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Leap Motion, an ongoing experiment

1 min readOct 6, 2022

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[2022/10/05]

I bought a Leap Motion sensor 10 years after its release, why? Believe or not, I just learned about it.

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Motion tracking and immersive interaction is no longer a new topic for me as a designer, and not hesitate to say I had designed few interactive experiences for people.

It wasn’t until recently I realized that I would not really understand the tool until I learn about the logic behind it, lack of understanding will always stop me from going further. In the past, I have tried many tutorials online learning the hard core Technics behind immersive interaction development, but nothing really worked for me besides I could make a replicate of what’s in the tutorial. But I did not fail enough of time to learn these things!

I decided to start small, neither starting from a VR headset or AR application. This Leap Motion sensor costed me 60 dollars on ebay. There are not much tutorial online about it’s development. most of them are outdated, which I see it a good sign, for me to fail, learn and keep challenge my boundaries. Like many out there, I have very little knowledge in immersive interaction development, with little knowledge in Unity 2D, some C# basics, work full time, but I am just excited to be part of this, and I can’t wait to see how far this would go.

[To be continued…]

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Eric Cheng
Eric Cheng

Written by Eric Cheng

Serious product designer values goofy experimentation and play.