [ProjectBorealis/PBCharacterMovement](https://github.com/ProjectBorealis/PBCharacterMovement) - HL2-style, classic FPS movement for Unreal Engine implemented in C++ +* [apache/incubator-brpc](https://github.com/apache/incubator-brpc) - brpc is an Industrial-grade RPC framework using C++ Language, which is often used in high performance system such as Search, Storage, Machine learning, Advertisement, Recommendation etc. "brpc" means "better RPC". +* [wolfpld/tracy](https://github.com/wolfpld/tracy) - C++ frame profiler +* [NVIDIA/TensorRT](https://github.com/NVIDIA/TensorRT) - TensorRT is a C++ library for high performance inference on NVIDIA GPUs and deep learning accelerators. +* [yamashi/CyberEngineTweaks](https://github.com/yamashi/CyberEngineTweaks) - Cyberpunk 2077 tweaks, hacks and scripting framework +* [objectcomputing/OpenDDS](https://github.com/objectcomputing/OpenDDS) - OpenDDS is an open source C++ implementation of the Object Management Group (OMG) Data Distribution Service (DDS). OpenDDS also supports Java bindings through JNI. * [NytroRST/ShellcodeCompiler](https://github.com/NytroRST/ShellcodeCompiler) - Shellcode Compiler -* [JarveeLee/SynthText_Chinese_version](https://github.com/JarveeLee/SynthText_Chinese_version) - Modify from https://github.com/ankush-me/SynthText.git to generate chinese character * [jeaye/stdman](https://github.com/jeaye/stdman) - Formatted C++20 stdlib man pages (cppreference) -* [PJLab-ADG/SensorsCalibration](https://github.com/PJLab-ADG/SensorsCalibration) - OpenCalib: A Multi-sensor Calibration Toolbox for Autonomous Driving -* [jank-lang/jank](https://github.com/jank-lang/jank) - A Clojure dialect on LLVM with gradual typing, a native runtime, and C++ interop -* [o0o0o0o0o0o0o/image-processing-from-scratch](https://github.com/o0o0o0o0o0o0o/image-processing-from-scratch) - This project contains some interesting image processing algorithms that were wrote in python and c++ from scratch. -* [PetoiCamp/OpenCat](https://github.com/PetoiCamp/OpenCat) - An affordable Boston Dynamics-style quadruped robot dog for STEM education and AI-enhanced services. +* [QianMo/GPU-Gems-Book-Source-Code](https://github.com/QianMo/GPU-Gems-Book-Source-Code) - :cd: CD Content ( Source Code ) Collection of Book 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏 * [emil-e/rapidcheck](https://github.com/emil-e/rapidcheck) - QuickCheck clone for C++ with the goal of being simple to use with as little boilerplate as possible. -* [intel/caffe](https://github.com/intel/caffe) - This fork of BVLC/Caffe is dedicated to improving performance of this deep learning framework when running on CPU, in particular Intel® Xeon processors. -* [troldal/OpenXLSX](https://github.com/troldal/OpenXLSX) - A C++ library for reading, writing, creating and modifying Microsoft Excel® (.xlsx) files. * [max0x7ba/atomic_queue](https://github.com/max0x7ba/atomic_queue) - C++ lockless queue. -* [martinus/nanobench](https://github.com/martinus/nanobench) - Simple, fast, accurate single-header microbenchmarking functionality for C++11/14/17/20 +* [cneben/QuickQanava](https://github.com/cneben/QuickQanava) - :link: C++14 network/graph visualization library / Qt node editor. +* [wqking/eventpp](https://github.com/wqking/eventpp) - Event Dispatcher and callback list for C++ +* [Tessil/robin-map](https://github.com/Tessil/robin-map) - C++ implementation of a fast hash map and hash set using robin hood hashing +* [boost-ext/sml](https://github.com/boost-ext/sml) - SML: C++14 State Machine Library +* [BrightXiaoHan/CMakeTutorial](https://github.com/BrightXiaoHan/CMakeTutorial) - CMake中文实战教程 +* [standardese/standardese](https://github.com/standardese/standardese) - A (work-in-progress) nextgen Doxygen for C++ * [d35ha/CallObfuscator](https://github.com/d35ha/CallObfuscator) - Obfuscate specific windows apis with different apis -* [QianMo/GPU-Gems-Book-Source-Code](https://github.com/QianMo/GPU-Gems-Book-Source-Code) - :cd: CD Content ( Source Code ) Collection of Book 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏 * [qicosmos/cosmos](https://github.com/qicosmos/cosmos) - c++11基础库 -* [LiangliangNan/Easy3D](https://github.com/LiangliangNan/Easy3D) - A lightweight, easy-to-use, and efficient C++ library for processing and rendering 3D data +* [intel/compute-runtime](https://github.com/intel/compute-runtime) - Intel® Graphics Compute Runtime for oneAPI Level Zero and OpenCL™ Driver * [hughperkins/DeepCL](https://github.com/hughperkins/DeepCL) - OpenCL library to train deep convolutional neural networks -* [standardese/standardese](https://github.com/standardese/standardese) - A (work-in-progress) nextgen Doxygen for C++ -* [ProjectBorealis/PBCharacterMovement](https://github.com/ProjectBorealis/PBCharacterMovement) - HL2-style, classic FPS movement for Unreal Engine 4 implemented in C++ -* [cneben/QuickQanava](https://github.com/cneben/QuickQanava) - :link: C++14 network/graph visualization library / Qt node editor. +* [cycfi/q](https://github.com/cycfi/q) - C++ Library for Audio Digital Signal Processing * [joaofaro/KCFcpp](https://github.com/joaofaro/KCFcpp) - C++ Implementation of KCF Tracker -* [google/certificate-transparency](https://github.com/google/certificate-transparency) - Auditing for TLS certificates. -* [dmlc/dmlc-core](https://github.com/dmlc/dmlc-core) - A common bricks library for building scalable and portable distributed machine learning. -* [boost-ext/sml](https://github.com/boost-ext/sml) - SML: C++14 State Machine Library -* [inspector-repl/inspector](https://github.com/inspector-repl/inspector) - A drop-anywhere C++ REPL -* [anhttran/3dmm_cnn](https://github.com/anhttran/3dmm_cnn) - Regressing Robust and Discriminative 3D Morphable Models with a very Deep Neural Network -* [wqking/eventpp](https://github.com/wqking/eventpp) - Event Dispatcher and callback list for C++ -* [9miao/CrossApp](https://github.com/9miao/CrossApp) - Cross-Platform Mobile APP Development Engine -* [Tessil/robin-map](https://github.com/Tessil/robin-map) - C++ implementation of a fast hash map and hash set using robin hood hashing * [RaftLib/RaftLib](https://github.com/RaftLib/RaftLib) - The RaftLib C++ library, streaming/dataflow concurrency via C++ iostream-like operators -* [intel/compute-runtime](https://github.com/intel/compute-runtime) - Intel® Graphics Compute Runtime for oneAPI Level Zero and OpenCL™ Driver +* [inspector-repl/inspector](https://github.com/inspector-repl/inspector) - A drop-anywhere C++ REPL * [cinemast/libjson-rpc-cpp](https://github.com/cinemast/libjson-rpc-cpp) - C++ framework for json-rpc (json remote procedure call) -* [BrightXiaoHan/CMakeTutorial](https://github.com/BrightXiaoHan/CMakeTutorial) - CMake中文实战教程 -* [matyhtf/phpx](https://github.com/matyhtf/phpx) - 💗 C++ wrapper for Zend API -* [copperspice/copperspice](https://github.com/copperspice/copperspice) - Cross platform C++ libraries -* [thestk/stk](https://github.com/thestk/stk) - The Synthesis ToolKit in C++ (STK) is a set of open source audio signal processing and algorithmic synthesis classes written in the C++ programming language. -* [stevemk14ebr/PolyHook](https://github.com/stevemk14ebr/PolyHook) - x86/x64 C++ Hooking Library -* [cycfi/q](https://github.com/cycfi/q) - C++ Library for Audio Digital Signal Processing -* [jeremyong/Selene](https://github.com/jeremyong/Selene) - Simple C++11 friendly header-only bindings to Lua -* [nieklinnenbank/FreeNOS](https://github.com/nieklinnenbank/FreeNOS) - FreeNOS (Free Niek's Operating System) is an experimental microkernel based operating system for learning purposes written in C++. You may use the code as you wish under the terms of the GPLv3. -* [jupyter-xeus/xeus](https://github.com/jupyter-xeus/xeus) - Implementation of the Jupyter kernel protocol in C++ -* [runestubbe/Crinkler](https://github.com/runestubbe/Crinkler) - Crinkler is an executable file compressor (or rather, a compressing linker) for compressing small 32-bit Windows demoscene executables. As of 2020, it is the most widely used tool for compressing 1k/4k/8k intros. * [cnr-isti-vclab/vcglib](https://github.com/cnr-isti-vclab/vcglib) - The VCGlib is a C++, templated, no dependency, library for manipulation, processing and cleaning of triangle meshes -* [hiyohiyo/CrystalDiskInfo](https://github.com/hiyohiyo/CrystalDiskInfo) - CrystalDiskInfo -* [gunrock/gunrock](https://github.com/gunrock/gunrock) - Programmable CUDA/C++ GPU Graph Analytics -* [nvpro-samples/vk_mini_path_tracer](https://github.com/nvpro-samples/vk_mini_path_tracer) - A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++. -* [bolero-MURAKAMI/Sprout](https://github.com/bolero-MURAKAMI/Sprout) - C++11/14 constexpr based Containers, Algorithms, Random numbers, Parsing, Ray tracing, Synthesizer, and others. -* [cutelyst/cutelyst](https://github.com/cutelyst/cutelyst) - A C++ Web Framework built on top of Qt, using the simple approach of Catalyst (Perl) framework. -* [brookhong/KeyCastOW](https://github.com/brookhong/KeyCastOW) - keystroke visualizer for Windows, lets you easily display your keystrokes while recording screencasts. -* [vsg-dev/VulkanSceneGraph](https://github.com/vsg-dev/VulkanSceneGraph) - Vulkan & C++17 based Scene Graph Project -* [hughperkins/tf-coriander](https://github.com/hughperkins/tf-coriander) - OpenCL 1.2 implementation for Tensorflow -* [falltergeist/falltergeist](https://github.com/falltergeist/falltergeist) - Opensource crossplatform Fallout 2™ game engine writen in C++ and SDL. -* [Rvn0xsy/Cooolis-ms](https://github.com/Rvn0xsy/Cooolis-ms) - Cooolis-ms是一个包含了Metasploit Payload Loader、Cobalt Strike External C2 Loader、Reflective DLL injection的代码执行工具,它的定位在于能够在静态查杀上规避一些我们将要执行且含有特征的代码,帮助红队人员更方便快捷的从Web容器环境切换到C2环境进一步进行工作。 -* [clMathLibraries/clBLAS](https://github.com/clMathLibraries/clBLAS) - a software library containing BLAS functions written in OpenCL -* [cathery/sys-con](https://github.com/cathery/sys-con) - Nintendo Switch sysmodule that allows support for third-party controllers -* [uwerat/qskinny](https://github.com/uwerat/qskinny) - A lightweight framework on top of the Qt scene graph and only few classes from Qt/Quick. It is usable from C++ and/or QML. -* [tromp/cuckoo](https://github.com/tromp/cuckoo) - a memory-bound graph-theoretic proof-of-work system -* [KjellKod/g3log](https://github.com/KjellKod/g3log) - G3log is an asynchronous, "crash safe", logger that is easy to use with default logging sinks or you can add your own. G3log is made with plain C++14 (C++11 support up to release 1.3.2) with no external libraries (except gtest used for unit tests). G3log is made to be cross-platform, currently running on OSX, Windows and several Linux distros. See Readme below for details of usage. -* [jaredtao/DesignPattern](https://github.com/jaredtao/DesignPattern) - C++11全套设计模式-23种指针的用法(a full DesignPattern implement with c++11) -* [zerotier/libzt](https://github.com/zerotier/libzt) - Encrypted P2P sockets over ZeroTier -* [nholthaus/units](https://github.com/nholthaus/units) - a compile-time, header-only, dimensional analysis and unit conversion library built on c++14 with no dependencies. -* [GraphChi/graphchi-cpp](https://github.com/GraphChi/graphchi-cpp) - GraphChi's C++ version. Big Data - small machine. -* [rigtorp/MPMCQueue](https://github.com/rigtorp/MPMCQueue) - A bounded multi-producer multi-consumer concurrent queue written in C++11 -* [CE-Programming/CEmu](https://github.com/CE-Programming/CEmu) - Third-party TI-84 Plus CE / TI-83 Premium CE emulator, focused on developer features -* [qicosmos/ormpp](https://github.com/qicosmos/ormpp) - modern C++ ORM, C++17, support mysql, postgresql,sqlite -* [PatWie/CppNumericalSolvers](https://github.com/PatWie/CppNumericalSolvers) - a lightweight C++17 library of numerical optimization methods for nonlinear functions (Including L-BFGS-B for TensorFlow) -* [JustasMasiulis/xorstr](https://github.com/JustasMasiulis/xorstr) - heavily vectorized c++17 compile time string encryption. -* [pmed/v8pp](https://github.com/pmed/v8pp) - Bind C++ functions and classes into V8 JavaScript engine -* [libgeos/geos](https://github.com/libgeos/geos) - Geometry Engine, Open Source -* [czs108/Cpp-Primer-5th-Notes-CN](https://github.com/czs108/Cpp-Primer-5th-Notes-CN) - 📚 《C++ Primer中文版(第5版)》笔记 -* [volcoma/EtherealEngine](https://github.com/volcoma/EtherealEngine) - C++ Game Engine and Editor -* [tbfleming/cib](https://github.com/tbfleming/cib) - clang running in browser (wasm) -* [illuz/leetcode](https://github.com/illuz/leetcode) - (229 / 280) [中文|English] Solutions and notes of LEETCODE using C++/Java/Python/Sql/Shell Script. -* [ezEngine/ezEngine](https://github.com/ezEngine/ezEngine) - An open source C++ game engine. -* [facontidavide/CPP_Optimizations_Diary](https://github.com/facontidavide/CPP_Optimizations_Diary) - Tips and tricks to optimize your C++ code -* [TrueBlocks/trueblocks-core](https://github.com/TrueBlocks/trueblocks-core) - The main repository for the TrueBlocks system -* [brofield/simpleini](https://github.com/brofield/simpleini) - Cross-platform C++ library providing a simple API to read and write INI-style configuration files -* [BinomialLLC/crunch](https://github.com/BinomialLLC/crunch) - Advanced DXTc texture compression and transcoding library -* [Naios/continuable](https://github.com/Naios/continuable) - C++14 asynchronous allocation aware futures (supporting then, exception handling, coroutines and connections) -* [lsegal/my_toy_compiler](https://github.com/lsegal/my_toy_compiler) - My Toy Compiler. Read about how I did it at the homepage URL -* [kzampog/cilantro](https://github.com/kzampog/cilantro) - A lean C++ library for working with point cloud data -* [vector-of-bool/pitchfork](https://github.com/vector-of-bool/pitchfork) - Pitchfork is a Set of C++ Project Conventions -* [tttapa/Control-Surface](https://github.com/tttapa/Control-Surface) - Arduino library for creating MIDI controllers and other MIDI devices. -* [NathanCastle/BootShellCredentialProvider](https://github.com/NathanCastle/BootShellCredentialProvider) - Windows 10 Credential Provider intended to simplify the process of logging directly into alternative shells to Windows Explorer. -* [gsl-lite/gsl-lite](https://github.com/gsl-lite/gsl-lite) - gsl-lite – A single-file header-only version of ISO C++ Guidelines Support Library (GSL) for C++98, C++11, and later -* [naelstrof/slop](https://github.com/naelstrof/slop) - slop (Select Operation) is an application that queries for a selection from the user and prints the region to stdout. -* [silence1772/GreedySnake](https://github.com/silence1772/GreedySnake) - c++经典项目贪吃蛇游戏控制台版,详细注释 -* [jmorton06/Lumos](https://github.com/jmorton06/Lumos) - Cross-Platform C++ 2D/3D game engine -* [jkuhlmann/gainput](https://github.com/jkuhlmann/gainput) - Cross-platform C++ input library supporting gamepads, keyboard, mouse, touch -* [glinscott/leela-chess](https://github.com/glinscott/leela-chess) - **MOVED TO https://github.com/LeelaChessZero/leela-chess ** A chess adaption of GCP's Leela Zero -* [thestk/rtmidi](https://github.com/thestk/rtmidi) - A set of C++ classes that provide a common API for realtime MIDI input/output across Linux (ALSA & JACK), Macintosh OS X (CoreMIDI) and Windows (Multimedia) -* [pierreguillot/Camomile](https://github.com/pierreguillot/Camomile) - An audio plugin with Pure Data embedded that allows to load and to control patches -* [arrayfire/arrayfire](https://github.com/arrayfire/arrayfire) - ArrayFire: a general purpose GPU library. -* [anhkgg/SuperWeChatPC](https://github.com/anhkgg/SuperWeChatPC) - 超级微信电脑客户端,支持多开、防消息撤销、语音消息备份...开放WeChatSDK -* [gameplay3d/gameplay](https://github.com/gameplay3d/gameplay) - Open-source, cross-platform, C++ game engine for creating 2D/3D games. -* [yamashi/CyberEngineTweaks](https://github.com/yamashi/CyberEngineTweaks) - Cyberpunk 2077 tweaks, hacks and scripting framework -* [Stellarium/stellarium](https://github.com/Stellarium/stellarium) - Stellarium is a free GPL software which renders realistic skies in real time with OpenGL. It is available for Linux/Unix, Windows and macOS. With Stellarium, you really see what you can see with your eyes, binoculars or a small telescope. -* [wisdompeak/LeetCode](https://github.com/wisdompeak/LeetCode) - This repository contains the solutions and explanations to the algorithm problems on LeetCode. Only medium or above are included. All are written in C++/Python and implemented by myself. The problems attempted multiple times are labelled with hyperlinks. -* [supertuxkart/stk-code](https://github.com/supertuxkart/stk-code) - The code base of supertuxkart -* [jbeder/yaml-cpp](https://github.com/jbeder/yaml-cpp) - A YAML parser and emitter in C++ -* [chriskohlhoff/asio](https://github.com/chriskohlhoff/asio) - Asio C++ Library -* [weidai11/cryptopp](https://github.com/weidai11/cryptopp) - free C++ class library of cryptographic schemes -* [libigl/libigl](https://github.com/libigl/libigl) - Simple C++ geometry processing library. -* [oclint/oclint](https://github.com/oclint/oclint) - A static source code analysis tool to improve quality and reduce defects for C, C++ and Objective-C -* [ketoo/NoahGameFrame](https://github.com/ketoo/NoahGameFrame) - A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. -* [ArthurSonzogni/FTXUI](https://github.com/ArthurSonzogni/FTXUI) - :computer: C++ Functional Terminal User Interface. :heart: -* [boostorg/beast](https://github.com/boostorg/beast) - HTTP and WebSocket built on Boost.Asio in C++11 -* [kamyu104/LeetCode-Solutions](https://github.com/kamyu104/LeetCode-Solutions) - 🏋️ Python / Modern C++ Solutions of All 2402 LeetCode Problems (Weekly Update) -* [jolibrain/deepdetect](https://github.com/jolibrain/deepdetect) - Deep Learning API and Server in C++14 support for Caffe, PyTorch,TensorRT, Dlib, NCNN, Tensorflow, XGBoost and TSNE -* [vooidzero/B23Downloader](https://github.com/vooidzero/B23Downloader) - 下载B站视频、直播、漫画(能看=能下载)。使用 Qt C++ 开发 -* [liuyubobobo/Play-Leetcode](https://github.com/liuyubobobo/Play-Leetcode) - My Solutions to Leetcode problems. All solutions support C++ language, some support Java and Python. Multiple solutions will be given by most problems. Enjoy:) 我的Leetcode解答。所有的问题都支持C++语言,一部分问题支持Java语言。近乎所有问题都会提供多个算法解决。大家加油!:) -* [dropbox/json11](https://github.com/dropbox/json11) - A tiny JSON library for C++11. -* [jacobdufault/cquery](https://github.com/jacobdufault/cquery) - C/C++ language server supporting multi-million line code base, powered by libclang. Emacs, Vim, VSCode, and others with language server protocol support. Cross references, completion, diagnostics, semantic highlighting and more -* [facebook/fbthrift](https://github.com/facebook/fbthrift) - Facebook's branch of Apache Thrift, including a new C++ server. -* [KhronosGroup/Vulkan-Hpp](https://github.com/KhronosGroup/Vulkan-Hpp) - Open-Source Vulkan C++ API -* [eidheim/Simple-Web-Server](https://github.com/eidheim/Simple-Web-Server) - A very simple, fast, multithreaded, platform independent HTTP and HTTPS server and client library implemented using C++11 and Boost.Asio. Created to be an easy way to make REST resources available from C++ applications. -* [CloudCompare/CloudCompare](https://github.com/CloudCompare/CloudCompare) - CloudCompare main repository -* [xelatihy/yocto-gl](https://github.com/xelatihy/yocto-gl) - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics -* [cycfi/elements](https://github.com/cycfi/elements) - Elements C++ GUI library -* [ndrplz/self-driving-car](https://github.com/ndrplz/self-driving-car) - Udacity Self-Driving Car Engineer Nanodegree projects. -* [jupyter-xeus/xeus-cling](https://github.com/jupyter-xeus/xeus-cling) - Jupyter kernel for the C++ programming language -* [ARM-software/ComputeLibrary](https://github.com/ARM-software/ComputeLibrary) - The Compute Library is a set of computer vision and machine learning functions optimised for both Arm CPUs and GPUs using SIMD technologies. -* [microsoft/DirectXShaderCompiler](https://github.com/microsoft/DirectXShaderCompiler) - This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang. -* [CLIUtils/CLI11](https://github.com/CLIUtils/CLI11) - CLI11 is a command line parser for C++11 and beyond that provides a rich feature set with a simple and intuitive interface. -* [yanyiwu/cppjieba](https://github.com/yanyiwu/cppjieba) - "结巴"中文分词的C++版本 -* [brave/brave-core](https://github.com/brave/brave-core) - Core engine for the Brave browser for Android, Linux, macOS, Windows. For issues https://github.com/brave/brave-browser/issues -* [FSecureLABS/C3](https://github.com/FSecureLABS/C3) - Custom Command and Control (C3). A framework for rapid prototyping of custom C2 channels, while still providing integration with existing offensive toolkits. +* [matyhtf/phpx](https://github.com/matyhtf/phpx) - 💗 C++ wrapper for Zend API +* [openhwgroup/cva6](https://github.com/openhwgroup/cva6) - The CORE-V CVA6 is an Application class 6-stage RISC-V CPU capable of booting Linux +* [pmoulon/CMVS-PMVS](https://github.com/pmoulon/CMVS-PMVS) - This software (CMVS) takes the output of a structure-from-motion (SfM) software as input, then decomposes the input images into a set of image clusters of managable size. An MVS software can be used to process each cluster independently and in parallel, where the union of reconstructions from all the clusters should not miss any details that can be otherwise obtained from the whole image set. CMVS should be used in conjunction with an SfM software Bundler and an MVS software PMVS2 (PMVS version 2). +* [cppit/jucipp](https://github.com/cppit/jucipp) - A lightweight & cross-platform IDE supporting the most recent C++ standards. This project has moved to https://gitlab.com/cppit/jucipp.