@@ -131,6 +131,77 @@ A/B Street uses a [custom GUI library][ezgui], leveraging `glium`, `usvg`, and
131131[ abstreet-reddit ] : https://old.reddit.com/r/Seattle/comments/hdtucd/ab_street_think_you_can_fix_seattles_traffic/
132132[ abstreet-stranger ] : https://www.thestranger.com/slog/2020/06/29/43999454/ab-streets-game-lets-you-create-the-seattle-street-grid-of-your-dreams
133133
134+ ### [ Veloren] [ veloren ]
135+
136+ ![ Animation improvements] ( veloren-wolf.gif )
137+
138+ ^ _ Animation improvements_
139+
140+ [ Veloren] [ veloren ] is an open world, open-source voxel RPG inspired by Dwarf
141+ Fortress and Cube World.
142+
143+ In June, Veloren did a big interview with GamingOnLinux, be sure to [ check it
144+ out] [ gamingonlinux-interview ] ! Veloren's lead artist also started a weekly blog
145+ about his work on Veloren, which you can see [ here] [ pfau-blog ] . Veloren recently
146+ reached the [ first page] [ gitlab-stars ] of most starred projects on Gitlab! The
147+ [ Veloren Youtube channel] [ veloren-youtube-channel ] also reached 1000
148+ subscribers.
149+
150+ A lot has been done over the last month towards 0.7, which is slated to release
151+ at the beginning of August. Lots of work has been done improving UI and
152+ animations. These will help towards the goal of 0.7 being the "progression"
153+ update. Many improvements have been made to the continuous integration system to
154+ make it more reliable and faster. Mac support was added to Airshipper, the
155+ Veloren launcher. Significant work was done on the world simulation front. This
156+ includes economic simulations that will represent trade and resource pricing in
157+ settlements and cities. Castle generation is also now in the works.
158+
159+ ![ Work on castle generation] ( veloren2.jpeg )
160+
161+ Test coverage and documentation has started to improve, and a workflow around it
162+ is being developed. The project is now hosting a [ proper documentation
163+ site] [ veloren-docs ] that is updated with each merge. A #ux working group was
164+ created to facilitate discussions on improvements to player interactions in
165+ Veloren. Lots of translations were merged, including Swedish, Polish, and
166+ Brazilian Portugese. The skill system is moving on to implementation, being a
167+ coordinated effort between the game design, art, and combat working groups.
168+
169+ You can read more about some specific topics from June:
170+
171+ - [ Mod Analysis] ( https://veloren.net/devblog-70#mod-analysis-by-bottledbyte )
172+ - [ Improving CI] ( https://veloren.net/devblog-70#improving-ci-by-xmac94x )
173+ - [ Economic Research] ( https://veloren.net/devblog-72#economic-research-by-zesterer )
174+ - [ Compilation Improvements] ( https://veloren.net/devblog-72#compilation-improvements-by-xmac94x )
175+ - [ Improving Test Coverage] ( https://veloren.net/devblog-73#improving-test-coverage-by-angelonfira )
176+ - [ Skill System Work] ( https://veloren.net/devblog-74#skill-system-work-by-xvar )
177+ - [ Animation updates] ( https://veloren.net/devblog-74#animation-updates )
178+
179+ June's full weekly devlogs: "This Week In Veloren...":
180+ [ #70 ] ( https://veloren.net/devblog-70 ) ,
181+ [ #71 ] ( https://veloren.net/devblog-71 ) ,
182+ [ #72 ] ( https://veloren.net/devblog-72 ) ,
183+ [ #73 ] ( https://veloren.net/devblog-73 ) ,
184+ [ #74 ] ( https://veloren.net/devblog-74 ) .
185+
186+ In July, work will be done to complete the progression systems. There will be
187+ financial meetings held to discuss how funds from the project's Open Collective
188+ will be distributed.
189+
190+ ------
191+
192+ Also, check out [ a talk about open source and Veloren] [ veloren-talk ] :
193+
194+ [ ![ Veloren talk] ( veloren-talk.jpeg )] [ veloren-talk ]
195+
196+ [ veloren ] : https://veloren.net
197+ [ veloren-opencollective ] : https://opencollective.com/veloren
198+ [ gamingonlinux-interview ] : https://www.gamingonlinux.com/2020/06/interviewed-veloren-an-upcoming-foss-multiplayer-voxel-rpg
199+ [ pfau-blog ] : https://www.patreon.com/posts/weekly-blog-no-1-37819335
200+ [ gitlab-stars ] : https://gitlab.com/explore/projects/starred
201+ [ veloren-youtube-channel ] : https://www.youtube.com/channel/UCmRjlnKnSRRihWPPNasl_Qw
202+ [ veloren-docs ] : https://docs.veloren.net/veloren_voxygen/index.html
203+ [ veloren-talk ] : https://youtube.com/watch?v=aS26sqT09Pw
204+
134205### [ Pont] [ pont-online ]
135206
136207![ Screenshot of the Pont board game] ( pont_screenshot.png )
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