From 7aa0383a1bc070e3f5c6d75d0a62cdc7bc4f080a Mon Sep 17 00:00:00 2001 From: Forest Anderson Date: Tue, 7 Dec 2021 11:58:18 -0500 Subject: [PATCH] Added Rust on GPU section --- content/news/028/index.md | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/content/news/028/index.md b/content/news/028/index.md index c6ed17789..d5eb20d94 100644 --- a/content/news/028/index.md +++ b/content/news/028/index.md @@ -424,6 +424,18 @@ raytraced results: [raytracer-challenge-shadows]: https://youtu.be/agqAUa1qgGo [raytracer-challenge-planes]: https://youtu.be/4y1aRPiH9Ko +### [Rust on the GPU][raph-blog-post] + +In [this blog post][raph-blog-post], [Raph Levien] describes the current state +of coding on a graphics card. The post describes how going about writing custom +code still induces many issues in this day and age, and what modern technologies +can be used to help make this easier. [Rust-gpu] is mentioned as a possible way +to write compute shaders in a "real language". + +[Rust-gpu]: https://github.com/EmbarkStudios/rust-gpu +[Raph Levien]: https://levien.com/ +[raph-blog-post]: https://raphlinus.github.io/gpu/2021/11/17/prefix-sum-portable.html + ## Tooling Updates ### [SPV]