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lines changed Original file line number Diff line number Diff line change @@ -110,6 +110,29 @@ Read more about Orbital Decay on its [development blog][orbital-decay-blog].
110110
111111## Engine Updates
112112
113+ ### [ Starframe]
114+
115+ ![ Current state of starframe graphics and physics] ( starframe.gif )
116+
117+ [ Starframe] by [ @moletrooper ] is a work-in-progress game engine for physics-y
118+ sidescrolling 2D games.
119+
120+ This month, its physics engine was revamped once more (for the last time,
121+ hopefully), implementing a modern solver method called Extended Position-Based
122+ Dynamics. Also, [ a blog post] [ sf-blog-post ] was published, covering the
123+ development of the physics engine so far in a great deal of mathematical
124+ detail.
125+
126+ _ Discussions:
127+ [ twitter (physics update)] [ sf-update-tweet ] ,
128+ [ twitter (blog post)] [ sf-blog-tweet ] _
129+
130+ [ starframe ] : https://github.com/moletrooper/starframe
131+ [ @moletrooper ] : https://twitter.com/moletrooper
132+ [ sf-blog-post ] : https://moletrooper.github.io/blog/2021/03/starframe-devlog-constraints/
133+ [ sf-blog-tweet ] : https://twitter.com/moletrooper/status/1377273607450136576
134+ [ sf-update-tweet ] : https://twitter.com/moletrooper/status/1360723470414450688
135+
113136### Emerald
114137
115138![ emerald_logo] ( ./em_desktop_icon.png )
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