New video: ‘Castlevania Legends’ (1997)
In 1997, while “Symphony of the Night” was redefining the franchise on PlayStation, a Konami spin-off team in Nagoya attempted to reboot the series’ origins on Game Boy. The result? “Castlevania Legends” and the story of Sonia Belmont: a risky title with unconventional mechanics that ended up being excluded from the official timeline by Koji Igarashi himself. We take a look at its turbulent development context, its mechanical strengths, and the real reasons behind its obscurity.
Get Henrique Lage’s stories in your inbox
Join Medium for free to get updates from this writer.
If you like these and other blog posts and want them to continue, please consider donating via https://ko-fi.com/henriquelage or contributing as a Patreon at https://www.patreon.com/henriquelage where you can get early access to the texts and vote for upcoming posts. Chek out also my Youtube channel (with English subtitles).








