Composite
A universe to discover.
Composite is a cooperative and interactive experience where light and shadow try to find their way.
Paired with a friend or a complete stranger, you will have the choice to incarnate shadow or light and through the skills that were given to you , explore their world.
To get trough those places light and shadow, although fundamentally opposing each other, will have to join their forces to overcome numerous challenges together.
In other words they will have to compose with each other in a world that reacts to them differently.
Shadow and light’s opposition will be the key to access places they would never be able to reach alone.
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Composite, origins.
This game was created out of my love for cooperative adventures. I tried to create new interactions that were not used in other, more classical games. The ultimate goal of this experience is also to bring a message forward: « Alone you can do a lot, but with more than just yourself you are able to complement each other’s skills to go farther together ».
Composite was designed to be simple to use, no log-in, no subscriptions, only an url and you are ready to play with your friends or with someone on the other side of the globe. The only way to communicate with your opposite is through your actions in the game. It won’t be easy to understand each other at first, give yourself some time to understand your opposing part.
Composite, day of the future past.
This experience was realised in 3 months, meaning that a lot is still to be added.
During the creative process I imagined a great deal of interactions and functionalities, I only had the time to implement a fraction of those ideas. For example, the light character could cast light in a specific direction to materialise elements for the shadow. Another idea is that some features of the world would only be accessible to one of them. Graphically I thought about making their point of view different, meaning that there would be brightness and ambience differences between the worlds.
If my future gives me the time I would really love improving this concept and adding all those amazing interactions I imagined.
Let’s try it and give me some feedback.







