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lines changed Original file line number Diff line number Diff line change @@ -1011,6 +1011,29 @@ can get glimpses of its development by following the author on [Twitter][h3r2tic
10111011[ @h3r2tic ] : https://github.com/h3r2tic
10121012[ h3r2tic-twitter ] : https://twitter.com/h3r2tic
10131013
1014+ ### [ building-blocks] v0.6.0
1015+
1016+ ![ LOD Terrain] ( building-blocks-lod-terrain.jpg )
1017+
1018+ In v0.6.0, the [ building-blocks] voxel library brings a couple important features
1019+ for scaling up to large maps:
1020+
1021+ - pyramids for level of detail
1022+ - multichannel arrays
1023+
1024+ There is still much work to be done to optimize the voxel mesh LOD at large
1025+ scales and improve the cosmetics of LOD transitions, but the preliminary work
1026+ has allowed us to demonstrate the feasibility of this approach with a new demo
1027+ that you can view [ here] ( https://youtube.com/watch?v=fCP8xZYJiSI ) .
1028+
1029+ Full release notes are available on [ here] [ blocks-notes ] .
1030+
1031+ _ Discussions:
1032+ [ /r/rust] ( https://reddit.com/r/rust_gamedev/comments/ma76je/buildingblocks_v060 ) _
1033+
1034+ [ blocks-notes ] : https://github.com/bonsairobo/building-blocks/releases/tag/v0.6.0
1035+ [ building-blocks ] : https://github.com/bonsairobo/building-blocks
1036+
10141037## Popular Workgroup Issues in Github
10151038
10161039<!-- Up to 10 links to interesting issues -->
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