Initiation is the process of attaching Gear NFTs to your Blessed Villagers and Knights to mint a new Initiated version of those characters.
Initiated Characters are alive. They evolve. They’re made of individual pieces that grant the whole character an existence that is greater than the sum of its parts.
Why Should I Initiate?
For Blessed Villagers, this unlocks their liquidity, allowing them to be traded, bought, and sold.
Additionally, by initiating your characters they become upgradeable.
Each piece of Gear on your Initiated Characters can be leveled up from 1–10, gaining a higher Drop Rate Boost for loot and better in-game buffs (when those go live).
When Will Initiation Begin?
If you’re reading this medium article, Initiation is live!
Initiation will remain open indefinitely. Feel free to re-initiate you characters as many times as you’d like until you find the perfect combination of Gear.
Sign in with the wallet holding your KOTE characters, and click Play to navigate to the Armory
Select your character you wish to initiate on the left of the screen
Choose Gear to add to your character from the inventory on the right of the screen
Once you’re happy with your selection, press the blue initiate button in the bottom right-hand corner of the screen
You’ll be taken to the Initiation Temple, once there, wait for the image of your new Initiated Character to load, and press confirm.
The first time you Initiate a character you will need to approve the contract to handle your NFTs, the red text and button is normal.
Check out this GIF for a helpful visual aid
Important Initiation Information 👁 👁 👁
Each Character needs to be fully equipped to be Initiated. This means all 10 Layers must be filled, either by the Gear already on the character or by Gear added in the Armor
Blessed Villagers have Weapons, Shields and Helmets already attached so they will need to add Padding, Boots, Legguards, Breastplates, Vambraces and Pauldrons before Initiating. You can also choose to swap out their Weapons, Shields and Helmets, but it is not necessary. If you do choose to swap out one of those 3, they will be burnt.
Knights have all layers of their Gear equipped already, (except Vambraces in some cases) so you can swap out anywhere from 1 to all 10 of their layers with new Gear. Each of the Gear pieces replaced will be automatically stripped and deposited as standalone Gear in your Blightfell Armory. (This only happens the first time you initiate a Knight though, future Gear replaced on Initiated Knights will be burnt).
When Initiating Knights that have Crests or Sigils, these will be overwritten and the Crest or Sigil will then be stripped from your Knight and deposited as an NFT in your Treasure marketplace inventory. At a later date, equipping Sigils and Crests will be allowed in order to push the total Gear pieces able to be equipped to 12.
All rarities of Gear, Common through Legendary, (including iOP) can be used to Initiate characters, but Common and Uncommon Gear do not grant any Drop Rate Boosts until they are level 5, whereas all other rarities grant Drop Rate Boosts from level 1.
For more in-depth Information on Drop Rate Boosts and how the Gear you choose to Initiate your character with will affect them, please refer to This Guide.
Welcome to The Order. ⚔️
Press enter or click to view image in full size
— The Knights of the Ether Team
Get KnightsOfTheEther’s stories in your inbox
Join Medium for free to get updates from this writer.