@@ -112,10 +112,8 @@ Recent updates:
112112
113113![ Super Mario 64 JavaScript] ( sm64jsarchive.jpg )
114114
115- [ SM64JSARCHIVE] [ sm64jsarchive ] Source code available on the ([ GitHub] [ sm64jsarchive-github ] , sm64jsarchive is a rewrite
116- of the decompilation project of Super Mario 64 JavaScript as an actively maintained fork instead.
117- The reason this was made as original sm64js's developers and admins / moderators got demotivated and
118- fully left the project sm64jsarchive was made as an new reboot of sm64js.
115+ [ SM64JSARCHIVE] [ sm64jsarchive ] is an actively maintained fork of [ sm64js] : a decompilation project of Super Mario 64 to javaScript.
116+ Its source code is available on [ GitHub] [ sm64jsarchive-github ]
119117
120118The [ backend server] [ sm64jsarchive-server ] has been finally been able to start after 10 long months
121119and is now live to < https://mmo.sm64jsarchive.com >
@@ -125,12 +123,13 @@ The newest updates have been:
125123- Working MMO
126124- More stable changes to the games client
127125
128- A stress test is scheduled for 2024-4 -10 12:25 CST and everyone is invited!
126+ A stress test is scheduled for 2024-04 -10 12:25 CST and everyone is invited!
129127
130- Note: if you have a laggy computer or something like that and the page does not load within 10-20 minutes then please try refreshing.
128+ Note: if you have a laggy computer or the page does not load within 10-20 minutes then please try refreshing.
131129
132130[ sm64jsarchive ] : https://mmo.sm64jsarchive.com
133131[ sm64jsarchive-github ] : https://github.com/uuphoria2/sm64jsarchive
132+ [ sm64js ] : https://github.com/sm64js/sm64js
134133[ sm64jsarchive-server ] : https://github.com/sm64jsarchived/sm64jsarchive-mmo-server
135134
136135### [ Open Combat] [ OpenCombat_website ]
@@ -140,12 +139,12 @@ _Official demo available soon_
140139
141140Open Combat ([ Website] [ OpenCombat_website ] , [ GitHub] [ OpenCombat_github ] ,
142141[ Discord] [ OpenCombat_discord ] ) is a real-time tactical game
143- which takes place during the 2nd World War.
142+ which takes place during World War II .
144143
145- Some major changes since last news !
144+ Some major changes since last news!
146145
147146- Basic HUD is now complete
148- - Hight definition map finished for the demo
147+ - High definition map finished for the demo
149148- Basic game logic finished
150149
151150The game demo is almost finished.
@@ -190,10 +189,10 @@ The gameplay is quite distilled and revolves mostly around resource management.
190189The player has limited inventory capacity and the weapons get damaged
191190after each use. There are 20 randomly generated levels to beat.
192191
193- It is available on desktop (Windows / Linux), Android an Web (mobile friendly).
194- The game is open-sourced - together with a custom WGPU-based 2d framework.
192+ It is available on desktop (Windows / Linux), Android and Web (mobile friendly).
193+ The game is [ open-sourced] [ monk-tower-github ] ) - together with a custom WGPU-based 2d framework.
195194
196- _ Discussions: ([ /r/roguelikes] [ monk-tower-reddit ] )
195+ _ Discussions: ([ /r/roguelikes] [ monk-tower-reddit ] )_
197196
198197[ monk-tower-itch ] : https://maciekglowka.itch.io/monk-tower
199198[ monk-tower-play ] : https://play.google.com/store/apps/details?id=com.maciejglowka.monk_tower
@@ -212,7 +211,7 @@ Players can choose their favourite theme such as Zelda, Warcraft and Fallout.
212211With the web version, players can select their prefered input method of buttons or keyboard and fully works on mobile.
213212Although fairly simple, this first version provides a good foundation for building more features in later updates.
214213
215- _ Discussions: ([ Reddit post] [ you-are-merlin-reddit-post ] )
214+ _ Discussions: ([ Reddit post] [ you-are-merlin-reddit-post ] )_
216215
217216[ you-are-merlin-web ] : https://hseager.github.io/you-are-merlin-www/
218217[ you-are-merlin-github ] : https://github.com/hseager/you-are-merlin
@@ -251,17 +250,18 @@ _Discussions: [GitHub][jumpy_discussions], [Twitter][jumpy_twitter]_
251250![ The Bottomles-Pit Logo. A small hole in the ground with cat ears and text saying bottomless-pit] ( https://eggshark.dev/images/bplogo.png )
252251
253252
254- Bottomless-Pit is a 2d game engine written with WGPU that has been around for a year which can be found on [ crates.io] [ Bottomless-Pit_cratesio ] and [ GitHub] [ Bottomless-Pit_github ] .
253+ Bottomless-Pit is a 2d game engine written with WGPU that has been around for a year, which can be found on [ crates.io] [ Bottomless-Pit_cratesio ] and [ GitHub] [ Bottomless-Pit_github ] .
255254Very recently a 2d camera was added as well as WASM and web support.
256255Current development is being focused on stability and QoL changes like texture sampling options and improved input.
257256You can checkout several engine examples on the web [ here] [ Bottomless-Pit_Website ] .
258- Since the engine is in it's infancy it would be great to have developers use it and give the engine some feedback.
257+ Since the engine is in its infancy, its developer calls for developers to use it and give the engine some feedback.
258+
259259Current features are:
260260
261261- Custom Shader Support
262- - basic rendering
263- - text rendering
264- - input and window event handling
262+ - Basic rendering
263+ - Text rendering
264+ - Input and window event handling
265265
266266[ Bottomless-Pit_Website ] : https://eggshark.dev/bp-examples
267267[ Bottomless-Pit_cratesio ] : https://crates.io/crates/bottomless-pit
@@ -277,11 +277,11 @@ of issues one can possibly encounter when targeting Android.
277277
278278Topics mentioned:
279279
280- - 'window ' creation (via winit)
280+ - 'Window ' creation (via winit)
281281- Android app's lifecycle vs. the WGPU surface creation
282- - user data storage
283- - system UI hiding via jni and Android API
284- - building AAB files to meet Google Play requirements
282+ - User data storage
283+ - System UI hiding via jni and Android API
284+ - Building AAB files to meet Google Play requirements
285285
286286[ Blog post link] [ android-games-blog ]
287287
0 commit comments