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I love interactive stories and visual novels, especially fantasy ones, and this is one of the best. The art is beautiful, and the story captivates you from the very beginning. I especially want to highlight the author’s excellent work with the characters, there are many but they all feel alive and unique, each with their own distinct personality without the story ever feeling tedious or confusing. I think this is no easy feat and really shows the author’s experience. Thank you for bringing us such an amazing game! <3

Finally finished playing and love this game. I really loved all of the characters and seeing my DC grow to love Mathias and themselves. I look forward to the sequel <3

i did enjoy this game and the art style is beautiful, but i wished i’d known before playing that it ends on a huge cliffhanger/sequel bait basically with so many questions left unanswered. overall, i’d still recommend. i loved valencia, mandra, and esma so much. 

(1 edit) (+1)

I'm glad you liked it! I'll add that to game description--don't want anyone thinking my game is a "sequel bait" 🤣🤣🤣 but i'm guessing you're a new player, cause I always release my games for free and update them from start to finish for free, and only start charging for them a month after the 100% finished version has been released, which is why I can't see why anyone would think that. :P

I also think you might not have understood the story structure in this one. This first game focuses on DCxMathias, on the Blooming, and the machinations behind it, which were all resolved in the first game. What happens next acts as the preparation/introduction for the rest of the story, so it's not a "cliffhanger." It's the beginning of a new act. 

Big hug!

Omg I literally want to cry, I had to reset my laptop due to malware and I saved the game in a pendrive, I had the versions before and after the actualizations to save your choices, AND IN THAT VERSION I LOST ALL MY SAVES,  and in the first one I didn't, It has almost nothing to do with the game but I nedded to vent somewhere TT

(2 edits)

I’m absolutely in love with this game. I’m nearing the end of my first playthrough and I’m already so excited to re-play. There’s so much depth with the lore that’s been a pleasure to read, and I love the tension my MC has with both Matt and Mandra. 

There’s so many choices that seem to affect things heavily, and quite a few options were locked even though I thought my decisions would have unlocked them. I was wondering if you had a playthrough or ending guide? 

My main question was is it possible to choose the romance option with Mandra when they ask you to say you love them as they jokingly pretend they are dying, while in Matt’s romance route? 

EDIT: Just saw one of your comments explaining the archetypes and that the guide isn’t out yet. That comment definitely helped me understand the game’s mechanics a bit better for my next playthrough. I’d love for the guide to come out one day, but I’m excited for the next game regardless ☺️

Hi! I'm just curious - how to get the "A night in the garden" achievement? :'3 I've tried the Ruler path with Mathias's romance route and, still, nothing. Any particular choices that I'd need to make? Thank you in advance for any answer :)

Hello there! that's so weird. If you're in the romance route as the Ruler, it should unlock! I just tried it here, and it seems to be working. Can you try to choose all the romantic options as the ruler, to see if it unlocks for you?

big hugs!

Is no android please?😊😭

Working on it, but it might still take me a while! ❤️

Thank you for answer.. and can't wait ❤️😊

(+1)

hi there.

just noticed that we are very close to the release date of this game.
i also remembered that you mentioned somewhere, that you are planning to write a guide about how to earn a characters trust and how to set MC´s archetype to a specific one.

a) is the guide still planned?
b) if you already written it, will it be included at release?


thank you fo ryour answers.

(+4)

Hi! I didn't have time to work on a guide, unfortunately, but I'll reiterate that there are *NO* bad/good endings and no wrong choices, even during the battle scenes at the end. ♥♥♥ 

In general, you have 3 personality routes and 2 relationship routes with Mathias. For the relationship, you can turn on the romance indicator on the game menu and choose the Heart options to get into Mathias's romance route. The others put you on his friendship route and allow you to have a fling with Mandra in chapter 2. As for the personality archetypes, there are 3, and they change your bonds with the characters, your past, etc:

Seeker (sweeter/conciliatory choices on top),

Destroyer (more combative/thorny choices in the middle),

and Ruler (more controlling/manipulative choices on the bottom)

If you have any specific questions about the possible outcomes, just let me know, and I'll help! This will also help me know what exactly to put in the guide, cause I honestly don't know for sure since there aren't Bad/Good endings, hahaha! XD 

Big hugs!

Ligia

(1 edit)

thank you for your answer.

will the archetype-options always appear in a group of three, meaning i can only choose between archetype choices OR can it happen that i will have the choice to choose e.g. 2 options which changes  nothing regarding the archetype and than 1 option which gives the MC +1 in destroyer.


EDIT: now that i started playing, i word my question differently:
very often i can choose from 3 different option (top/middle/bottom). does this mean everytime i e.g. choose the bottom option, i get +1 in the ruler archetype? or will sometimes option not increase the archetype-scala?

==> during the dream in chapter 2(?) i can choose between
say it
dont say it
make me

does choosing "make me" increase the ruler archetype or not?

(+1)

Hi! Thank you for your support! Nope, not every option will change your personality :) my suggestions would be to just choose whatever feels right for your character ♥♥♥

Haha help I'm sooo confused. I got the game when it was free around March.... but there's a release date on April 30th?? So, was the game I downloaded not complete? And now the fully complete version is being released? Or??

Hi :) there's an explanation about the different versions in this post

(+2)

Back to purchase the game. There's no download button at all? I played the free version and was stoked for the paid one. Please please please let me buy this beautiful game!

(+2)

Hi! aww, I'm so happy you're excited to play the final version. I really appreciate your support. ♥♥♥ The game will be released on April 30th on Itch and Steam at the same time! You can read more about it on this post if you want. Thank you for your support, and if you'd like to wishlist the game on Steam, here's the link!

big hugs

Oh!! I must have skipped over the date. I assumed since it's only free until April 1st, and afterwards it'll be the paid version!! I'm so so excited to play!!

(1 edit) (+1)

I had come across this when I was looking for a game to pass the time. I did not expect to be so captivated by the game that I didn't even notice that I had been playing for hours.

I love how beautifully written each characters are, with how they are feeling and expressing themselves. I remember tearing up and pausing for a bit at some scenes, particularly when DC and Mathias are being vulnerable with each other.

I had enjoyed it so much that I did two playthroughs in which I was completely surprised with the difference between the characterizations from the choices. 

I'm looking forward to purchasing this on Steam and excitedly anticipating the sequel! Hope you guys the best!

Edit: Bought it on steam and excited to replay again!

I remember playing this a while back and recently came back to check and OMG. It's sooo good. I love your visuals, your art style and at the blooming where you started using like extra information underneath a choice??? Especially the first one was AMAZING. Also, the status bar in the corner that came up towards the end made me soo excited. Really fun. (Though holy crap there is angst is this - It's so good but I feel so bad for the whole group of people:(( ) 

Thank you for making this! I see the version is coming on steam tomorrow and I am EAGERLY awaiting it. 

(1 edit)

Also in the start where I decided to get angry at him (which I feel bad about, sorry Mathias) and he commands me to kneel - Applause for that. And the 'you are no object' was some really good dialogue there. Loved it. <333

(+1)

also.. The scenes you mentioned for the patreon and Kofi, are they also included in the steam version ? (Like the spicy scenes and others)

Oh my god??? This is honestly the BEST game I have played on itch, ever. I played for about four days during the school week, ~13hrs, and I was so frustrated when I had to do something irl and come back to the game later. I was so enraptured by the art style and I didn't really think I would get into it but I was sucked in almost immediately. I've never been this invested to a visual novel before. I love how your actions truly do affect the story and the characters and I absolutely adore how the characters develop as the story progresses.

The music and CG's especially of Mathias and Mandra playing the violin and guitar captivated me the most. Mel playing the piano was beautiful and it's so endearing seeing how she and Kastian wordlessly interact especially neat the end. This is such a gorgeous, well-written, and heart wrenching (in a good way) game and I cannot wait to see what you create next.

I am SO excited for the full game to come out on Steam and eagerly await to see if it's going to be available on Mac. Because this version of the game is, I desperately hope it becomes available on Mac even if it does take a bit because it would be so worth it.

I just finished playing the whole game and I don´t have the words to express how much I loved it. I have been following the updates for a year or more I think. I hope the next game has more of Mandra and Esma too, I was SOO MAD i wasn´t able to flirt with him LOLL 

(+3)(-1)

I'm so happy you liked it! thank you for playing.

Please use "they/them" to refer to Mandra and Esma, cause they're both non-binary. :)

(+2)

Uups, sorry! I will keep that in mind. English is like my third lenguage and I'm so bad at it I struggle to get pronouns right half of the time :CCC thank you for the correction!! 

(+1)

I want to sweep esma off their feet asap

(+1)

I went in completely blind and am so amazed by the storytelling!! I can't wait for the paid version and the second game!!  (I'm so down bad for Mandreis, if only they have a route....)

hehehe they do tho if ur talking abt romancing them

i'd say replay the extra story "These words which ail me" :D

Hii! I'm so happy you like the story (and Mandra) so much ❤️❤️❤️✨ yeah, Mandra doesn't have their own romance route in the first game, but you can have a fling with them if you're playing on Mathias's friendship route. But they *will* be an RO on the next game, so yay! ;)) big hugs

AAAAHHHHHHHHHHHHH!


ahem, pardon that. 

I am enraptured completely. I haven’t yet finished it, but I am absolutely down so horrifically bad for the fraught tension between King and Knight *fans self*, it’s all-encompassing and compelling and hot. 

10/10, looking forward to finishing it:)

Completely and utterly immersive. The aesthetic sucked me in right from the beginning. Just brilliant. <3

(1 edit)

Eu tenho que dizer que estou jogando a 2 dias e já estou viciado, toda vez que saio de casa só quero voltar o quanto antes para continuar jogando. É tão perfeito! É o meu estilo de jogo 😭😭

Alguém tem alguma recomendação de visual novel parecido com esse? Tô vendo que quando eu terminar vou chorar muito por que não vou conseguir encontrar um parecido..

aww, obrigadaaa! que mensagem mais linda i.i fiquei muito feliz aqui. 

Eu já tô trabalhando no segundo jogo da série, mas tenho alguns outros jogos lançados (não terminados) se quiser dar uma olhada. ❤️ abração!

(+3)

I finished the game last week. I went in completely blind. This game is so, so good. I'm so glad I waited because I legitimately cried during the first flashback scene. This game had moved me, and I'm just really blown away how LtGBtK has grown.  

This is all love but I was not prepared to play Resident Evil: Dead by Daylight with Mandra for the battle route. Val almost let that demon out, and I started to get legitimately scared for Matt. Scared and turned on. I said what I said. I swear if we don't get the option in the next game to make my GOAT Enrique a squire, I'll cry. I already feel it in my bones the squire choice is going to be difficult for me, I love all the knights.

I did reloaded to do the Matt battle route, mainly because I got confused. I'm not smart, I legitimately thought that I would have to ask Maury to come back from retirement (If you know, you know). The genie is already out the bottle for my newest dumb theory.

Don't worry, I'm not smart. I only had one theory prior, and it was for Master Curio. I was shocked how close I was. That ceremony sprite of them made me need a cold cigarette. I already know my wig will be snatched up seeing You-Know-Who's sprite. I almost bit my laptop over reading the description. This game has so many hot people in it.

I'm yapping too much, and hopefully, I made any spoilers vague enough. I wanted to ask: How much will the paid game be, or will we know closer to the paid release?

(+1)

Hi! Aww, thank you so much! I'm so happy you enjoyed the game so much. I love reading people's reactions. The full game will cost $7.90, and you can already wishlist it on Steam if you want! ❤️✨

Big hug!

Hi hi! I played demo long time ago and I found out about full version on steam! I came back to itchio to check it out here and I just wanted to ask about artbook - will we be able to buy it on steam?
Thank You - not only for answer, but also for creating this amazing game! I will make sure to share my feelings about Love the guard, Be the king in the future <3

Hi! aww, thank yooou so much! ♥ the art book won't be available on Steam for now, unless the game goes very well XD hahaha I explained more about this in this post if you're curious :))

I understand! I didn't visted your Tumblr yet so I missed that post - thanks for link ;D I started using Patreon lately so I will probably visit your page over there. Wish you all well with game and I Hope it will only get better and better <3

### BUG REPORT ###

I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/chapterFour_Ending.rpy", line 1317, in script
if mpe.mt_familiar == "maned wolf":
File "game/chapterFour_Ending.rpy", line 1317, in <module>
if mpe.mt_familiar == "maned wolf":
       ^^^^^^^^^^^^^^^                 
AttributeError: 'StoreModule' object has no attribute 'mt_familiar'
-- Full Traceback ------------------------------------------------------------
Traceback (most recent call last):
File "game/chapterFour_Ending.rpy", line 1317, in script
if mpe.mt_familiar == "maned wolf":
File "renpy/ast.py", line 2079, in execute
if renpy.python.py_eval(condition):
       ~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^ 
File "renpy/python.py", line 1305, in py_eval
return py_eval_bytecode(code, globals, locals)
           ~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/python.py", line 1298, in py_eval_bytecode
return eval(bytecode, globals, locals)
           ~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "game/chapterFour_Ending.rpy", line 1317, in <module>
if mpe.mt_familiar == "maned wolf":
       ^^^^^^^^^^^^^^^                 
AttributeError: 'StoreModule' object has no attribute 'mt_familiar'

Thank you! ^^ I just just pushed a new version; it should be up in a few minutes. Please let me know if it's working for you now!

hi, I keep getting this error when I try to run the game: 


I'm sorry, but an uncaught exception occurred.

While running game code:

  File "renpy/style.pyx", line 808, in renpy.style.rebuild

  File "game/multigame_save.rpy", line 66, in prepare_screen

    screen exportScreen():

  File "game/multigame_save.rpy", line 66, in prepare

    screen exportScreen():

  File "game/multigame_save.rpy", line 72, in prepare

    vbox:

  File "game/multigame_save.rpy", line 72, in prepare

    vbox:

  File "game/multigame_save.rpy", line 80, in prepare

    viewport:

  File "game/multigame_save.rpy", line 80, in prepare

    viewport:

  File "game/multigame_save.rpy", line 112, in prepare

    vbox:

  File "game/multigame_save.rpy", line 112, in prepare

    vbox:

TypeError: 'NoneType' object is not iterable

During handling of the above exception, another exception occurred:

Traceback (most recent call last):

  File "game/multigame_save.rpy", line 66, in prepare_screen

    screen exportScreen():

  File "game/multigame_save.rpy", line 66, in prepare

    screen exportScreen():

  File "game/multigame_save.rpy", line 72, in prepare

    vbox:

  File "game/multigame_save.rpy", line 72, in prepare

    vbox:

  File "game/multigame_save.rpy", line 80, in prepare

    viewport:

  File "game/multigame_save.rpy", line 80, in prepare

    viewport:

  File "game/multigame_save.rpy", line 112, in prepare

    vbox:

  File "game/multigame_save.rpy", line 112, in prepare

    vbox:

TypeError: 'NoneType' object is not iterable

-- Full Traceback ------------------------------------------------------------

Traceback (most recent call last):

  File "renpy/common/00start.rpy", line 216, in script

    python:

  File "renpy/ast.py", line 1187, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/python.py", line 1273, in py_exec_bytecode

    exec(bytecode, globals, locals)

    ~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/common/00start.rpy", line 217, in <module>

    _init_language()

    ~~~~~~~~~~~~~~^^

  File "renpy/common/00start.rpy", line 86, in _init_language

    renpy.change_language(language, force=True)

    ~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/translation/__init__.py", line 854, in change_language

    renpy.style.rebuild()

    ~~~~~~~~~~~~~~~~~~~^^

  File "renpy/style.pyx", line 808, in renpy.style.rebuild

  File "renpy/display/screen.py", line 1035, in prepare_screens

    s.ast.prepare_screen()

    ~~~~~~~~~~~~~~~~~~~~^^

  File "game/multigame_save.rpy", line 66, in prepare_screen

    screen exportScreen():

  File "game/multigame_save.rpy", line 66, in prepare

    screen exportScreen():

  File "game/multigame_save.rpy", line 72, in prepare

    vbox:

  File "game/multigame_save.rpy", line 72, in prepare

    vbox:

  File "game/multigame_save.rpy", line 80, in prepare

    viewport:

  File "game/multigame_save.rpy", line 80, in prepare

    viewport:

  File "game/multigame_save.rpy", line 112, in prepare

    vbox:

  File "game/multigame_save.rpy", line 112, in prepare

    vbox:

  File "renpy/sl2/slast.py", line 1694, in prepare

    self.expression_value = list(py_eval_bytecode(compile_expr(self.location, node)))

                            ~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

TypeError: 'NoneType' object is not iterable

During handling of the above exception, another exception occurred:

Traceback (most recent call last):

  File "renpy/bootstrap.py", line 401, in bootstrap

    renpy.main.main()

    ~~~~~~~~~~~~~~~^^

  File "renpy/main.py", line 591, in main

    run(restart)

    ~~~^^^^^^^^^

  File "renpy/main.py", line 137, in run

    renpy.execution.run_context(True)

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^

  File "renpy/execution.py", line 1036, in run_context

    context.run()

    ~~~~~~~~~~~^^

  File "renpy/common/00start.rpy", line 216, in script

    python:

  File "renpy/common/00start.rpy", line 216, in script

    python:

  File "renpy/display/error.py", line 135, in report_exception

    renpy.game.invoke_in_new_context(

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^

        call_exception_screen,

        ^^^^^^^^^^^^^^^^^^^^^^

    ...<4 lines>...

        ignore_action=ignore_action,

        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^

    )

    ^

  File "renpy/game.py", line 285, in invoke_in_new_context

    return callable(*args, **kwargs)

           ~~~~~~~~^^^^^^^^^^^^^^^^^

  File "renpy/display/error.py", line 44, in call_exception_screen

    return renpy.ui.interact(mouse="screen", type="screen", suppress_overlay=True, suppress_underlay=True)

           ~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/ui.py", line 306, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/display/core.py", line 2154, in interact

    repeat, rv = self.interact_core(

                 ~~~~~~~~~~~~~~~~~~^

        preloads=preloads,

        ^^^^^^^^^^^^^^^^^^

    ...<4 lines>...

        **kwargs,

        ^^^^^^^^^

    )

    ^

  File "renpy/display/core.py", line 2384, in interact_core

    renpy.display.screen.prepare_screens()

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^

  File "renpy/display/screen.py", line 1035, in prepare_screens

    s.ast.prepare_screen()

    ~~~~~~~~~~~~~~~~~~~~^^

  File "game/multigame_save.rpy", line 66, in prepare_screen

    screen exportScreen():

  File "game/multigame_save.rpy", line 66, in prepare

    screen exportScreen():

  File "game/multigame_save.rpy", line 72, in prepare

    vbox:

  File "game/multigame_save.rpy", line 72, in prepare

    vbox:

  File "game/multigame_save.rpy", line 80, in prepare

    viewport:

  File "game/multigame_save.rpy", line 80, in prepare

    viewport:

  File "game/multigame_save.rpy", line 112, in prepare

    vbox:

  File "game/multigame_save.rpy", line 112, in prepare

    vbox:

  File "renpy/sl2/slast.py", line 1694, in prepare

    self.expression_value = list(py_eval_bytecode(compile_expr(self.location, node)))

                            ~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

TypeError: 'NoneType' object is not iterable

Windows-11-10.0.26200-SP0 AMD64

Ren'Py 8.5.2.26010301

Love the Guard be the King 3.0

Mon Mar 16 22:38:14 2026

Thanks! I just pushed a new version with the fix, so it *should* work now. Can you update the game and test it to see if it works for you?

Hiii it's working,thank you

### BUG REPORT ###

I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/style.pyx", line 808, in renpy.style.rebuild
File "game/multigame_save.rpy", line 66, in prepare_screen
screen exportScreen():
File "game/multigame_save.rpy", line 66, in prepare
screen exportScreen():
File "game/multigame_save.rpy", line 72, in prepare
vbox:
File "game/multigame_save.rpy", line 72, in prepare
vbox:
File "game/multigame_save.rpy", line 80, in prepare
viewport:
File "game/multigame_save.rpy", line 80, in prepare
viewport:
File "game/multigame_save.rpy", line 112, in prepare
vbox:
File "game/multigame_save.rpy", line 112, in prepare
vbox:
TypeError: 'NoneType' object is not iterable
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "game/multigame_save.rpy", line 66, in prepare_screen
screen exportScreen():
File "game/multigame_save.rpy", line 66, in prepare
screen exportScreen():
File "game/multigame_save.rpy", line 72, in prepare
vbox:
File "game/multigame_save.rpy", line 72, in prepare
vbox:
File "game/multigame_save.rpy", line 80, in prepare
viewport:
File "game/multigame_save.rpy", line 80, in prepare
viewport:
File "game/multigame_save.rpy", line 112, in prepare
vbox:
File "game/multigame_save.rpy", line 112, in prepare
vbox:
TypeError: 'NoneType' object is not iterable
-- Full Traceback -----------------------
Traceback (most recent call last):
File "renpy/common/00start.rpy", line 216, in script python:
File "renpy/ast.py", line 1187, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/python.py", line 1273, in py_exec_bytecode
exec(bytecode, globals, locals)
~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/common/00start.rpy", line 217, in <module>
_init_language()
~~~~~~~~~~~~~~^^
File "renpy/common/00start.rpy", line 86, in _init_language
renpy.change_language(language, force=True)
~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^
File "renpy/translation/__init__.py", line 854, in change_language
renpy.style.rebuild()
~~~~~~~~~~~~~~~~~~~^^
File "renpy/style.pyx", line 808, in renpy.style.rebuild
File "renpy/display/screen.py", line 1035, in prepare_screens
s.ast.prepare_screen()
~~~~~~~~~~~~~~~~~~~~^^
File "game/multigame_save.rpy", line 66, in prepare_screen
screen exportScreen():
File "game/multigame_save.rpy", line 66, in prepare
screen exportScreen():
File "game/multigame_save.rpy", line 72, in prepare
vbox:
File "game/multigame_save.rpy", line 72, in prepare
vbox:
File "game/multigame_save.rpy", line 80, in prepare
viewport:
File "game/multigame_save.rpy", line 80, in prepare
viewport:
File "game/multigame_save.rpy", line 112, in prepare
vbox:
File "game/multigame_save.rpy", line 112, in prepare
vbox:
File "renpy/sl2/slast.py", line 1694, in prepare
self.expression_value = list(py_eval_bytecode(compile_expr(self.location, node)))
~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
TypeError: 'NoneType' object is not iterable
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "renpy/bootstrap.py", line 401, in bootstrap
renpy.main.main()
~~~~~~~~~~~~~~~^^
File "renpy/main.py", line 591, in main
run(restart)
~~~^^^^^^^^^
File "renpy/main.py", line 137, in run
renpy.execution.run_context(True)
~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^
File "renpy/execution.py", line 1036, in run_context
context.run()
~~~~~~~~~~~^^
File "renpy/common/00start.rpy", line 216, in script
python:
File "renpy/common/00start.rpy", line 216, in script
python:
File "renpy/display/error.py", line 135, in report_exception
renpy.game.invoke_in_new_context(
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^
call_exception_screen, ^^^^^^^^^^^^^^
...<4 lines>...
ignore_action=ignore_action,
^^^^^^^^^^^^^^^^^^^^^^^^
)
^
File "renpy/game.py", line 285, in invoke_in_new_context
return callable(*args, **kwargs)
~~~~~~~~^^^^^^^^^^^^^^^^^
File "renpy/display/error.py", line 44, in call_exception_screen
return renpy.ui.interact(mouse="screen", type="screen", suppress_overlay=True, suppress_underlay=True)
~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/ui.py", line 306, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/display/core.py", line 2154, in interact
repeat, rv = self.interact_core(
~~~~~~~~~~~~~~^
preloads=preloads,
^^^^^^^^^^^^^^^^^^
...<4 lines>...
**kwargs,

^^^^^^^^^
)
^
File "renpy/display/core.py", line 2384, in interact_core
renpy.display.screen.prepare_screens()
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^
File "renpy/display/screen.py", line 1035, in prepare_screens
s.ast.prepare_screen()
~~~~~~~~~~~~~~~~~~~~^^
File "game/multigame_save.rpy", line 66, in prepare_screen
screen exportScreen():
File "game/multigame_save.rpy", line 66, in prepare
screen exportScreen():
File "game/multigame_save.rpy", line 72, in prepare
vbox:
File "game/multigame_save.rpy", line 72, in prepare
vbox:
File "game/multigame_save.rpy", line 80, in prepare
viewport:
File "game/multigame_save.rpy", line 80, in prepare
viewport:
File "game/multigame_save.rpy", line 112, in prepare
vbox:
File "game/multigame_save.rpy", line 112, in prepare
vbox:
File "renpy/sl2/slast.py", line 1694, in prepare
self.expression_value = list(py_eval_bytecode(compile_expr(self.location, node)))
~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
TypeError: 'NoneType' object is not iterable

Thanks! Can you tell me what you're trying to do when you got that?

There's a known error when trying to delete a file that was already deleted, as I explained in this post.

(+1)

I was trying to launch the game, but the nothing happened besides the traceback.txt popping up.

First I was using Itch.io App and the game didn't work, so then I downloaded the game file and tried to launch it straight from the .exe but that didn't work either. The traceback.txt error list is the same in both occations.

I see. Thank you for letting me know! I'll investigate the issue and let you know when I release a fix ♥♥♥

I've had the same issue! On windows, I'll keep an eye out for the fix. Thank you!!

(1 edit)

Thanks, you two! ♥ I just pushed a new version with the fix, so it *should* work now. Can you update the game and test it to see if it works for you?

(1 edit)

This game is def going into my top 3 fav visual novels. I loved it so much!! im not very keen on fanstasy, but I adore the story!! the writing and the characters designs are both amazing! I will def need to replay it to see different routes! Mathias is my fav, I really liked his romance route and his character's growth, plus not to mention the beautiful music blessing my ears!  (:

I do havea few questions, if you dont mind answering them.

1. You wrote that there are 5 possible routes with Mathias, what are they? aside from the romance and the friendship routes? can you hate him or betray him or something like that? Are there different possible endings?

2. What happened with queen Yvana and Helena after the blooming ceremony? Did they just ditch out? lol, maybe I missed some explainations

3. One of the reasons im not keen on fantasy is because when the world building gets complex, I tend to loose track of whats happening, even though I know complex world buildings are a good thing! I didnt really understand the storyline with Denraxle(?) and the connection to us? and how we forgot our powers and connection to the arcanos(?) I mean I get how Bianca and Curio are involved and connected but I didnt get how are we connected to Den, how did we save him and how did he save us... and whats with the book about the last dragon? 

I really hope you can answer my last question because I love the story. And while I cant support your patreon currently, I hope to one day be able to support my favorite creators, including you (:

(+2)

Hello there! I'm so, so happy you enjoyed the game! Thank you for playing ❤️ 

The 5 routes are about the DC's personality + their relationship with Mathias: Seeker route, Destroyer route, Ruler route + friendship route + romance route (5 in total)

All the other questions will be answered with details in the next game ^^ but yeah, Filtchen and Yvana ran away, and the plot with Denraxale is a bit "foggy" on purpose, hehe. 

Also, please refer to Denraxale using "they/them" because they're non-binary.

hugs,

Ligia

(+1)(-1)

Ty for great game! The writing and art are so beautiful and I love all the characters designs.I especially love Mandra they're my favorite character 

But I do have a question because I didn't really understand it because the says full game but it still feels open to me I have so many unanswered questions from inside of the game.. So will there be ever an extra chapter in maybe paid Exclusive content where the characters win their home back and defeat the enemies and most important if the mc and Mandra ever will have a happy ending even with the marriage situation 

And i'm also curious about the queen and doc wondering if they will life a normal life hidden now

(1 edit) (+1)

the story is only starting, the author is already working on the second game according to the credits and earlier replies in this thread

Oh really I didn't know that but ty for letting me know 

hi, i really like your game, spending all my free time on it currently, i hope i don't offend you but i encountered a very funny bug or is it how it's supposed to be? well see in chapter four after the cloice of how much do you want to rest, my kastian here grew twice in size, his head doesn't even fit in the frame. laughed for 5 minutes straight at this. i can't figure out how to attach images here so sorry if it doesn't appear. also the castle status is saying that were at the third gatehouse even when were at the castle excuse me if it's too much complaining for a free game! you are really talented at writing, im very lucky to be playing this! 

Hi! thank you so much! i'm glad you enjoyed the game ^^

haha, that's so weird! I'd laugh too, don't worry xD I'm trying to replicate the bug with Kastian's sprite, but everything's normal here. Hopefully the problem with his sprite + the castle status was fixed with my last patch.

big hug!

amazing game, one of my top tens

I loved this

(+1)

I first played this game 2022, I'm excited to play the full version! ><

(+1)

i went in with no knowledge or expectations but holy shit you blew me out of the water! this game is some of the best work i have ever seen or had the pleasure of playing. truly i feel as  though you could stop it  here and no one would be too upset, the storytelling is phenomenal. i will be looking forward to the full release of the game with baited breath, please remember to take care of yourselves! take your time and be proud of what you've made <3

(1 edit) (+1)

caramba, que jogo perfeito. não sei nem o que dizer, passei a madrugada toda jogando sem nem notar a hora passar! ainda quero jogar novamente e tentar outras escolhas mas meudeus, que história incrivel, n deixou de me surpreender!! a historia do protagonista tem tantos detalhes, é tao profunda, não é sempre q eu vejo o protagonista com um foco tao grande assim sabe, das visual novels q eu ja joguei, com uma historia tao bem feita.

enfim, os personagens, a historia deles, os designs, cenarios… tudo perfeito. queria dizer mais coisas mas realmente, me faltam palavras kkkkkkk parabens, voce criou uma obra prima!!! estou ansiosa para ver o que mais você planeja para esse universo ;) 

Awnnn que mensagem mais lindaaa, muito obrigada! 😭😭😭 Fico muito, muito feliz de saber que vc gostou tanto assim. E comentários de BRs são sempre especiais pra mim, então muito obrigada por tirar um tempinho e escrever esse comentário lindo. Espero que vc goste dos meus próximos jogos também!!! ❤️✨

very good!

(+3)

Not the person who comments or never comments at all, but this right here is truly a masterpiece, a goldmine if I say so myself. The writing, the characters, the art, and the main character's story as well. It's been a while since I played a heartfelt, well-written visual novel like this. After I played through my first run i immediately came back and followed. It's quite rare to see the passion in these stories nowadays either that or im living under a rock, and I am for the first time, am having no other words than this is amazing. I am antsy for the next chapter and more! This work is truly spectacular. To the devs working on this, keep this up! I'm truly hooked :D

(And i hope for more angst as I love making my main character the over stubborn sacrificial knight, On a side note, I also hope this comes out on Steam too! :3)

I'm so late on this, but I just want to say that it's been so amazing seeing you develop this game, and big congratulations on the finish!! I can't wait to see what you have in store for us next <3 

(1 edit) (+1)

Hi ! I usually don't comment or rate the games I play, but I have been obsessed with this game since I dowlanded like three days ago!! I have gotten so attached to each one of the characters that it literally pained to me seeing the passing thorugh such angst lmao, I deeply suffered with Manda's romantic route 😿

 ( sorry if my writting isn't very good, english isn't my first languaje and I am still learning )

Btw, I wantend to ask just in case someone could help me! during my first time that I played the game ( wich I followed Mathias romantic route ) I played this scene were we find Mandra likely death in the floor and they asks the MC to say that you love them. The second time I decided to do Mandra's romantic route, and I finished it today! But by one reason or another I can't seem to found that part of the gameplay, just in case someone knows, there is some kind of even that must happend so you can play that part to say it in some way? Oo

(+1)

Hi! Thank you. I'm so glad you enjoyed the game so much! 

Please refer to Mandra using "they" because they're non-binary. :) 

Oooh, that scene has *a lot* of variations, haha! What happens in it depends on your character's personality and their relationship with Mand. Mandra only asks DC to say that when you're playing Mand's *friendship* route.

(+1)

I apologize! I already corrected it, I didn't realize I misspronound them, I'm deeply sorry :[

Ohh thanks! I tried to search for it since in one of the reply options was this heart that appears when you have activated the 'show romance indicator', so I thought that it deppended on the actions when I was doing in their route and that somehow I had skipped that scene, thanks for the help!

(+3)

One of, if not the best game I have played on this website. Holy god from the plot, character's development and personal choices- its PEAK!!! When playing, you can truly tell the creator loves these characters which makes me appreciate it all the more. I WILL be playing Trek to Dead Water next and I am beyond excited to see the world expansion. This game truly did something to me.

wow! This is such high praise, thank you so, so much ♥ I hope you'll enjoy the next games in the series!

Hey, I love this game. I played the version available now. Is that the ending? Does it mean youre working on the second ga,e and what do you think will be the timeline for that release?

(+1)

Hi! Thank you, I'm glad you liked it! Yes, I'm already working on the next game. I'll announce the release date in my devlogs over the next months ♥

(+5)

I think LtGBtK will always hold a special place in my heart, especially after that bittersweet ending. Beautiful as always!

(+1)

awwww ♥♥♥ thank you so so much! I'm sooo happy that you enjoyed it! *-*♥ and a massive thank you for the message you sent on tumblr too! I'll answer it in a few weeks, so it won't count as a spoiler anymore! hahaha ♥ big hug!

(+4)

this is so unbelivably beautiful!!! I couldn't even express how much I love it- you're extremely talented! The artstyle is gorgeous, and the black-and-white makes it seem so ethereal.

(+10)

I first played LtGBtK in 2021 and I've fallen in love more and more with each update. I was so emotional after playing the last supporter's build. This game means the world to me. I have always gone back to replay on rough days. Thank you so much for making such a wonderful game and I can't wait to see what you create in the future <3

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