@@ -435,6 +435,33 @@ It is now able to run [bve-reborn] correctly:
435435[ @cwfitzerald ] : https://github.com/cwfitzgerald
436436[ bve-reborn ] : https://github.com/BVE-Reborn/bve-reborn
437437
438+ ### [ rg3d]
439+
440+ [ ![ a scene with lightning and a hi-poly character model] ( rg3d.jpg )] [ rg3d_twit ]
441+
442+ [ rg3d] is a game engine that aims to be easy to use and provide large set
443+ of out-of-box features. Some of the recent updates:
444+
445+ - Implemented fully asynchronous resource loading.
446+ - Added compressed textures support (DXT1, DTX3, DTX5).
447+ - Added filtering and wrapping options for textures.
448+ - Added sky box.
449+ - Added texture import options for resource manager.
450+ - All dependencies were moved to rg3d workspace, so there is no need to
451+ manually download them when working with the latest version of the engine.
452+ - Extracted HRTF code in the separate [ crate] [ hrtf ] , so it could be used
453+ without rg3d.
454+ - Lots of other bugfixes and improvements.
455+
456+ Join the [ rg3d's Discord channel] [ rg3d_discord ]
457+ or follow [ Dmitry Stepanov on twitter] [ rg3d_twitter ] .
458+
459+ [ rg3d ] : https://github.com/mrDIMAS/rg3d
460+ [ hrtf ] : https://github.com/mrDIMAS/hrtf
461+ [ rg3d_twit ] : https://twitter.com/DmitryS36934349/status/1312836831390687232
462+ [ rg3d_discord ] : https://discord.gg/xENF5Uh
463+ [ rg3d_twitter ] : https://twitter.com/DmitryS36934349
464+
438465### [ Tetra]
439466
440467[ Tetra] is a simple 2D game framework, inspired by XNA and Raylib. This month,
@@ -546,33 +573,6 @@ on the module's [repository][Proton-Media-Converter-Github]
546573[ Proton-Github ] : https://github.com/ValveSoftware/Proton
547574[ Proton-Media-Converter-Github ] : https://github.com/ValveSoftware/Proton/tree/proton_5.13/media-converter
548575
549- ### [ rg3d]
550-
551- [ ![ a scene with lightning and a hi-poly character model] ( rg3d.jpg )] [ rg3d_twit ]
552-
553- [ rg3d] is a game engine that aims to be easy to use and provide large set
554- of out-of-box features. Some of the recent updates:
555-
556- - Implemented fully asynchronous resource loading.
557- - Added compressed textures support (DXT1, DTX3, DTX5).
558- - Added filtering and wrapping options for textures.
559- - Added sky box.
560- - Added texture import options for resource manager.
561- - All dependencies were moved to rg3d workspace, so there is no need to
562- manually download them when working with the latest version of the engine.
563- - Extracted HRTF code in the separate [ crate] [ hrtf ] , so it could be used
564- without rg3d.
565- - Lots of other bugfixes and improvements.
566-
567- Join the [ rg3d's Discord channel] [ rg3d_discord ]
568- or follow [ Dmitry Stepanov on twitter] [ rg3d_twitter ] .
569-
570- [ rg3d ] : https://github.com/mrDIMAS/rg3d
571- [ hrtf ] : https://github.com/mrDIMAS/hrtf
572- [ rg3d_twit ] : https://twitter.com/DmitryS36934349/status/1312836831390687232
573- [ rg3d_discord ] : https://discord.gg/xENF5Uh
574- [ rg3d_twitter ] : https://twitter.com/DmitryS36934349
575-
576576## Popular Workgroup Issues in Github
577577
578578<!-- Up to 10 links to interesting issues -->
0 commit comments