Go back to the roots of Warcraft
References of WCIII to explain the different treatment given to High Elves in comparison to Blood Elves
The High Elves and Blood Elves were always given different team colors in every campaign mission. High Elves were blue and teal whereas Blood Elves were orange and red. Color differences in Warcraft III often pointed to something significant in the campaign. For example Thrall’s horde was Red while Grom’s chaos orcs were purple. Daelin Proudmoore had aggressive DG humans, while Jaina led peaceful (to the orcs) light blue humans.
Furthermore in every single Warcraft III custom map where you can play as high elves or blood elves, their unit composition, spells and heroes are always different. Seems the Warcraft III community universally saw them as distinct races.
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Furthermore High Elves were teased in the mission “King Arthas” in the Frozen Throne, there is a High Elf ranger whom Sylvanas can kill.
They were also featured in Xtreme Candy War 2004, which was a crossover map made by Blizzard that was halfway between World of Warcraft and Dota and heavily influenced by World of Warcraft development. You could play as a High Elf Alliance hunter.
It seems wrong to exclude them when they were so distinct in Warcraft III and even earlier. Especially since they want to “go back to the roots of Warcraft”.
Just my thoughts as a Warcraft III player 2002-present who occasionally dabbles in WoW. I don’t get Blizzard sometimes.
Authorship of this text by Ilmadia@Tichondrius






