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WebSocketServer.h
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/*
* Copyright (C) 2024 Igalia S.L.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "CommandResult.h"
#include "HTTPServer.h"
#include <map>
#include <optional>
#include <vector>
#include <wtf/HashMap.h>
#include <wtf/JSONValues.h>
#include <wtf/RefCountedAndCanMakeWeakPtr.h>
#include <wtf/Vector.h>
#include <wtf/WeakPtr.h>
#include <wtf/text/WTFString.h>
#if USE(SOUP)
#include <wtf/glib/GRefPtr.h>
typedef struct _SoupServer SoupServer;
typedef struct _SoupWebsocketConnection SoupWebsocketConnection;
#endif
namespace WebDriver {
class Session;
class WebDriverService;
struct Command {
// Defined as js-uint, but in practice opaque for the remote end.
String id;
String method;
RefPtr<JSON::Object> parameters;
static std::optional<Command> fromData(const char* data, size_t dataLength);
};
// https://w3c.github.io/webdriver-bidi/#websocket-listener
// A WebSocket listener is a network endpoint that is able to accept incoming WebSocket connections.
struct WebSocketListener : public RefCounted<WebSocketListener> {
static RefPtr<WebSocketListener> create(const String& host, unsigned port, bool secure, const std::vector<String>& resources = { })
{
return adoptRef(*new WebSocketListener(host, port, secure, resources));
}
String host;
unsigned port { 0 };
bool isSecure { false };
std::vector<String> resources { };
private:
WebSocketListener(const String& host, unsigned port, bool isSecure, const std::vector<String>& resources)
: host(host)
, port(port)
, isSecure(isSecure)
, resources(resources)
{
}
};
class WebSocketMessageHandler {
public:
#if USE(SOUP)
using Connection = GRefPtr<SoupWebsocketConnection>;
#endif
struct Message {
// Optional connection, as the message might be generated without a connection object available (e.g. inside a method handler).
// In this case, it gets associated to the connection when sending the message back to the client.
Connection connection;
const CString payload;
static Message fail(CommandResult::ErrorCode, std::optional<Connection>, std::optional<String> errorMessage = std::nullopt, std::optional<int> commandId = std::nullopt);
static Message reply(const String& type, unsigned id, Ref<JSON::Value>&& result);
};
virtual bool acceptHandshake(HTTPRequestHandler::Request&&) = 0;
virtual void handleMessage(Message&&, Function<void(Message&&)>&& replyHandler) = 0;
virtual void clientDisconnected(const Connection&) = 0;
private:
};
class WebSocketServer : public RefCountedAndCanMakeWeakPtr<WebSocketServer> {
public:
static Ref<WebSocketServer> create(WebSocketMessageHandler& messageHandler)
{
return adoptRef(*new WebSocketServer(messageHandler));
}
virtual ~WebSocketServer() = default;
std::optional<String> listen(const String& host, unsigned port);
void disconnect();
WebSocketMessageHandler& messageHandler() { return m_messageHandler; }
const RefPtr<WebSocketListener>& listener() const { return m_listener; }
void addStaticConnection(WebSocketMessageHandler::Connection&&);
bool isStaticConnection(const WebSocketMessageHandler::Connection&);
void removeStaticConnection(const WebSocketMessageHandler::Connection&);
void addConnection(WebSocketMessageHandler::Connection&&, const String& sessionId);
String sessionID(const WebSocketMessageHandler::Connection&) const;
std::optional<WebSocketMessageHandler::Connection> connection(const String& sessionId);
void removeConnection(const WebSocketMessageHandler::Connection&);
RefPtr<WebSocketListener> startListening(const String& sessionId);
String getResourceName(const String& sessionId);
String getWebSocketURL(const RefPtr<WebSocketListener>, const String& sessionId);
String getSessionID(const String& resource);
void sendMessage(const String& session, const String& message);
// Non-spec method
void removeResourceForSession(const String& sessionId);
void disconnectSession(const String& sessionId);
private:
explicit WebSocketServer(WebSocketMessageHandler&);
WebSocketMessageHandler& m_messageHandler;
String m_listenerURL;
RefPtr<WebSocketListener> m_listener;
HashMap<WebSocketMessageHandler::Connection, String> m_connectionToSession;
#if USE(SOUP)
GRefPtr<SoupServer> m_soupServer;
std::vector<GRefPtr<SoupWebsocketConnection>> m_staticConnections;
#endif
};
}