My Main Character
In my previous posts, I shared my progress on building the first level and designing the backgrounds in Godot. Everything is super simple, but it works! Now, I am facing a much bigger challenge: creating the main player from scratch and bringing them to life with animations.
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To be honest, I am completely stuck. I have absolutely no idea what the player should look like yet. Should it be a human, a cute creature, or just a simple geometric shape? On top of that, animation feels like a mountain to climb. I don’t even know where to begin with the movement frames.
The funny thing is, I already drew and animated a mob for the game! That process was surprisingly smooth. But doing the same for the main character feels totally different and intimidating.
Have you ever faced art block with your main characters? I would love to hear your advice on where to start!








