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lines changed Original file line number Diff line number Diff line change @@ -781,6 +781,34 @@ features:
781781
782782[ rusty editor ] : https://github.com/mrDIMAS/rusty-editor
783783
784+ ### [ Oxygengine]
785+
786+ ![ Oxygengine logo] ( oxygengine-dark-logo.svg )
787+
788+ The main goal of this month changes was to fix most problematic bugs and finally
789+ add a feature to support custom fonts assets. While not all bugs could be fixed
790+ on time, here are two interesting things that shows at least the small amount of
791+ progress that was made:
792+
793+ - Added support for loading and using custom TFF fonts assets:
794+
795+ ![ Oxygengine custom fonts] ( oxygengine-custom-fonts.png )
796+
797+ - Additionally [ @PsichiX ] has created a small example of a project that shows
798+ how to make a pokemon-like game basis - it covers topics such as: using Tiled
799+ Editor maps to render the world and applying player movement in it, as well as
800+ using spritesheet-based frame animations. Example sources can be found here:
801+ [ Oxygengine pokemon-like basic mechanics] ( https://github.com/PsichiX/Oxygengine/tree/master/demos/pokemon )
802+
803+ ![ Oxygengine pokemon gold] ( oxygengine-pokemon-gold.gif )
804+
805+ If you want to be up to date with Oxygengine ecosystem progress, make sure to
806+ follow project on GitHub and see [ Oxygengine Project board] ( oxygengine-project ) .
807+
808+ [ @PsichiX ] : https://github.com/PsichiX
809+ [ Oxygengine ] : https://github.com/PsichiX/Oxygengine
810+ [ oxygengine-project ] : https://github.com/PsichiX/Oxygengine/projects/1
811+
784812### [ Amethyst] [ amethyst ]
785813
786814[ ![ Amethyst logo] ( amethyst-logo.png )] [ amethyst ]
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