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xmpp-messages.ads
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------------------------------------------------------------------------------
-- --
-- AXMPP Project --
-- --
-- XMPP Library for Ada --
-- --
------------------------------------------------------------------------------
-- --
-- Copyright © 2011-2016, Alexander Basov <[email protected]> --
-- All rights reserved. --
-- --
-- Redistribution and use in source and binary forms, with or without --
-- modification, are permitted provided that the following conditions --
-- are met: --
-- --
-- * Redistributions of source code must retain the above copyright --
-- notice, this list of conditions and the following disclaimer. --
-- --
-- * Redistributions in binary form must reproduce the above copyright --
-- notice, this list of conditions and the following disclaimer in the --
-- documentation and/or other materials provided with the distribution. --
-- --
-- * Neither the name of the Alexander Basov, IE nor the names of its --
-- contributors may be used to endorse or promote products derived from --
-- this software without specific prior written permission. --
-- --
-- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS --
-- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT --
-- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR --
-- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT --
-- HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, --
-- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED --
-- TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR --
-- PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF --
-- LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING --
-- NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS --
-- SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. --
-- --
------------------------------------------------------------------------------
-- $Revision$ $Date$
------------------------------------------------------------------------------
with League.Strings;
with XML.SAX.Pretty_Writers;
with XMPP.Objects;
package XMPP.Messages is
XML_URI : constant League.Strings.Universal_String
:= League.Strings.To_Universal_String
("http://www.w3.org/XML/1998/namespace");
Body_Element : constant League.Strings.Universal_String
:= League.Strings.To_Universal_String ("body");
Lang_Attribute : constant League.Strings.Universal_String
:= League.Strings.To_Universal_String ("lang");
Message_Element : constant League.Strings.Universal_String
:= League.Strings.To_Universal_String ("message");
Message_To_Attribute : constant League.Strings.Universal_String
:= League.Strings.To_Universal_String ("to");
Message_From_Attribute : constant League.Strings.Universal_String
:= League.Strings.To_Universal_String ("from");
Message_Id_Attribute : constant League.Strings.Universal_String
:= League.Strings.To_Universal_String ("id");
Message_Type_Attribute : constant League.Strings.Universal_String
:= League.Strings.To_Universal_String ("type");
Subject_Element : constant League.Strings.Universal_String
:= League.Strings.To_Universal_String ("subject");
Thread_Element : constant League.Strings.Universal_String
:= League.Strings.To_Universal_String ("thread");
type XMPP_Message is new XMPP.Objects.XMPP_Object with private;
type XMPP_Message_Access is access all XMPP_Message'Class;
-- Public API --
procedure Set_Type (Self : in out XMPP_Message; T : Message_Type);
-- Sets type of message. Message type can be one of the following:
-- 1. Chat
-- 2. Error
-- 3. Group_Chat
-- 4. Headline
-- 5. Normal
function Get_Type (Self : XMPP_Message) return Message_Type;
-- Returns type of the message.
procedure Set_Subject (Self : in out XMPP_Message;
Subj : League.Strings.Universal_String);
-- Sets subject of the message.
function Get_Subject (Self : XMPP_Message)
return League.Strings.Universal_String;
-- Returns subject of the message.
procedure Set_Body (Self : in out XMPP_Message;
Val : League.Strings.Universal_String);
-- Sets message body
function Get_Body (Self : XMPP_Message)
return League.Strings.Universal_String;
-- Reuturns message body
procedure Set_Thread (Self : in out XMPP_Message;
Val : League.Strings.Universal_String);
-- Sets conversation thread.
function Get_Thread (Self : XMPP_Message)
return League.Strings.Universal_String;
-- Returns conversation thread.
function Get_To (Self : XMPP_Message)
return League.Strings.Universal_String;
-- Returns message recepient
procedure Set_To (Self : in out XMPP_Message;
To : League.Strings.Universal_String);
-- Sets message recepient
function Get_Id (Self : XMPP_Message)
return League.Strings.Universal_String;
-- Returns message ID
procedure Set_Id (Self : in out XMPP_Message;
Id : League.Strings.Universal_String);
-- Sets message ID
function Get_From (Self : XMPP_Message)
return League.Strings.Universal_String;
-- Returns message sender.
procedure Set_From (Self : in out XMPP_Message;
From : League.Strings.Universal_String);
-- Sets message sender.
function Get_Chat_State (Self : XMPP_Message) return Chat_State_Type;
-- Returns chat state.
procedure Set_Chat_State (Self : in out XMPP_Message;
Value : Chat_State_Type);
-- Sets chat states.
function Create return not null XMPP_Message_Access;
-- Returns heap allocated message object
-- End of public API --
-- Private API, should not be used by application
overriding function Get_Kind (Self : XMPP_Message) return Object_Kind;
overriding procedure Serialize
(Self : XMPP_Message;
Writer : in out XML.SAX.Pretty_Writers.XML_Pretty_Writer'Class);
overriding
procedure Set_Content (Self : in out XMPP_Message;
Parameter : League.Strings.Universal_String;
Value : League.Strings.Universal_String);
not overriding procedure Custom_Content
(Self : XMPP_Message;
Writer : in out XML.SAX.Pretty_Writers.XML_Pretty_Writer'Class) is null;
-- Override this to populate message with custom content
private
type XMPP_Message is new XMPP.Objects.XMPP_Object with
record
To : League.Strings.Universal_String;
From : League.Strings.Universal_String;
Subject : League.Strings.Universal_String;
-- TODO: Add support of multiply subject instanses
Message_Body : League.Strings.Universal_String;
-- TODO: Add support of multiply body instanses
Type_Of_Message : Message_Type := Chat;
Thread : League.Strings.Universal_String;
-- TODO: Add proper type for this attribute
Language : League.Strings.Universal_String
:= League.Strings.To_Universal_String ("en");
Id : League.Strings.Universal_String;
-- Chat States
Chat_State : Chat_State_Type := Active;
end record;
end XMPP.Messages;