Balance
It’s exceedingly difficult to have balance in a video game. You realize there isn’t balance if the game is too difficult or too easy. Share your game to see where you are at. Don’t be afraid to allow for criticism especially from your peers.
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In the 2d Space Shooter game, there should be a balance between enemies spawning into the game, and powerups to allow you to overcome them or give you a slight advantage when you need it.
We accomplished this choice by having ammo be a frequent pickup as well as a negative powerup, and health and missiles be a rarer pickup.






