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Cross The Ages

7 min readFeb 1, 2023

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Hello, dear reader! Today we will tell you about an interesting metaverse project, with amazing ideas and a fascinating plot! As the developers say: “Our vision is to marry the virtual world with the physical world by allowing players to not only hold digital and NFT assets, but to be able to bring them to life and into the physical world.” Sounds complicated, doesn’t it? Well, let’s find out how it will work and what the future holds for such an interesting system.

Cross The Ages — What is it?

Cross The Ages is a trading card game (TCG) for mobile devices.

The events of Cross The Ages take place in the world of a dystopian Universe, where fantasy and science fiction coexist. The idea itself is quite unusual and opens up a lot of possibilities for the creators, not limiting them to one setting.

The plot of Cross The Ages is based on a series of 7 free-to-read novels, the first 2 of which are already available. A team of 13 award-winning authors is working on the novels, so the game’s universe will be constantly expanding. This ensures a fairly long-term development of the project and shows that the developers have seriously approached the issue of forming a fascinating setting, different from many well-known similar games.

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Cross The Ages is a TCG, so the main goal will be to collect rare cards and make unique decks that best suit the player’s style of play. This approach adheres to the principle of NFT, which is based on unique images.

Gameplay

Let’s take a look at the basic mechanics of Cross The Ages.

Please note that this article is not the final version of the game rules, as the developers are currently working on some features.

To play Cross The Ages: Trading Card Game, you’ll need a deck of 20 cards.

Cross The Ages TCG is a territory-conquest game based on the rich and exciting universe of the Cross The Ages saga. There are two ways to win the game:

  • Fill the entire board with cards. If you have more cards than your opponent, you win. If both players have the same number of cards on the board, the player with more time left wins..
  • Your opponent’s time limit has reached zero.

Types of cards

Earlier you learned that the deck in CTA: TCG consists of 20 cards.

There are three types of cards.

Battle Cards

The most important cards in the game are battle cards! They are also the most common — players will have to use these cards to capture enemy cards and/or defend their position.

Certain information is displayed on the front side of all battle cards, the most important of which are:

  • Element (top right): nature, earth, fire, water, air, darkness, light.
  • Power (bottom): A number indicating the strength of your card.
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Field Cards

Most of the cards you will use are battle cards, but some of them are field cards.

Field cards are special cards that will allow you to change the element of the board, and boost all cards of the same element. This effect lasts for 3 turns and can be replaced if another field card is played. Two field cards cannot be active at the same time.

Field cards don’t take space on the board, and playing one will not end your turn. This means you can combine it with other effects, such as your leader’s special attack.

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Leader card and special attack

When building a deck, you will have to choose one of your battle cards as the leader.

Each battle card can be selected as a leader card, but you will only be able to choose one.

Your Leader Card will always be drawn at the beginning of each game. Once played, it will trigger a “special attack”.

How to play Cross The Ages: TCG?

Now that you’ve learned about the three different types of cards you’ll use to build your deck, let’s move on to the basic rules of playing CTA and find out what board you’ll be playing on!

Board

In the game, players share the same board, and their goal is not to defeat the enemy hero, but to control as many cards on the board as possible to win the game.

The board is a four-by-four (4x4) square grid. Each player can use any empty space to place their card.

Once a card is placed on the board, it cannot be removed.

As soon as a card is placed in a cell, it becomes the property of the player who occupied it.

The owner of the card can change during the game. This means that the opponent can use your own cards against you by capturing them.

Capture

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To change the owner of the card, you need to put the card in the next cell.

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“Adjacent” in the sense that both cards must have a common side (top, bottom, left or right).

When you place a card that is adjacent to an opponent’s card, your card will try to capture the opponent’s card. The attack is automatically initiated against every eligible adjacent card simultaneously.

If the attack is successful, you become the new owner of the captured card. Otherwise nothing happens.

Your attack is based on the power of your card, including modifiers and/or advantages. It is then compared to the power of the card you attack, including every modifier applied to it as well.

The Game

At the beginning of the game, a coin flip determines which player will start the battle.

Each player randomly draws 10 cards from their deck: 9 battle cards and 1 field card.

Out of 9 battle cards, you are guaranteed to draw your Leader Card.

If you don’t like the cards in your hand, there is a feature that allows you to discard cards and take new ones from the deck.

The turn always ends with the playing of the battle card on the board.

Time

Each player has an individual timer that activates when it is their turn (currently 5 minutes per player).

Each player has his own countdown that is active when it is his turn (currently 5 minutes per player).

The player loses if their countdown has reached 0.

Game Mechanics

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Advantages

When attacking, the elements of both cards are compared.

Some elements are superior to others, and vice versa. The superior element receives a power bonus.

Chain

When you successfully capture an opponent’s card, it will try to attack adjacent cards belonging to the opponent. This is called a “chain”.

Chains are limited by a chain counter that determines the maximum possible reaction. The reaction will stop as soon as it reaches the maximum number or if all attacks fail.

Affinities

In addition to field cards, there is a system called affinity, it makes your cards stronger.

The Affinity system allows you to boost the power value of the cards you own if they are next to an allied card that shares an affinity.

Example: water and earth create an affinity (only if the 2 cards are possessed by the same person).

There are two types of affinities:

  • Simple — two adjacent cards;
  • Double affinities — A double affinity is an affinity between 3 cards of 3 elements next to each-other on the heptagram. For example, when water, darkness and earth cards are placed next to each-other, a double affinity is created as a result.

The fact that cards can create “affinity” is related to their element. In the future, there should be a scheme that synthesizes the elemental connections in the game.

Conclusion

The Cross The Ages project looks very promising. It is interesting to both gamers and investors. It’s too early to say anything specific until the full launch of the game. Only after the launch it will become clear how great will Cross The Ages be and whether the project can become something unique, or all expectations will be in vain.

You can discuss the project in our chat room.

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Written by Game Inn

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