@@ -353,6 +353,43 @@ and breaking blocks.
353353
354354[ rustcraft ] : https://github.com/dskart/rustcraft
355355
356+ ### [ rg3d]
357+
358+ ![ rg3d] ( rg3d_terrain.jpg )
359+
360+ [ rg3d] ([ Discord] [ rg3d_discord ] , [ Twitter] [ rg3d_twitter ] ) is a game engine that
361+ aims to be easy to use and provide a large set of out-of-box features. Some of
362+ the recent engine updates:
363+
364+ - Initial 2D support (with lighting and physics)
365+ - Multi-layer terrains ([ check this video] [ rg3d_terrain_reddit ] )
366+ - Load balancer for texture uploader
367+ - Customizable vertex format
368+ - Instanced rendering fixes
369+ - Menu items now can work without backing Menu widget
370+ - Shadows fix for spotlights
371+ - Selection improvements for Tree widget
372+ - Continuous integration
373+ - Basic Framework that hides engine initialization and game loop
374+ - Performance improvements
375+ - "Save" mode for FileSelector and FileBrowser widgets
376+ - Various bug fixes and small improvements.
377+
378+ rusty-editor updates:
379+
380+ - Context menu for world outliner items
381+ - Terrain editor
382+ - Grid snapping for Move interaction mode
383+ - Fixes for Move interaction mode in case of compex hierarchies
384+ - Continuous integration
385+ - Settings window refactoring + improvements
386+ - Box selection mode bug fixes
387+
388+ [ rg3d ] : https://github.com/mrDIMAS/rg3d
389+ [ rg3d_discord ] : https://discord.gg/xENF5Uh
390+ [ rg3d_twitter ] : https://twitter.com/DmitryNStepanov
391+ [ rg3d_terrain_reddit ] : https://www.reddit.com/r/rust/comments/nlnfdb/timelapse_of_terrain_editing_in_rustyeditor_which/
392+
356393## Learning Material Updates
357394
358395### [ Voxel Engine with Rust and wgpu-rs] [ voxel_engine_video ]
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